Outworld Devourer

Ranged - Carry - Nuker - Disabler

Overview

26 + 2.70
24 + 2.00
19 + 2.30
20 - 35
315
5.36

Arcane Orb

Adds extra pure damage to Outworld Devourer's attacks, based on his remaining mana pool. Steals 1 intelligence for 60 seconds per hit when attacking an enemy hero. Arcane Orb also does bonus damage to summoned units and illusions. Arcane Orb is a Unique Attack Modifier, and does not stack with other Unique Attack Modifiers.


Astral Imprisonment

Places a target unit into an astral prison. The hidden unit is invulnerable and disabled. When the astral prison implodes, it deals 75 damage to enemies in a 400 radius around the target.


Essence Aura

Whenever nearby allied Heroes or Outworld Devourer itself casts a spell, it gains a chance to restore a percentage of its mana pool. Outworld Devourer also passively gains a bonus to its base mana pool. Several skills with no cooldown and toggled spells cannot trigger Essence Aura.


Sanity's Eclipse

Unleashes a psychic blast that removes 40% of the mana from affected heroes, while also damaging them based on the difference between the affected hero's Intelligence and Outworld Devourer's. If an enemy hero has the same or higher Intelligence than Outworld Devourer, Sanity's Eclipse will not cause damage. Sanity's Eclipse can hit units trapped by Astral Imprisonment. Upgradable by Aghanim's Scepter.



Bio

One of a lordly and magisterial race, Harbinger prowls the edge of the Void, sole surviving sentry of an outpost on the world at the rim of the abyss. From this jagged crystalline Outworld, forever on guard, he has gazed for eternities into the heavens, alert for any stirring in the bottomless night beyond the stars. Imprinted deep in the shining lattices of his intellect lies a resonant pattern akin to prophecy, a dark music implying that eventually some evil will wake out there, beyond the edges of creation, and turn its attention to our world. With his whole being focused on his vigil, Outworld Devourer paid little attention to events closer in to the sun. But at last the clamor of the Ancients, and a sense of growing threat from within as well as without, sent him winging sunward to visit the plains of war. Harbinger's place in our own prophecies is unambiguous: he must be considered an omen of worse things to come. But his arrival in itself is bad enough.

Stats

25
15
1
Level
1,940
1,123
511
Hit Points
1,440
829
338
Mana
131-146
84-99
46-61
Damage
15
9
5
Armor
 
1800 / 800
Sight Range
450
Attack Range
900
Missile Speed

Abilities

Arcane Orb

Adds extra pure damage to Outworld Devourer's attacks, based on his remaining mana pool. Steals 1 intelligence for 60 seconds per hit when attacking an enemy hero. Arcane Orb also does bonus damage to summoned units and illusions. Arcane Orb is a Unique Attack Modifier, and does not stack with other Unique Attack Modifiers.

Mana Cost Mana Cost: 100/120/140/160


ABILITY: Auto-Cast, Unit Target
AFFECTS: Enemy Units
DAMAGE TYPE: Pure
PIERCES SPELL IMMUNITY: No
MANA POOL TO DAMAGE: 6% / 7% / 8% / 9%
ILLUSION DAMAGE: 100 / 200 / 300 / 400
INTELLIGENCE STEAL: 1 / 2 / 3 / 4
STEAL DURATION: 60

Harbinger's outworldly knowledge allows it to tap into the ebb and flow of all spiritual energy, infusing it into his being.

Astral Imprisonment

Places a target unit into an astral prison. The hidden unit is invulnerable and disabled. When the astral prison implodes, it deals 75 damage to enemies in a 400 radius around the target.

Mana Cost Mana Cost: 120/140/160/180
Cooldown Cooldown: 22/18/14/10


ABILITY: Unit Target
DAMAGE TYPE: Magical
PIERCES SPELL IMMUNITY: No
PRISON DURATION: 4
RADIUS: 400
DAMAGE: 75 / 150 / 225 / 300

Locked away in the pocket between this world and the Outworld, victims realize their infantile knowledge and mortality.

Essence Aura

Whenever nearby allied Heroes or Outworld Devourer itself casts a spell, it gains a chance to restore a percentage of its mana pool. Outworld Devourer also passively gains a bonus to its base mana pool. Several skills with no cooldown and toggled spells cannot trigger Essence Aura.


ABILITY: Passive, Aura
AFFECTS: Allied Heroes
RADIUS: 900
BASE MANA: 125 / 200 / 275 / 350
RESTORED MANA: 10% / 15% / 20% / 25%
RESTORE CHANCE: 40%

The crystals of the Outworld produce arcane power, and the Harbinger channels it into the world of mortals.

Sanity's Eclipse

Unleashes a psychic blast that removes 40% of the mana from affected heroes, while also damaging them based on the difference between the affected hero's Intelligence and Outworld Devourer's. If an enemy hero has the same or higher Intelligence than Outworld Devourer, Sanity's Eclipse will not cause damage. Sanity's Eclipse can hit units trapped by Astral Imprisonment. Upgradable by Aghanim's Scepter.

Mana Cost Mana Cost: 175/250/325
Cooldown Cooldown: 160


ABILITY: Point Target
DAMAGE TYPE: Magical
PIERCES SPELL IMMUNITY: No
INT DIFF DAMAGE MULTIPLIER: 8 / 9 / 10
RADIUS: 375 / 475 / 575
CAST RANGE: 700

When an Outworld crystal ruptures, cataclysmic energies are released, and the reverberations of this power are felt interdimensionally.