Bloodseeker

Melee - Carry - Jungler

Overview

18 + 1.70
24 + 3.00
23 + 2.00
29 - 35
290
3.36

Bloodrage

Drives a unit into a bloodthirsty rage during which a unit deals, and takes, increased damage. Heroes affected by Bloodrage will be healed for 25% of the max health of any units they kill. Heroes affected by Bloodrage when killed will heal 25% of their max health to their killer.


Blood Rite

Bloodseeker baptizes an area in sacred blood. After 3 seconds the ritual completes, causing any enemies caught in the area to take damage and become silenced.


Thirst

Enables Bloodseeker to sense enemy Heroes whose health is below a certain percentage wherever they are, giving him True Sight on that unit, increased movement speed and increased damage. Bonuses stack per Hero.


Rupture

Causes an enemy unit's skin to rupture. If the unit moves, it takes a percentage of the distance traveled as damage. The damage is dealt through spell immunity.



Bio

Strygwyr the Bloodseeker is a ritually sanctioned hunter, Hound of the Flayed Twins, sent down from the mist-shrouded peaks of Xhacatocatl in search of blood. The Flayed Ones require oceanic amounts of blood to keep them sated and placated, and would soon drain their mountain empire of its populace if the priests of the high plateaus did not appease them. Strygwyr therefore goes out in search of carnage. The vital energy of any blood he lets, flows immediately to the Twins through the sacred markings on his weapons and armor. Over the years, he has come to embody the energy of a vicious hound; in battle he is savage as a jackal. Beneath the Mask of the Bloodseeker, in the rush of bloody quenching, it is said that you can sometime see the features of the Flayers taking direct possession of their Hound.

Stats

25
15
1
Level
1,879
1,119
587
Hit Points
1,024
543
234
Mana
145-151
95-101
53-59
Damage
16
9
3
Armor
 
1800 / 800
Sight Range
128
Attack Range
N/A
Missile Speed

Abilities

Bloodrage

Drives a unit into a bloodthirsty rage during which a unit deals, and takes, increased damage. Heroes affected by Bloodrage will be healed for 25% of the max health of any units they kill. Heroes affected by Bloodrage when killed will heal 25% of their max health to their killer.

Cooldown Cooldown: 12/10/8/6


ABILITY: Unit Target
AFFECTS: Heroes
DAMAGE TYPE: Magical
DURATION: 9 / 10 / 11 / 12
DAMAGE INCREASE: 25% / 30% / 35% / 40%

Strygwyr shares his animalistic thirst for bloodshed.

Blood Rite

Bloodseeker baptizes an area in sacred blood. After 3 seconds the ritual completes, causing any enemies caught in the area to take damage and become silenced.

Mana Cost Mana Cost: 100
Cooldown Cooldown: 29/26/23/20


ABILITY: Point Target
DAMAGE TYPE: Pure
RITUAL AREA: 600
SILENCE DURATION: 3 / 4 / 5 / 6
DAMAGE: 120 / 160 / 200 / 240

The Flayed Twins are ever willing to aid those who spill blood upon the field of battle.

Thirst

Enables Bloodseeker to sense enemy Heroes whose health is below a certain percentage wherever they are, giving him True Sight on that unit, increased movement speed and increased damage. Bonuses stack per Hero.


ABILITY: Passive
VISIBILITY HEALTH: 30%
MOVEMENT SPEED: 10% / 20% / 30% / 40%
DAMAGE: 10 / 20 / 30 / 40

Strygwyr becomes frenzied when blood is spilled.

Rupture

Causes an enemy unit's skin to rupture. If the unit moves, it takes a percentage of the distance traveled as damage. The damage is dealt through spell immunity.

Mana Cost Mana Cost: 150/200/250
Cooldown Cooldown: 60


ABILITY: Unit Target
AFFECTS: Enemy Units
DAMAGE TYPE: Pure
DURATION: 12
MOVE DAMAGE: 20% / 40% / 60%
CAST RANGE: 1000

When the Bloodseeker hunts you, injuries become fatalities.