Shadow Shaman

Ranged - Pusher - Disabler - Nuker - Support

Overview

21 + 3.00
16 + 1.60
19 + 1.60
26 - 33
285
1.24

Ether Shock

Creates a cone of ethereal energy that strikes multiple enemy units.


Hex

Transforms an enemy unit into a harmless creature, disabling their attacks and abilities.


Shackles

CHANNELED - Magically binds an enemy unit so that it cannot move or attack, while dealing damage over time.


Mass Serpent Ward

Summons 10 serpent wards to attack enemy units and structures. The wards are immune to magic, and have a small area of splash damage that increases per level. Upgradable by Aghanim's Scepter.



Bio

Born in the Bleeding Hills, Rhasta was just a starving youngling when picked up by a travelling con-man. For two pins of copper, the old con-man would tell your fortune. For three, he'd castrate your pig, for five, he'd circumcise your sons. For a good meal, he'd don his shaman garb, read from his ancient books, and lay a curse upon your enemies. His strange new youngling, part hill troll, part...something else, worked as assistant and lent an air of the exotic to the con-man's trade.

Always one step ahead of cheated customers, one town ahead of a pursuing patronage, the two trekked across the blighted lands until one day the con-man realized that the little youngling could actually do what he only pretended at. His ward had a gift--a gift that customers valued. And so the youngling Rhasta was thrust before the crowds, and the trade-name Shadow Shaman was born. The two continued from town to town, conjuring for money as Shadow Shaman's reputation grew. Eventually, the pair's duplicitous past caught up with them, and they were ambushed by a mob of swindled ex-clients. The con-man was slain, and for the first time, Rhasta used his powers for darkness, massacring the attackers. He buried his beloved master, and now uses his powers to destroy any who would seek to do him harm.

Stats

25
15
1
Level
1,621
937
511
Hit Points
1,469
819
273
Mana
139-146
89-96
47-54
Damage
9
4
1
Armor
 
1800 / 800
Sight Range
500
Attack Range
900
Missile Speed

Abilities

Ether Shock

Creates a cone of ethereal energy that strikes multiple enemy units.

Mana Cost Mana Cost: 95/105/135/160
Cooldown Cooldown: 8


ABILITY: Unit Target
AFFECTS: Enemy Units
DAMAGE TYPE: Magical
TARGETS: 1 / 3 / 5 / 7
DAMAGE: 140 / 200 / 260 / 320

Originally used to open shows with the travelling con-man, Rhasta's lightning display shocks adversaries in more ways than one.

Hex

Transforms an enemy unit into a harmless creature, disabling their attacks and abilities.

Mana Cost Mana Cost: 110/140/170/200
Cooldown Cooldown: 13


ABILITY: Unit Target
AFFECTS: Enemy Units
DURATION: 1.25 / 2 / 2.75 / 3.5

Rhasta often ended performances by turning himself into a chicken - now, the humiliation is shared.

Shackles

CHANNELED - Magically binds an enemy unit so that it cannot move or attack, while dealing damage over time.

Mana Cost Mana Cost: 140/150/160/170
Cooldown Cooldown: 16


ABILITY: Channeled, Unit Target
AFFECTS: Enemy Units
DAMAGE TYPE: Magical
DAMAGE: 40 / 40 / 40 / 40
CHANNEL DURATION: 2.75 / 3.5 / 4.25 / 5

A self-defense incantation, Rhasta developed shackles after his master was slain in the Bleeding Hills.

Mass Serpent Ward

Summons 10 serpent wards to attack enemy units and structures. The wards are immune to magic, and have a small area of splash damage that increases per level. Upgradable by Aghanim's Scepter.

Mana Cost Mana Cost: 200/350/600
Cooldown Cooldown: 120


ABILITY: Point Target
DAMAGE TYPE: Physical
ATTACK DAMAGE: 45 / 60 / 75
DURATION: 45 / 45 / 45
SCEPTER ATTACK DAMAGE: 90 / 110 / 130

Snake charming was a big part of the Shadow Shaman's act; now Rhasta can empower the snakes to do his bidding.