Phantom Lancer

Melee - Carry - Escape - Pusher

Overview

21 + 2.00
23 + 4.20
18 + 1.70
22 - 44
290
3.22

Spirit Lance

Casts a magical spirit lance on a target enemy unit that damages and slows, while a Phantom is summoned to attack the unit.


Doppelwalk

Renders Phantom Lancer invisible, while generating a duplicate image to confuse enemies.


Juxtapose

Phantom Lancer's attacks have a chance to create illusions to confuse enemies. Phantom Lancer himself counts as one towards the max images.


Phantom Edge

Phantom Lancer hones his abilities. Improves chance of Juxtaposing, and the Juxtapose illusions can now create their own illusions. Phantom Edge also increases Phantom Lancer's magic resistance.



Bio

The remote village of Pole had no knowledge of the wars raging in the heart of the kingdom. For them, the quiet of spear fishing, and a family meal were all that a full life required. Yet war came for them nonetheless. Joining the able-bodied conscripts as they filed passed their homes, the humble lancer Azwraith vowed to bring peace to his kingdom, and in so doing, his people. Placed with his kin in the vanguard of the final assault against the Dread Magus Vorn, the cost to his fellows was absolute. As the charging force battled toward the fortress, Azwraith alone among his kind remained standing, and he alone was able to infiltrate the keep. Focused and infuriated by the slaughter of his brothers, Azwraith bested each of the wizard's deadly traps and conjured guardians. Soon the simple fisherman arrived at Vorn's tower sanctum. The pair dueled through the night, pike to staff, as chaos raged below, and with a deafening cry Azwraith pierced his enemy. But the wizard did not simply expire; he exploded into uncountable shards of light, penetrating his killer with power. As the dust settled and the smoke of combat began to clear, Azwraith found himself standing among a throng of his kin. Each seemed to be dressed as he was, each seemed armed as he was, and he could sense that each thought as he did. Aware that his allies were approaching, he willed these phantoms to hide themselves, and one by one they began to vanish into nothingness. As the soldiers came upon the sanctum, they found the warrior that had bested the wizard. When they approached their champion, the lancer vanished. The pikeman who had stood before them was no more than another phantom.

Stats

25
15
1
Level
1,647
944
492
Hit Points
1,157
637
273
Mana
166-188
104-126
45-67
Damage
20
11
3
Armor
 
1800 / 800
Sight Range
128
Attack Range
N/A
Missile Speed

Abilities

Spirit Lance

Casts a magical spirit lance on a target enemy unit that damages and slows, while a Phantom is summoned to attack the unit.

Mana Cost Mana Cost: 125/130/135/140
Cooldown Cooldown: 7


ABILITY: Unit Target
AFFECTS: Enemy Units
DAMAGE: Magical
DAMAGE: 100 / 150 / 200 / 250
SLOW DURATION: 3.25
MOVEMENT SLOW: 10% / 20% / 30% / 40%
ILLUSION DURATION: 2 / 4 / 6 / 8
ILLUSION BONUS DAMAGE TAKEN: 300% / 300% / 300% / 300%
ILLUSION DAMAGE DEALT: 20% / 20% / 20% / 20%

Azwraith's proficiency at spearing his family's meal of fish is proving quite useful in the battlefield.

Doppelwalk

Renders Phantom Lancer invisible, while generating a duplicate image to confuse enemies.

Mana Cost Mana Cost: 150/120/90/60
Cooldown Cooldown: 30/25/20/15


ABILITY: No Target
DURATION: 8 / 8 / 8 / 8
BONUS MOVEMENT SPEED: 15%
ILLUSION DURATION: 20 / 20 / 20 / 20
ILLUSION BONUS DAMAGE TAKEN: 300% / 300% / 300% / 300%
ILLUSION DAMAGE DEALT: 20%

Dread Magus Vorn's death imbued the Phantom Lancer with the ability to blend with all spectrums of light.

Juxtapose

Phantom Lancer's attacks have a chance to create illusions to confuse enemies. Phantom Lancer himself counts as one towards the max images.


ABILITY: Passive
CHANCE: 12% / 12% / 12% / 12%
MAX IMAGES: 2 / 4 / 6 / 8
ILLUSION DURATION: 20 / 20 / 20 / 20
ILLUSION BONUS DAMAGE TAKEN: 350% / 350% / 350% / 350%
ILLUSION DAMAGE DEALT: 20%

Each of Azwraith's lance attacks feels like two from a normal warrior; or three; or four..

Phantom Edge

Phantom Lancer hones his abilities. Improves chance of Juxtaposing, and the Juxtapose illusions can now create their own illusions. Phantom Edge also increases Phantom Lancer's magic resistance.


ABILITY: Passive
MAGIC RESISTANCE: 10% / 15% / 20%
ILLUSION DUPLICATE CHANCE: 3% / 5% / 7%
JUXTAPOSE CHANCE BONUS: 2% / 4% / 6%

Azwraith accepts his fate, embracing his infinite army of phantoms.