Mirana

Ranged - Carry - Nuker - Disabler - Escape

Overview

17 + 1.65
20 + 2.75
17 + 1.85
18 - 29
300
1.8

Starstorm

Calls down a wave of meteors to damage nearby enemy units. One random enemy unit in 175 range will take a second hit for 75% of the damage.


Sacred Arrow

Fires an long-range arrow with deadly precision, which stuns and damages the first enemy unit it strikes. The stun duration ranges from 0.01 to 5 seconds, with bonus damage up to 140 added, based on the distance the arrow travels to its target.


Leap

Mirana leaps forward into battle, empowering allied units with a ferocious roar that grants bonus attack and movement speed. Speed bonus lasts 10 seconds.


Moonlight Shadow

Turns Mirana and all allied heroes invisible. If a hero is revealed, invisibility will restore after the fade delay as long as Moonlight Shadow's duration has not expired. Silence will prevent revealed units from becoming invisible.



Bio

Born to a royal family, a blood princess next in line for the Solar Throne, Mirana willingly surrendered any claim to mundane land or titles when she dedicated herself completely to the service of Selemene, Goddess of the Moon. Known ever since as Princess of the Moon, Mirana prowls the sacred Nightsilver Woods searching for any who would dare poach the sacred luminous lotus from the silvery pools of the Goddess's preserve. Riding on her enormous feline familiar, she is poised, proud and fearless, attuned to the phases of the moon and the wheeling of the greater constellations. Her bow, tipped with sharp shards of lunar ore, draws on the moon's power to charge its arrows of light.

Stats

25
15
1
Level
1,697
965
473
Hit Points
996
521
221
Mana
124-135
77-88
38-49
Damage
14
7
2
Armor
 
1800 / 800
Sight Range
600
Attack Range
900
Missile Speed

Abilities

Starstorm

Calls down a wave of meteors to damage nearby enemy units. One random enemy unit in 175 range will take a second hit for 75% of the damage.

Mana Cost Mana Cost: 100/120/140/160
Cooldown Cooldown: 12


ABILITY: No Target
DAMAGE TYPE: Magical
PIERCES SPELL IMMUNITY: No
DAMAGE: 75 / 150 / 225 / 300
RADIUS: 625

The Goddess breaks the strata to empower her Princess in the time of need.

Sacred Arrow

Fires an long-range arrow with deadly precision, which stuns and damages the first enemy unit it strikes. The stun duration ranges from 0.01 to 5 seconds, with bonus damage up to 140 added, based on the distance the arrow travels to its target.

Mana Cost Mana Cost: 100/100/100/100
Cooldown Cooldown: 17


ABILITY: Point Target
DAMAGE TYPE: Magical
PIERCES SPELL IMMUNITY: No
DAMAGE: 50 / 140 / 230 / 320
RANGE: 3000
MINIMUM STUN: 0.01
MAXIMUM STUN: 5
MAXIMUM BONUS DAMAGE: 140

Lunar energies make the Princess of the Moon's arrows more deadly than most.

Leap

Mirana leaps forward into battle, empowering allied units with a ferocious roar that grants bonus attack and movement speed. Speed bonus lasts 10 seconds.

Mana Cost Mana Cost: 40/35/30/20
Cooldown Cooldown: 30/26/22/18


ABILITY: No Target
DISTANCE: 600 / 700 / 800 / 900
MOVEMENT BONUS: 4% / 8% / 12% / 16%
ATTACK SPEED BONUS: 8 / 16 / 24 / 32

Both friend and foe alike recognize Mirana's iconic white beast in the heat of battle.

Moonlight Shadow

Turns Mirana and all allied heroes invisible. If a hero is revealed, invisibility will restore after the fade delay as long as Moonlight Shadow's duration has not expired. Silence will prevent revealed units from becoming invisible.

Mana Cost Mana Cost: 75
Cooldown Cooldown: 140/120/100


ABILITY: No Target
FADE DELAY: 2.5 / 2 / 1.5
DURATION: 15

Her tenure with Selemene allows Mirana to eclipse the ground, wrapping her allies in a cloak of shadows.