Anti-Mage

Melee - Carry - Escape

Overview

15 + 1.80
22 + 2.80
20 + 1.20
27 - 31
315
2.08

Mana Break

Burns an opponent's mana on each attack. Mana Break deals 60% of the mana burned as damage to the target. Mana Break is a Unique Attack Modifier, and does not stack with other Unique Attack Modifiers.


Blink

Short distance teleportation that allows Anti-Mage to move in and out of combat.


Spell Shield

Increases Anti-Mage's resistance to magic damage.


Mana Void

For each point of mana missing by the target unit, damage is dealt to it and surrounding enemies. The main target is also mini-stunned.



Bio

The monks of Turstarkuri watched the rugged valleys below their mountain monastery as wave after wave of invaders swept through the lower kingdoms. Ascetic and pragmatic, in their remote monastic eyrie they remained aloof from mundane strife, wrapped in meditation that knew no gods or elements of magic. Then came the Legion of the Dead God, crusaders with a sinister mandate to replace all local worship with their Unliving Lord's poisonous nihilosophy. From a landscape that had known nothing but blood and battle for a thousand years, they tore the souls and bones of countless fallen legions and pitched them against Turstarkuri. The monastery stood scarcely a fortnight against the assault, and the few monks who bothered to surface from their meditations believed the invaders were but demonic visions sent to distract them from meditation. They died where they sat on their silken cushions. Only one youth survived--a pilgrim who had come as an acolyte, seeking wisdom, but had yet to be admitted to the monastery. He watched in horror as the monks to whom he had served tea and nettles were first slaughtered, then raised to join the ranks of the Dead God's priesthood. With nothing but a few of Turstarkuri's prized dogmatic scrolls, he crept away to the comparative safety of other lands, swearing to obliterate not only the Dead God's magic users--but to put an end to magic altogether.

Stats

25
15
1
Level
1,457
849
530
Hit Points
1,017
523
195
Mana
136-140
88-92
49-53
Damage
14
8
2
Armor
 
1800 / 800
Sight Range
128
Attack Range
N/A
Missile Speed

Abilities

Mana Break

Burns an opponent's mana on each attack. Mana Break deals 60% of the mana burned as damage to the target. Mana Break is a Unique Attack Modifier, and does not stack with other Unique Attack Modifiers.


ABILITY: Passive
DAMAGE: Physical
MANA PER HIT: 28 / 40 / 52 / 64

A modified technique of the Turstarkuri monks' peaceful ways is to turn magical energies on their owner.

Blink

Short distance teleportation that allows Anti-Mage to move in and out of combat.

Mana Cost Mana Cost: 60/60/60/60
Cooldown Cooldown: 12/9/7/5


ABILITY: Point Target
RANGE: 1000 / 1075 / 1150 / 1150

In his encounter with the Dead Gods, Anti-Mage learned the value of being elusive.

Spell Shield

Increases Anti-Mage's resistance to magic damage.


ABILITY: Passive
RESISTANCE: 26% / 34% / 42% / 50%

Years of meditation and obsession with revenge have hardened Anti-Mage's skin against mystical opponents.

Mana Void

For each point of mana missing by the target unit, damage is dealt to it and surrounding enemies. The main target is also mini-stunned.

Mana Cost Mana Cost: 125/200/275
Cooldown Cooldown: 70


ABILITY: Unit Target
AFFECTS: Enemy Units
DAMAGE: Magical
DAMAGE: 0.6 / 0.85 / 1.1
STUN DURATION: 0.1 / 0.2 / 0.3
RADIUS: 500

After bringing enemies to their knees, Anti-Mage punishes them for their use of the arcane arts.