Nature's Prophet

Ranged - Jungler - Pusher - Carry - Escape

Overview

21 + 2.90
18 + 1.90
19 + 1.80
24 - 38
295
3.52

Sprout

Sprouts a ring of trees around a unit, trapping it in place.


Teleportation

Teleports to any point on the map.


Nature's Call

Converts an area of trees into Treants. Treants have 550 hit points and deal 21-23 damage.


Wrath of Nature

Damaging energy bounces around the map, striking enemies close to the cast point that are in vision. Each enemy hit beyond the first adds damage. Upgradable with Aghanim's Scepter.



Bio

When Verodicia, Goddess of the Woods, had finished filling in the green places, having planted the coiled-up spirit in the seed, having lured the twining waters from deep within the rock, having sworn the sun its full attention to the growing things, she realized that her own time had reached its end, and like one of the leaves whose fate she had imprinted in the seed, she would fall without seeing the fruiting of her dream. It pained her to leave the world bereft, for the sprouts had not yet broken through the soil--and they would be tender and vulnerable to every sort of harm. She found in her seed pouch one last seed that she had missed in the sowing. She spoke a single word into the seed and swallowed it as she fell. Her vast body decomposed throughout the long winter, becoming the humus that would feed the seedlings in the spring. And on the morning of the vernal equinox, before the rest of the forest had begun to wake, that last seed ripened and burst in an instant. From it stepped Nature's Prophet, in full leaf, strong and wise, possessing Verodicia's power to foresee where he would be needed most in defense of the green places--and any who might be fortunate enough to call him an ally.

Stats

25
15
1
Level
1,712
990
511
Hit Points
1,438
801
273
Mana
135-149
86-100
45-59
Damage
13
7
4
Armor
 
1800 / 800
Sight Range
600
Attack Range
1125
Missile Speed

Abilities

Sprout

Sprouts a ring of trees around a unit, trapping it in place.

Mana Cost Mana Cost: 100/120/140/160
Cooldown Cooldown: 11/10/9/8


ABILITY: Unit Target, Point Target
AFFECTS: Heroes
DURATION: 3 / 3.75 / 4.5 / 5.25

Verdant overgrowth is a common ailment reported by Nature's Prophet's attackers.

Teleportation

Teleports to any point on the map.

Mana Cost Mana Cost: 50/50/50/50
Cooldown Cooldown: 50/40/30/20


ABILITY: Point Target

The Prophet keeps his sentinel over the forest, protecting it when in need.

Nature's Call

Converts an area of trees into Treants. Treants have 550 hit points and deal 21-23 damage.

Mana Cost Mana Cost: 160/160/160/160
Cooldown Cooldown: 37


ABILITY: Point Target
TREANT COUNT: 2 / 3 / 4 / 5
TREANT DURATION: 60 / 60 / 60 / 60

Verodicia bestowed the Prophet with the ability to summon the Treant Guard, a mythical sentient army of the wild.

Wrath of Nature

Damaging energy bounces around the map, striking enemies close to the cast point that are in vision. Each enemy hit beyond the first adds damage. Upgradable with Aghanim's Scepter.

Mana Cost Mana Cost: 175/225/275
Cooldown Cooldown: 90/75/60


ABILITY: Unit Target, Point Target
AFFECTS: Enemy Units
DAMAGE TYPE: Magical
PIERCES SPELL IMMUNITY: Yes
MAX TARGETS: 16 / 16 / 16
DAMAGE: 140 / 180 / 225
DAMAGE ADDITION PER BOUNCE: 7%
SCEPTER MAX TARGETS: 18 / 18 / 18
SCEPTER DAMAGE: 155 / 210 / 275

Nature's Prophet calls Verodicia's fury to strike down those who might ravage the wilderness.