Spectre

Melee - Carry - Durable

Overview

16 + 1.90
23 + 2.20
19 + 2.00
23 - 27
290
3.22

Spectral Dagger

Spectre flings a dagger to draw a Shadow Path, dealing damage and slowing the movement speed of any enemies along the trail. Units hit by the dagger also trail a Shadow Path. While treading the path, Spectre phases through otherwise impassable terrain.


Desolate

Deals bonus pure damage when Spectre attacks an enemy hero who is alone.


Dispersion

Damage done to Spectre is reflected on her enemies, leaving her unharmed. The effect lessens with distance.


Reality

Spectre physically possesses a chosen Haunt.


Haunt

Creates a spectral nemesis to attack each enemy hero after a short delay. At any moment during the duration, Spectre can use Reality to take the place of a given illusion. Haunt illusions are uncontrollable, take extra damage, and deal less damage than Spectre herself. They move at 400 base movement speed and ignore terrain.



Bio

Just as higher states of energy seek a lower level, the Spectre known as Mercurial is a being of intense and violent energy who finds herself irresistibly drawn to scenes of strife as they unfold in the physical world. While her normal spectral state transcends sensory limitations, each time she takes on a physical manifestation, she is stricken by a loss of self--though not of purpose. In the clash of combat, her identity shatters and reconfigures, and she begins to regain awareness. She grasps that she is Mercurial the Spectre--and that all of her Haunts are but shadows of the one true Spectre. Focus comes in the struggle for survival; her true mind reasserts itself; until in the final moments of victory or defeat, she transcends matter and is restored once more to her eternal form.

Stats

25
15
1
Level
1,803
1,043
511
Hit Points
1,061
554
208
Mana
119-123
77-81
46-50
Damage
13
8
3
Armor
 
1800 / 800
Sight Range
128
Attack Range
N/A
Missile Speed

Abilities

Spectral Dagger

Spectre flings a dagger to draw a Shadow Path, dealing damage and slowing the movement speed of any enemies along the trail. Units hit by the dagger also trail a Shadow Path. While treading the path, Spectre phases through otherwise impassable terrain.

Mana Cost Mana Cost: 130/140/150/160
Cooldown Cooldown: 16


ABILITY: Unit Target, Point Target
AFFECTS: Enemy Heroes
DAMAGE TYPE: Magical
PIERCES SPELL IMMUNITY: Yes
DAMAGE: 50 / 100 / 150 / 200
MOVEMENT SPEED CHANGE: 8% / 12% / 16% / 20%
DURATION: 7 / 7 / 7 / 7

Mercurial's dagger eclipses the physical plane in shadow, a state in which mortals cower, but spectres thrive.

Desolate

Deals bonus pure damage when Spectre attacks an enemy hero who is alone.


ABILITY: Passive
DAMAGE TYPE: Pure
PIERCES SPELL IMMUNITY: No
BONUS DAMAGE: 20 / 35 / 50 / 65
RADIUS: 325 / 325 / 325 / 325

Often times, warriors find themselves alone with a vision of Mercurial - the fated question is if it is the true Spectre.

Dispersion

Damage done to Spectre is reflected on her enemies, leaving her unharmed. The effect lessens with distance.


ABILITY: Passive
DAMAGE TYPE: Pure
PIERCES SPELL IMMUNITY: No
MIN RADIUS: 300 / 300 / 300 / 300
MAX RADIUS: 1000 / 1000 / 1000 / 1000
DAMAGE REFLECTED: 10% / 14% / 18% / 22%

A daunting task lies before enemies of Mercurial - killing a shadow with blade and magic.

Reality

Spectre physically possesses a chosen Haunt.


ABILITY: Point Target

The scattered shadows unite into the one true Spectre.

Haunt

Creates a spectral nemesis to attack each enemy hero after a short delay. At any moment during the duration, Spectre can use Reality to take the place of a given illusion. Haunt illusions are uncontrollable, take extra damage, and deal less damage than Spectre herself. They move at 400 base movement speed and ignore terrain.

Mana Cost Mana Cost: 150/150/150
Cooldown Cooldown: 120


ABILITY: No Target
PIERCES SPELL IMMUNITY: Yes
ILLUSION DURATION: 5 / 6 / 7
ILLUSION DAMAGE: 30%
ILLUSION DAMAGE TAKEN: 200% / 200% / 200%

At the height of combat, Mercurial's physical manifestation shatters, and the shadowy pieces haunt those who still cling to life.