Shadow Demon

Ranged - Support - Disabler - Nuker

Overview

23 + 2.70
18 + 2.20
17 + 1.90
27 - 31
295
2.52

Disruption

Banishes the targeted unit from the battlefield for a short duration. Upon returning, two illusions of the banished unit are created under Shadow Demon's control.


Soul Catcher

Curses a random enemy in an area to take increased damage. Units under the effect of Disruption can still be affected by Soul Catcher.


Shadow Poison

Deals damage in a line, and afflicts enemy units with a poison effect. The poison deals 1/2/4/8/16 times the stack damage based on the number of stacks on the target, up to 5 stacks. Additional stacks cause 50 damage each. This deferred damage is dealt when Shadow Poison's duration is expired, or the Release sub-ability is used.


Shadow Poison Release

Releases the poison to do damage on all affected enemies. Units under the effect of Disruption can still be affected by Shadow Poison.


Demonic Purge

Purges the target enemy unit, removing positive buffs, and slowing the target for the duration. The unit slowly regains its speed until the end of the duration, upon which damage is dealt. Units under the effect of Disruption can still be affected by Demonic Purge. Upgradable with Aghanim's Scepter.



Bio

Among the sovereign Demons with explicit access to this world, Doom scarcely bothers with the affairs of Noninfernals and Lesser Spectral Consorts, while Shadow Fiend passes through almost exclusively on collecting expeditions. The Shadow Demon, however, has always taken a deep and abiding interest in the material plane, as if sensing that mastery of this gritty dimensional nexus might be the key to total domination of all realities. Summoned first by minor wizards, the Shadow Demon granted every wish and put on increasingly impressive displays of power until he had the full attention of the greatest demonologists, and through them the various lords, tyrants, autarchs and heirophants who depended on sorcery to buttress their mundane power. So great was his deception that all his summoners considered themselves the master and Shadow Demon the servant; meanwhile, he eroded their identities and made their minds his own. In the end, most members of the cult were hollow puppets, extensions of his evil will. What Shadow Demon's next step would have been remains open to speculation, for around this time, Nevermore the Shadow Fiend bit into a particularly nasty-tasting soul and discovered that it held nothing but a foul nougat of Shadow Demon's essence. Alerted that a coup was underway, and that the ancient equilibrium of the Umbral Pact was about to be destabilized, Doom and Shadow Fiend briefly joined forces to destroy the burgeoning cult. Combining spells of incredible force, they undid Shadow Demon's centuries of patient work, reducing his cult to smithereens--and all its members to a bloody splatter. Nothing remained except a tiny speck of demon shadow. Immortal and irreducible, this mote of evil was enough to seed the Shadow Demon's next scheme, and in fits and starts, over further centuries, he began to regroup. Whatever that speck of shadow touched, it tainted, and its influence gradually grew. A chaos of damaged parts pulled together, reknit, and combined to give Shadow Demon a form even stronger than his former. He is all but complete now, and his plan for infinite dominion lacks all of its former weaknesses. It would seem that such a being of pure malice and malevolence, a threat to all creation, would be forever out of place in our world...yet Shadow Demon does not lack for followers.

Stats

25
15
1
Level
1,719
978
473
Hit Points
1,401
790
299
Mana
135-139
88-92
50-54
Damage
13
7
3
Armor
 
1800 / 800
Sight Range
500
Attack Range
900
Missile Speed

Abilities

Disruption

Banishes the targeted unit from the battlefield for a short duration. Upon returning, two illusions of the banished unit are created under Shadow Demon's control.

Mana Cost Mana Cost: 120/120/120/120
Cooldown Cooldown: 25/22/19/16


ABILITY: Unit Target
PIERCES SPELL IMMUNITY: No
BANISH DURATION: 2.5 / 2.5 / 2.5 / 2.5
ILLUSION DURATION: 5 / 6 / 7 / 8
ILLUSION DAMAGE: 30% / 40% / 50% / 60%
ILLUSION DAMAGE TAKEN: 150% / 150% / 150% / 150%

The pain of deception comes not while it happens, but when it is revealed.

Soul Catcher

Curses a random enemy in an area to take increased damage. Units under the effect of Disruption can still be affected by Soul Catcher.

Mana Cost Mana Cost: 50/60/70/80
Cooldown Cooldown: 13


ABILITY: Point Target
DAMAGE TYPE: Pure
PIERCES SPELL IMMUNITY: No
BONUS DAMAGE: 20% / 30% / 40% / 50%
RADIUS: 450 / 450 / 450 / 450
DURATION: 12 / 12 / 12 / 12

Trying to resist the Shadow Demon's corruption is mostly a useless endeavor.

Shadow Poison

Deals damage in a line, and afflicts enemy units with a poison effect. The poison deals 1/2/4/8/16 times the stack damage based on the number of stacks on the target, up to 5 stacks. Additional stacks cause 50 damage each. This deferred damage is dealt when Shadow Poison's duration is expired, or the Release sub-ability is used.

Mana Cost Mana Cost: 50/50/50/50
Cooldown Cooldown: 2.75


ABILITY: Point Target
DAMAGE TYPE: Magical
PIERCES SPELL IMMUNITY: No
DAMAGE: 50 / 50 / 50 / 50
STACK DAMAGE: 20 / 35 / 50 / 65
MAX STACKS TO MULTIPLY: 5
RADIUS: 190
DURATION: 10 / 10 / 10 / 10

The ever growing influence of the Shadow Demon can pollute the most valiant and pure of heroes.

Shadow Poison Release

Releases the poison to do damage on all affected enemies. Units under the effect of Disruption can still be affected by Shadow Poison.

Cooldown Cooldown: 1


ABILITY: No Target

Demonic Purge

Purges the target enemy unit, removing positive buffs, and slowing the target for the duration. The unit slowly regains its speed until the end of the duration, upon which damage is dealt. Units under the effect of Disruption can still be affected by Demonic Purge. Upgradable with Aghanim's Scepter.

Mana Cost Mana Cost: 200/200/200
Cooldown Cooldown: 50


ABILITY: Unit Target
AFFECTS: Enemy Units
DAMAGE TYPE: Magical
PIERCES SPELL IMMUNITY: Yes
DAMAGE: 200 / 300 / 400
DURATION: 5 / 5 / 5
SCEPTER CHARGE RESTORE TIME: 40

Once Shadow Demon no longer has any need for his collected cultist, he releases it from its subservience - and its life.