Visage

Ranged - Nuker - Durable - Disabler

Overview

24 + 2.50
11 + 1.30
22 + 2.40
24 - 34
285
-0.46

Grave Chill

Visage drains the movement and attack speed of the targeted unit, gaining it for itself.


Soul Assumption

Visage damages the targeted unit based on the number of soul charges. Visage gains a soul charge when damage taken by all heroes around him reaches the damage threshold.


Gravekeeper's Cloak

Visage generates a layered barrier that protects him from physical and magical attacks. If he receives damage from a player, one layer is removed, and takes time to recover.


Summon Familiars

Conjures up two blind Familiars to fight for Visage. Familiars have high attack power, but each attack drains a charge of damage that recharges slowly over time. Familiars possess the Stone Form ability, that allows them to turn into stone, stunning enemies upon landing. While in Stone Form, Familiars are invulnerable, and rapidly regenerate their health and damage. Familiars grant high bounty when killed. Upgradable by Aghanim's Scepter.



Bio

Perched atop the entrance to the Narrow Maze sit the looming shapes of sneering gargoyles, the paths into the hereafter forever in their gaze. Beasts and birds, men and monsters, all creatures that die and choose to travel beyond must someday pass beneath their sight. For an untethered spirit, the decision to journey through the veil of death is irrevocable. When chance comes, and by craft or cunning some restless soul escapes their hells and heavens, it is the dreaded gargoyle Visage, the bound form of the eternal spirit Necro'lic, who is dispatched to reclaim them. Ruthless and efficient, unhindered by the principles of death and fatigue, Visage stalks its prey without mercy or end, willingly destroying all which may give shelter to the fugitive essence. That which flaunts the laws of the afterlife may never rest, for while it is true that the dead may be revived, it is only a matter of time before Visage finds and returns them to their proper place.

Stats

25
15
1
Level
2,042
1,206
568
Hit Points
1,352
767
312
Mana
128-138
83-93
48-58
Damage
7
2
-0
Armor
 
1800 / 800
Sight Range
600
Attack Range
900
Missile Speed

Abilities

Grave Chill

Visage drains the movement and attack speed of the targeted unit, gaining it for itself.

Mana Cost Mana Cost: 100
Cooldown Cooldown: 10


ABILITY: Unit Target
AFFECTS: Enemy Units
DURATION: 3 / 4 / 5 / 6
MOVE SPEED DRAIN: 32% / 32% / 32% / 32%
ATTACK SPEED DRAIN: 64 / 64 / 64 / 64

The warmth of the sun is never felt in the dark cold of the Narrow Maze.

Soul Assumption

Visage damages the targeted unit based on the number of soul charges. Visage gains a soul charge when damage taken by all heroes around him reaches the damage threshold.

Mana Cost Mana Cost: 170/160/150/140
Cooldown Cooldown: 4


ABILITY: Unit Target
AFFECTS: Enemy Units
DAMAGE: Magical
BASE DAMAGE: 20
SOUL DAMAGE: 65
DAMAGE THRESHOLD: 110
MAX SOULS: 3 / 4 / 5 / 6
SOUL DURATION: 6
ASSUMPTION RADIUS: 1375

The collected souls of the dead reach out to bring another into their fold.

Gravekeeper's Cloak

Visage generates a layered barrier that protects him from physical and magical attacks. If he receives damage from a player, one layer is removed, and takes time to recover.


ABILITY: Passive
ARMOR PER LAYER: 1 / 2 / 4 / 5
RESIST PER LAYER: 3% / 6% / 12% / 16%
MAX LAYERS: 4
RECOVERY TIME: 12 / 10 / 8 / 6

Visage's tough scales share equal properties of ghost and stone, making it nearly impervious to blade and magical assault.

Summon Familiars

Conjures up two blind Familiars to fight for Visage. Familiars have high attack power, but each attack drains a charge of damage that recharges slowly over time. Familiars possess the Stone Form ability, that allows them to turn into stone, stunning enemies upon landing. While in Stone Form, Familiars are invulnerable, and rapidly regenerate their health and damage. Familiars grant high bounty when killed. Upgradable by Aghanim's Scepter.

Mana Cost Mana Cost: 150/150/150
Cooldown Cooldown: 180/160/140


ABILITY: No Target
FAMILIAR HP: 300 / 450 / 600
FAMILIAR ARMOR: 0 / 1 / 2
FAMILIAR SPEED: 380 / 390 / 400
FAMILIAR MAX DAMAGE: 56 / 98 / 154

Guardians of the Narrow Maze, Necro'lic's Familiars stand watch over his domain.