Chen

Ranged - Support - Jungler - Pusher

Overview

21 + 2.80
15 + 2.10
20 + 1.50
22 - 32
300
1.1

Penitence

Forces an enemy unit to move slower and take more damage from attacks and spells.


Test of Faith

Deals random damage to test an enemy unit's faith.


Test of Faith

Teleports a friendly unit back to the base. Creeps are teleported instantly, Heroes have a delay before teleporting.


Holy Persuasion

Gives control of an enemy or neutral creep, and gives it bonus hit points.


Hand of God

Fully regenerates any creeps under Chen's control and heals all allied heroes on the map. Upgradable by Aghanim's Scepter.



Bio

Born in the godless Hazhadal Barrens, Chen came of age among the outlaw tribes who eked out an existence in the shimmering heat of the desert. Using an ancient form of animal enthrallment, Chen's people husbanded the hardy desert locuthi, a stunted species of burrowing dragon that melted desert sands into tubes of glass where twice-a-year rains collected. Always on the edge of starvation and thirst, fighting amongst their neighbors and each other, Chen's clan made the mistake, one fateful day, of ambushing the wrong caravan.

In the vicious battle that followed, Chen's clan was outmatched. The armored Knights of the Fold made short work of the enthralled locuthi, who attacked and died in waves. With their dragons dead, the tribesmen followed. Chen struggled, and slashed, and clawed, and perished-or would have. Defeated, on his knees, he faced his execution with humility, offering his neck to the blade. Moved by Chen's obvious courage, the executioner halted his sword. Instead of the blade, Chen was given a choice: death or conversion. Chen took to the faith with a ferocity. He joined the Fold and earned his armor one bloody conversion at a time. Now, with the fanaticism of a convert, and with his powers of animal enthrallment at their peak, he seeks out unbelievers and introduces them to their final reward.

Stats

25
15
1
Level
1,594
929
530
Hit Points
1,407
783
273
Mana
130-140
82-92
43-53
Damage
11
5
1
Armor
 
1800 / 800
Sight Range
600
Attack Range
1100
Missile Speed

Abilities

Penitence

Forces an enemy unit to move slower and take more damage from attacks and spells.

Mana Cost Mana Cost: 100/100/100/100
Cooldown Cooldown: 14/13/12/11


ABILITY: Unit Target
AFFECTS: Enemy Units
DURATION: 7 / 7 / 7 / 7
SLOW: 8% / 16% / 24% / 32%
BONUS DAMAGE: 8% / 16% / 24% / 32%

Although Chen's brand of animal enthrallment isn't quite strong enough to control the minds of enemy heroes, it still tests their resolve in combat.

Test of Faith

Deals random damage to test an enemy unit's faith.

Mana Cost Mana Cost: 175/175/175/175
Cooldown Cooldown: 24


ABILITY: Unit Target
AFFECTS: Enemy Units
DAMAGE: Pure
DAMAGE MIN: 50 / 100 / 150 / 200
DAMAGE MAX: 100 / 200 / 300 / 400

Knights of the Fold possess a fanatical form of magic that is considered quite unwieldy by most other users of arcane arts.

Test of Faith

Teleports a friendly unit back to the base. Creeps are teleported instantly, Heroes have a delay before teleporting.

Mana Cost Mana Cost: 200/200/200/200
Cooldown Cooldown: 24


ABILITY: Unit Target
AFFECTS: Allied Units
HERO TP DELAY: 6 / 5 / 4 / 3

Holy Persuasion

Gives control of an enemy or neutral creep, and gives it bonus hit points.

Mana Cost Mana Cost: 100/100/100/100
Cooldown Cooldown: 30/26/22/18


ABILITY: Unit Target
AFFECTS: Enemy Creeps
MAX UNITS: 1 / 1 / 2 / 3
HEALTH BONUS: 75 / 150 / 225 / 300

Although they may not be knights, Chen incorporates beasts into the Fold in the same way he himself was converted.

Hand of God

Fully regenerates any creeps under Chen's control and heals all allied heroes on the map. Upgradable by Aghanim's Scepter.

Mana Cost Mana Cost: 200/300/400
Cooldown Cooldown: 160/140/120


ABILITY: No Target
HEAL: 200 / 300 / 400
SCEPTER COOLDOWN: 30 / 30 / 30

Using the mental link with his thralls, Chen calls down restoration and well-being to those who share his fanaticism.