Lich

Ranged - Support - Lane Support - Nuker

Overview

18 + 3.25
15 + 2.00
18 + 1.55
24 - 33
315
1.1

Frost Blast

Blasts the target enemy unit with damaging frost, dealing area damage and slowing movement and attack rates for 4 seconds. The primary target takes the most damage.


Ice Armor

Creates a shield around the target friendly unit or building, which adds armor and slows attacking units. Lasts 40 seconds.


Sacrifice

Sacrifices a friendly creep and converts its current hit points into mana for Lich. Grants XP to both enemies and allies.


Chain Frost

Releases an orb of frost that bounces up to 10 times, slowing and damaging enemy units. The first target is mini-stunned. Upgradable by Aghanim's Scepter.



Bio

In life, the frost-mage Ethreain (not yet a Lich) had used the threat of destructive ice to enslave entire kingdoms. His subjects, aided by a few desperate magicians, eventually grew bold enough to ambush him. Armed with enough charmed rope to bind him forever, they tied the frost mage to adamant weights and dropped him in a pool known chiefly for being bottomless. It wasn't. He only fell for a year or so before an outcrop snagged him. There he rested, dead but undecaying, until the geomancer Anhil thought to verify the legend of the supposedly bottomless Black Pool. Anhil's plumbline snarled with the ropes that bound the drowned magician, and up he hauled an unexpected prize. Thinking that by rendering the dead undead, he could question the Lich about the properties of the pool, he removed the bindings and commenced a simple rite of resurrection. Even the descendants of Ethreain's enemies were long forgotten by time, so there were none to warn Anhil against imprudence. But he learned the error of his judgment almost immediately, as Lich threw off the shackles and consumed him.

Stats

25
15
1
Level
1,579
904
492
Hit Points
1,508
826
234
Mana
140-149
88-97
42-51
Damage
11
5
1
Armor
 
1800 / 800
Sight Range
550
Attack Range
900
Missile Speed

Abilities

Frost Blast

Blasts the target enemy unit with damaging frost, dealing area damage and slowing movement and attack rates for 4 seconds. The primary target takes the most damage.

Mana Cost Mana Cost: 125/150/170/190
Cooldown Cooldown: 8


ABILITY: Unit Target
AFFECTS: Enemy Units
DAMAGE TYPE: Magical
PIERCES SPELL IMMUNITY: No
DAMAGE: 50 / 100 / 150 / 200
RADIUS: 200 / 200 / 200 / 200
MOVEMENT SLOW: 30% / 30% / 30% / 30%
ATTACK SLOW: 20 / 20 / 20 / 20
AREA DAMAGE: 75 / 100 / 125 / 150

Frost-mage Ethreain has not forgotten even the simplest of ice manipulation.

Ice Armor

Creates a shield around the target friendly unit or building, which adds armor and slows attacking units. Lasts 40 seconds.

Mana Cost Mana Cost: 50/50/50/50
Cooldown Cooldown: 5


ABILITY: Auto-Cast, Unit Target
AFFECTS: Allied Units
PIERCES SPELL IMMUNITY: Yes
ARMOR BONUS: 3 / 5 / 7 / 9
SLOW DURATION: 2 / 2 / 2 / 2
MOVEMENT SLOW: 30% / 30% / 30% / 30%
ATTACK SLOW: 20 / 20 / 20 / 20

Originally crafted during his ambush for self-defense, the Lich is capable of enchanting others with a formidable defense of frost magic.

Sacrifice

Sacrifices a friendly creep and converts its current hit points into mana for Lich. Grants XP to both enemies and allies.

Mana Cost Mana Cost: 25/25/25/25
Cooldown Cooldown: 44/36/28/20


ABILITY: Unit Target
AFFECTS: Allies
HEALTH CONVERSION: 25% / 40% / 55% / 70%

It was not unheard of Ethreain to make examples out of those who contested his rule during his human life.

Chain Frost

Releases an orb of frost that bounces up to 10 times, slowing and damaging enemy units. The first target is mini-stunned. Upgradable by Aghanim's Scepter.

Mana Cost Mana Cost: 200/325/500
Cooldown Cooldown: 120/90/60


ABILITY: Unit Target
AFFECTS: Enemy Units
DAMAGE TYPE: Magical
PIERCES SPELL IMMUNITY: No
JUMPS: 10 / 10 / 10
SLOW DURATION: 4 / 4 / 4
MOVEMENT SLOW: 30% / 30% / 30%
ATTACK SLOW: 20 / 20 / 20
JUMP RANGE: 575 / 575 / 575
DAMAGE: 280 / 370 / 460
SCEPTER DAMAGE: 370 / 460 / 550
SCEPTER CAST RANGE: 850 / 850 / 850

Almost universally considered the ultimate in frost magic, Ethreain's orb of frozen death strikes fear into those who dare stand against him.