Clinkz

Ranged - Carry - Escape

Overview

16 + 1.55
22 + 3.00
15 + 1.60
15 - 21
300
2.08

Strafe

Clinkz attacks with a barrage of arrows. Dramatically increases attack speed for a short time.


Searing Arrows

Imbues Clinkz's arrows with fire for extra damage. Searing Arrows is a Unique Attack Modifier, and does not stack with other Unique Attack Modifiers.


Skeleton Walk

Clinkz moves invisibly through units until the moment he attacks or uses an ability.


Death Pact

Clinkz consumes the target friendly or enemy creep, gaining a percent of its hitpoints as max health and damage.



Bio

At the base of the Bleeding Hills stretches a thousand-league wood, a place called The Hoven, where black pools gather the tarry blood of the uplands, and the king-mage Sutherex sits in benevolent rule. Once a sworn protector of the Hoven lands, Clinkz earned a reputation for his skill with a bow. In the three-hundredth year of the king-mage, the demon Maraxiform rose from sixth hell to lay claim to the forest. In response, the king-mage decreed an unbreakable spell: to any who slew the demon would be granted Life Without End.

Unaware of the spell, Clinkz waded into battle, defending his lands against the demon's fiery onslaught. Clinkz drove Maraxiform back to the gates of sixth-hell itself, where on that fiery threshold the two locked in a mortal conflict. Grievously wounded, the demon let out a blast of hellfire as Clinkz loosed his final arrow. The arrow struck the demon true as hellfire poured out across the land, lighting the black pools and burning Clinkz alive at the instant of the demon's death. Thus, the mage's spell took effect at the very moment of the archer's conflagration, preserving him in this unholy state, leaving him a being of bones and rage, caught in the very act of dying, carrying hell's breath with him on his journey into eternity.

Stats

25
15
1
Level
1,545
861
435
Hit Points
952
490
208
Mana
129-135
79-85
37-43
Damage
15
8
2
Armor
 
1800 / 800
Sight Range
600
Attack Range
900
Missile Speed

Abilities

Strafe

Clinkz attacks with a barrage of arrows. Dramatically increases attack speed for a short time.

Mana Cost Mana Cost: 90/90/90/90
Cooldown Cooldown: 45/40/35/30


ABILITY: No Target
DURATION: 4 / 6 / 8 / 10
BONUS ATTACK SPEED: 130

It's hard to say whether the blur around the Bone Fletcher are from his flaming heart or his speed with the quiver.

Searing Arrows

Imbues Clinkz's arrows with fire for extra damage. Searing Arrows is a Unique Attack Modifier, and does not stack with other Unique Attack Modifiers.

Mana Cost Mana Cost: 10
Cooldown Cooldown: 0


ABILITY: Auto-Cast, Unit Target
AFFECTS: Enemy Units
DAMAGE: Physical
BONUS DAMAGE: 30 / 40 / 50 / 60

Clinkz simply lights his arrows from his flaming essence for quite the destructive effect.

Skeleton Walk

Clinkz moves invisibly through units until the moment he attacks or uses an ability.

Mana Cost Mana Cost: 75/75/75/75
Cooldown Cooldown: 20


ABILITY: No Target
DURATION: 20 / 25 / 30 / 35
BONUS MOVEMENT SPEED: 11% / 22% / 33% / 44%

With a burst of fire and puff of smoke, the Bone Fletcher was nowhere to be seen.

Death Pact

Clinkz consumes the target friendly or enemy creep, gaining a percent of its hitpoints as max health and damage.

Mana Cost Mana Cost: 100/100/100
Cooldown Cooldown: 45/40/35


ABILITY: Unit Target
AFFECTS: Units
DURATION: 35 / 35 / 35
HEALTH GAIN: 50% / 65% / 80%
DAMAGE GAIN: 5% / 6.5% / 8%

Sutherex' bond of life and death has become a part of Clinkz, and his old bones are refreshed with repetition of the pact on lesser beings.