Bloodseeker

Melee - Carry - Disabler - Jungler - Nuker - Initiator

Overview

18 + 1.70
24 + 3.00
23 + 2.40
29 - 35
290
3.36

Bloodrage

Drives a unit into a bloodthirsty rage during which a unit deals, and takes, increased damage. Units affected by Bloodrage will be healed for a percentage of the max health of any units they kill. Units affected by Bloodrage when killed will heal a percentage of their max health to their killer.


Blood Rite

Bloodseeker baptizes an area in sacred blood. After 3 seconds the ritual completes, causing any enemies caught in the area to take damage and become silenced.


Thirst

Bloodseeker is invigorated by the wounds of his enemies, gaining bonus movement speed and attack damage whenever an enemy hero's health falls below 75%, with the bonuses increasing as their health falls further. If an enemy hero's health falls below 25%, he will also gain vision and True Sight of that hero. Bonuses stack per hero.


Rupture

Causes an enemy unit's skin to rupture. If the unit moves, it takes a percentage of the distance traveled as damage. The damage is dealt through spell immunity. Upgradable by Aghanim's Scepter.



Bio

Strygwyr the Bloodseeker is a ritually sanctioned hunter, Hound of the Flayed Twins, sent down from the mist-shrouded peaks of Xhacatocatl in search of blood. The Flayed Ones require oceanic amounts of blood to keep them sated and placated, and would soon drain their mountain empire of its populace if the priests of the high plateaus did not appease them. Strygwyr therefore goes out in search of carnage. The vital energy of any blood he lets, flows immediately to the Twins through the sacred markings on his weapons and armor. Over the years, he has come to embody the energy of a vicious hound; in battle he is savage as a jackal. Beneath the Mask of the Bloodseeker, in the rush of bloody quenching, it is said that you can sometime see the features of the Flayers taking direct possession of their Hound.

Stats

25
15
1
Level
2,061
1,225
587
Hit Points
1,024
543
234
Mana
145-151
95-101
53-59
Damage
16
9
3
Armor
 
1800 / 800
Sight Range
150
Attack Range
900
Missile Speed

Abilities

Bloodrage

Drives a unit into a bloodthirsty rage during which a unit deals, and takes, increased damage. Units affected by Bloodrage will be healed for a percentage of the max health of any units they kill. Units affected by Bloodrage when killed will heal a percentage of their max health to their killer.

Cooldown Cooldown: 12/10/8/6


ABILITY: Unit Target
AFFECTS: Heroes
DAMAGE TYPE: Magical
PIERCES SPELL IMMUNITY: Yes
DURATION: 9 / 10 / 11 / 12
DAMAGE INCREASE: 25% / 30% / 35% / 40%
KILL HEAL PERCENTAGE: 19% / 21% / 23% / 25%

Strygwyr shares his animalistic thirst for bloodshed.

Blood Rite

Bloodseeker baptizes an area in sacred blood. After 3 seconds the ritual completes, causing any enemies caught in the area to take damage and become silenced.

Mana Cost Mana Cost: 100
Cooldown Cooldown: 25/21/17/13


ABILITY: Point Target
DAMAGE TYPE: Pure
PIERCES SPELL IMMUNITY: No
RITUAL AREA: 600
SILENCE DURATION: 3 / 4 / 5 / 6
DAMAGE: 120 / 160 / 200 / 240

The Flayed Twins are ever willing to aid those who spill blood upon the field of battle.

Thirst

Bloodseeker is invigorated by the wounds of his enemies, gaining bonus movement speed and attack damage whenever an enemy hero's health falls below 75%, with the bonuses increasing as their health falls further. If an enemy hero's health falls below 25%, he will also gain vision and True Sight of that hero. Bonuses stack per hero.


ABILITY: Passive
PIERCES SPELL IMMUNITY: Yes
THIRST HEALTH THRESHHOLD: 75%
MAX THIRST MOVE SPEED: 10% / 20% / 30% / 40%
MAX THIRST DAMAGE: 10 / 20 / 30 / 40
VISIBILITY HEALTH THRESHHOLD: 25%

Strygwyr becomes frenzied when blood is spilled.

Rupture

Causes an enemy unit's skin to rupture. If the unit moves, it takes a percentage of the distance traveled as damage. The damage is dealt through spell immunity. Upgradable by Aghanim's Scepter.

Mana Cost Mana Cost: 150/200/250
Cooldown Cooldown: 60


ABILITY: Unit Target
AFFECTS: Enemy Units
DAMAGE TYPE: Pure
PIERCES SPELL IMMUNITY: Yes
DURATION: 12
MOVE DAMAGE: 26% / 42% / 60%
CAST RANGE: 1000
SCEPTER CHARGES: 2
SCEPTER REPLENISH TIME: 40

When the Bloodseeker hunts you, injuries become fatalities.