Tinker

Ranged - Nuker - Pusher

Overview

27 + 2.20
13 + 1.20
17 + 2.00
22 - 28
305
3.82

Laser

Fires an intense energy beam, dealing damage and blinding the target for 3 seconds, causing it to miss all physical attacks. Its range is doubled with Aghanim's Scepter.


Heat-Seeking Missile

Launches a pair of rockets at the nearest visible enemy heroes within 2500 range. The number of missile targets is doubled with Aghanim's Scepter.


March of the Machines

Enlists an army of robotic minions to destroy enemy units in an area around Tinker.


Rearm

CHANNELED - Resets the cooldown on most of Tinker's items and abilities.



Bio

Boush the Tinker's diminutive race is known for its intelligence, its cunning, and its prickly relationship with magic. As a matter of pride, they survive by their wits, and use only those powers of nature that may be unlocked through rational methodologies. Even this forbearance has led to a great deal of trouble, as Boush can attest. Once a key investigator of natural law, Boush the Tinker led a vast intellectual investigation into the workings of nature, founding a subterranean laboratory in the rumored, mist-wreathed wastes of the Violet Plateau. While scorning mages for the dangers they visit upon the world, Boush and his Tinker associates haughtily wrenched open a portal to some realm beyond comprehension and ushered in some nightmares of their own. A black mist rose from the cavernous interior of the Violet Plateau, shrouding it in permanent darkness from which sounds of horror perpetually emanate. Boush escaped with only his wits and the contraptions he carried, the sole Tinker to survive the Violet Plateau Incident.

Stats

25
15
1
Level
1,765
1,005
473
Hit Points
1,297
751
351
Mana
122-128
80-86
49-55
Damage
11
6
4
Armor
 
1800 / 800
Sight Range
500
Attack Range
900
Missile Speed

Abilities

Laser

Fires an intense energy beam, dealing damage and blinding the target for 3 seconds, causing it to miss all physical attacks. Its range is doubled with Aghanim's Scepter.

Mana Cost Mana Cost: 95/120/145/170
Cooldown Cooldown: 14


ABILITY: Unit Target
AFFECTS: Enemy Units
DAMAGE: Pure
DAMAGE: 80 / 160 / 240 / 320
MISS RATE: 100% / 100% / 100% / 100%

Boush perfected this rock cutting laser in his subterranean laboratory, never considering its combat utility.

Heat-Seeking Missile

Launches a pair of rockets at the nearest visible enemy heroes within 2500 range. The number of missile targets is doubled with Aghanim's Scepter.

Mana Cost Mana Cost: 120/140/160/180
Cooldown Cooldown: 25


ABILITY: No Target
DAMAGE: Magical
DAMAGE: 100 / 175 / 250 / 325
TARGETS: 2 / 2 / 2 / 2

The last contraption Boush was able to save was a retrofitted rocket launcher with a homing mechanism.

March of the Machines

Enlists an army of robotic minions to destroy enemy units in an area around Tinker.

Mana Cost Mana Cost: 145/150/165/190
Cooldown Cooldown: 35


ABILITY: Point Target
DAMAGE: Magical
DAMAGE: 16 / 24 / 32 / 40
RADIUS: 900 / 900 / 900 / 900
DURATION: 6 / 6 / 6 / 6

Even though the laboratory has since been sealed off, the ability to radio in robotic drones is still in working order.

Rearm

CHANNELED - Resets the cooldown on most of Tinker's items and abilities.

Mana Cost Mana Cost: 150/250/350
Cooldown Cooldown: 0


ABILITY: No Target, Channeled
TIME TO REARM: 3 / 2 / 1

A new battery here, another set of rockets there, Boush continually improves on existing technology.