Storm Spirit

Ranged - Carry - Initiator - Escape - Disabler

Overview

23 + 2.60
22 + 1.80
19 + 1.50
22 - 32
290
5.08

Static Remnant

Creates an explosively charged image of Storm Spirit that lasts 12 seconds and will detonate and deal damage if an enemy unit comes near it.


Electric Vortex

A vortex that pulls an enemy unit to Storm Spirit's location, it also slows the Storm Spirit by 50% for 3 seconds.


Overload

Casting a spell creates an electrical charge, which is released in a burst on his next attack, dealing damage and slowing nearby enemies.


Ball Lightning

Storm Spirit becomes volatile electricity, charging across the battlefield until he depletes his mana or reaches his target. The mana activation cost is 15+7% of his total mana pool, and the cost per 100 units traveled is 12+0.75% of his total mana pool. Damage is expressed in damage per 100 units traveled.



Bio

Storm Spirit is literally a force of nature--the wild power of wind and weather, bottled in human form. And a boisterous, jovial, irrepressible form it is! As jolly as a favorite uncle, he injects every scene with crackling energy. But it was not always thus, and there was tragedy in his creation. Generations ago, in the plains beyond the Wailing Mountains, a good people lay starving in drought and famine. A simple elementalist, Thunderkeg by name, used a forbidden spell to summon the spirit of the storm, asking for rain. Enraged at this mortal's presumption, the Storm Celestial known as Raijin lay waste to the land, scouring it bare with winds and flood. Thunderkeg was no match for the Celestial--at least until he cast a suicidal spell that forged their fates into one: he captured the Celestial in the cage of his own body. Trapped together, Thunderkeg's boundless good humor fused with Raijin's crazed energy, creating the jovial Raijin Thunderkeg, a Celestial who walks the world in physical form.

Stats

25
15
1
Level
1,575
910
511
Hit Points
1,370
772
299
Mana
127-137
81-91
45-55
Damage
14
9
5
Armor
 
1800 / 800
Sight Range
480
Attack Range
1100
Missile Speed

Abilities

Static Remnant

Creates an explosively charged image of Storm Spirit that lasts 12 seconds and will detonate and deal damage if an enemy unit comes near it.

Mana Cost Mana Cost: 70/80/90/100
Cooldown Cooldown: 3.50


ABILITY: No Target
DAMAGE TYPE: Magical
PIERCES SPELL IMMUNITY: No
RADIUS: 260
DAMAGE: 140 / 180 / 220 / 260

Raijin Thunderkeg's duality allows him to admire himself in shocking fashion.

Electric Vortex

A vortex that pulls an enemy unit to Storm Spirit's location, it also slows the Storm Spirit by 50% for 3 seconds.

Mana Cost Mana Cost: 100/110/120/130
Cooldown Cooldown: 21/20/19/18


ABILITY: Unit Target
AFFECTS: Enemy Units
PIERCES SPELL IMMUNITY: No
DURATION: 1 / 1.5 / 2 / 2.5

Raijin's thunderous, boisterous energy often draws others into an electrifying situation.

Overload

Casting a spell creates an electrical charge, which is released in a burst on his next attack, dealing damage and slowing nearby enemies.


ABILITY: Passive
DAMAGE TYPE: Magical
PIERCES SPELL IMMUNITY: No
DAMAGE: 30 / 50 / 70 / 90
MOVEMENT SLOW: 80%
ATTACK SLOW: 50
DURATION: 0.6 / 0.6 / 0.6 / 0.6

Pow! Zip! Zap!

Ball Lightning

Storm Spirit becomes volatile electricity, charging across the battlefield until he depletes his mana or reaches his target. The mana activation cost is 15+7% of his total mana pool, and the cost per 100 units traveled is 12+0.75% of his total mana pool. Damage is expressed in damage per 100 units traveled.

Mana Cost Mana Cost: 15/15/15/15


ABILITY: Point Target
DAMAGE TYPE: Magical
PIERCES SPELL IMMUNITY: No
DAMAGE: 8 / 12 / 16
SPEED: 1250 / 1875 / 2500
RADIUS: 125 / 200 / 275
MANA DRAIN PER UNIT: 0.7%

The Storm is coming in.