Necrolyte

Ranged - Support - Durable - Carry

Overview

22 + 2.50
15 + 1.70
16 + 2.00
22 - 26
290
1.1

Death Pulse

Necrolyte releases a wave of death around him, dealing damage to enemy units and healing allied units.


Heartstopper Aura

Necrolyte stills the hearts of his opponents, causing nearby enemy units to lose a percentage of their max health over time.


Sadist

Necrolyte gains hp and mana regeneration for every unit he kills. Hero kills grant 10x the regen bonus.


Reaper's Scythe

Stuns the target enemy hero, then deals damage based on how much life it is missing. Upgradable by Aghanim's Scepter.



Bio

In a time of great plague, an obscure monk of dark inclinations, one Rotund'jere, found himself promoted to the rank of Cardinal by the swift death of all his superiors. While others of the order went out to succor the ill, the newly ordained cardinal secluded himself within the Cathedral of Rumusque, busily scheming to acquire the property of dying nobles, promising them spiritual rewards if they signed over their terrestrial domains. As the plague receded to a few stubborn pockets, his behavior came to the attention of the greater order, which found him guilty of heresy and sentenced him to serve in the plague ward, ensorcelled with spells that would ensure him a slow and lingering illness. But they had not counted on his natural immunity. Rotund'jere caught the pox, but instead of dying, found it feeding his power, transforming him into a veritable plague-mage, a Pope of Pestilence. Proclaiming himself the Necrolyte, he travels the world, spreading plague wherever he goes, and growing in terrible power with every village his pestilential presence obliterates.

Stats

25
15
1
Level
1,746
986
454
Hit Points
1,326
741
286
Mana
124-128
79-83
44-48
Damage
10
4
1
Armor
 
1800 / 800
Sight Range
550
Attack Range
900
Missile Speed

Abilities

Death Pulse

Necrolyte releases a wave of death around him, dealing damage to enemy units and healing allied units.

Mana Cost Mana Cost: 125/145/165/185
Cooldown Cooldown: 8/7/6/5


ABILITY: No Target
DAMAGE: Magical
DAMAGE: 75 / 125 / 200 / 275
RADIUS: 475
HEAL: 70 / 90 / 110 / 130

Combining his monk heritage with his newfound affinity for plague has a menacing result.

Heartstopper Aura

Necrolyte stills the hearts of his opponents, causing nearby enemy units to lose a percentage of their max health over time.


ABILITY: Passive, Aura
AFFECTS: Enemies
DAMAGE: HP Removal
RADIUS: 1000
DECAY: 0.6% / 0.9% / 1.2% / 1.5%

Those who come within a short distance of the Necrolyte can feel pestilence and plague in the air.

Sadist

Necrolyte gains hp and mana regeneration for every unit he kills. Hero kills grant 10x the regen bonus.


ABILITY: Passive
MANA REGEN: 2 / 4 / 6 / 10
HP REGEN: 1 / 2 / 3 / 4
DURATION: 6

Poor souls who succumb to Rotund'jere's plagues are recycled for future use.

Reaper's Scythe

Stuns the target enemy hero, then deals damage based on how much life it is missing. Upgradable by Aghanim's Scepter.

Mana Cost Mana Cost: 175/340/500
Cooldown Cooldown: 100/85/70


ABILITY: Unit Target
AFFECTS: Enemy Heroes
DAMAGE: Magical
DAMAGE PER MISSING HP: 0.4 / 0.6 / 0.9
STUN DURATION: 1.5 / 1.5 / 1.5
SCEPTER MANA COST: 150 / 340 / 500
SCEPTER COOLDOWN: 70 / 70 / 70
SCEPTER DAMAGE PER MISSING HP: 0.6 / 0.9 / 1.2

The amount of death and suffering in the air increases the power of the Necrolyte's plague magic.