Melee - Carry - Durable - Disabler - Initiator

Slardar moves significantly faster, but takes bonus damage.

Slams the ground, stunning and damaging nearby enemy land units. After the stun, the affected units are slowed.

Grants a chance that an attack will do bonus damage and stun an enemy. The duration is doubled against creeps.

Reduces enemy armor to amplify physical damage and provides True Sight of the targeted unit, revealing invisibility.

Slardar moves significantly faster, but takes bonus damage.

Slams the ground, stunning and damaging nearby enemy land units. After the stun, the affected units are slowed.

Grants a chance that an attack will do bonus damage and stun an enemy. The duration is doubled against creeps.

Reduces enemy armor to amplify physical damage and provides True Sight of the targeted unit, revealing invisibility.