Sand King

Melee - Initiator - Disabler - Nuker

Overview

16 + 1.80
19 + 2.10
18 + 2.60
25 - 41
300
2.66

Burrowstrike

Sand King burrows into the ground and tunnels forward, damaging and stunning enemy units above him as he resurfaces.


Sand Storm

CHANNELED - Sand King creates a fearsome sandstorm that damages enemy units while hiding him from vision. The invisibility remains for a short duration after the sandstorm ends.


Caustic Finale

Sand King's attacks inject a venom that causes enemy units to explode violently upon death, spreading area damage. Caustic Finale is a Unique Attack Modifier, and does not stack with other Unique Attack Modifier.


Epicenter

CHANNELED - After channeling for 2 seconds, Sand King sends a disturbance into the earth, causing it to shudder violently. All enemies caught within range will take damage and become slowed. Each subsequent pulse increases the radius of damage dealt. Upgradable by Aghanim's Scepter.



Bio

The sands of the Scintillant Waste are alive and sentient--the whole vast desert speaks to itself, thinking thoughts only such a vastness can conceive. But when it needs must find a form to communicate with those of more limited scope, it frees a fragment of itself, and fills a carapace of magic armor formed by the cunning Djinn of Qaldin. This essential identity calls itself Crixalis, meaning 'Soul of the Sand,' but others know it as Sand King. Sand King takes the form of a huge arachnid, inspired by the Scintillant Waste's small but ubiquitous denizens; and this is a true outward expression of his ferocious nature. Guardian, warrior, ambassador--Sand King is all of these things, inseparable from the endless desert that gave him life.

Stats

25
15
1
Level
2,058
1,184
492
Hit Points
1,030
536
208
Mana
125-141
79-95
43-59
Damage
13
7
3
Armor
 
1800 / 800
Sight Range
128
Attack Range
N/A
Missile Speed

Abilities

Burrowstrike

Sand King burrows into the ground and tunnels forward, damaging and stunning enemy units above him as he resurfaces.

Mana Cost Mana Cost: 110/120/130/140
Cooldown Cooldown: 11


ABILITY: Unit Target, Point Target
AFFECTS: Enemy Units
DAMAGE: Magical
DAMAGE: 100 / 160 / 220 / 280
STUN DURATION: 2.17
RANGE: 350 / 450 / 550 / 650

Crixalis often lies in wait, burrowing under the surface to ambush his adversaries.

Sand Storm

CHANNELED - Sand King creates a fearsome sandstorm that damages enemy units while hiding him from vision. The invisibility remains for a short duration after the sandstorm ends.

Mana Cost Mana Cost: 60/50/40/30
Cooldown Cooldown: 40/30/20/10


ABILITY: No Target, Channeled
DAMAGE: Magical
DAMAGE: 25 / 50 / 75 / 100
INVISIBILITY DELAY: 1.5
RADIUS: 525
DURATION: 20 / 40 / 60 / 80

Some say Crixalis is a mirage; his carapace appearing then vanishing between the whirling sands of the Scintillant Waste.

Caustic Finale

Sand King's attacks inject a venom that causes enemy units to explode violently upon death, spreading area damage. Caustic Finale is a Unique Attack Modifier, and does not stack with other Unique Attack Modifier.


ABILITY: Passive
DAMAGE: Magical
DAMAGE: 90 / 130 / 170 / 220
RADIUS: 400
DURATION: 8 / 8 / 8 / 8

An injection from Crixalis makes one brittle and as dry as the arid wastes, subject to implosive demise.

Epicenter

CHANNELED - After channeling for 2 seconds, Sand King sends a disturbance into the earth, causing it to shudder violently. All enemies caught within range will take damage and become slowed. Each subsequent pulse increases the radius of damage dealt. Upgradable by Aghanim's Scepter.

Mana Cost Mana Cost: 175/250/325
Cooldown Cooldown: 140/120/100


ABILITY: No Target, Channeled
DAMAGE: Magical
PULSES: 6 / 8 / 10
DAMAGE PER PULSE: 110 / 110 / 110
MOVEMENT SLOW: 30% / 30% / 30%
ATTACK SLOW: 30
SLOW DURATION: 3
SCEPTER PULSES: 8 / 10 / 12
SCEPTER COOLDOWN: 120 / 100 / 80

Many an explorer was lost to the quicksands of the Scintillant Waste.