Arc Warden

レンジ - キャリー - エスケープ - ヌーカー

全体

24 + 2.60
16 + 2.50
25 + 3.00
31 - 41
285
1.24

Flux

Infuses a lone enemy unit with swirling, volatile energy, slowing its movement speed and dealing damage over time. The effect is muted if another enemy unit is near the target.


Magnetic Field

Generates a circular distortion field of magnetic energy that protects allied heroes and buildings within it by evading attacks coming from outside the field.


Spark Wraith

Summons a Spark Wraith that slowly materializes and patrols a targeted area until an enemy comes within its range. Once a target has been found the wraith fuses with them, dealing magical damage and slowing the unit.


Tempest Double

Briefly refocusing its fractured elements into a single form, the Arc Warden is able to create a perfect electrical duplication of itself. The duplicate can use all of Arc Warden's current items and spells, except most consumables and items that drop on death. The duplicate has separate item and ability cooldowns. The Tempest Double gives bounty gold to enemies when killed.



伝記

Before the beginning of all, there existed a presence: a primordial mind, infinite, awesome, and set to inscrutable purpose. As the universe thundered into being, this mind was fragmented and scattered. Two among its greater fragments--who would come to be named Radiant and Dire--found themselves locked in vicious opposition, and began twisting all of creation to serve their conflict.



As war and cataclysm threatened the nascent cosmos, the will of a third fragment made itself known. Naming itself Zet, this intellect sought to resolve the disharmony and return all to perfect unity. Appalled by its kin's conflicting nature, Zet gathered the sum of its power. In a sudden flash, it overwhelmed its siblings, and fused the warring aspects into a stellar sphere before hurling them into the darkness to orbit a nondescript world. Harmony was restored, though only the barest fraction of Zet's strength remained. Setting its gaze on the prison, Zet chose to use its weakened power to serve as watchful warden until time's end. For uncounted aeons, this vigil stood.



Life flourished upon the world below, oblivious to the dangers imprisoned within the softly glowing moon, or of Zet's struggles to contain them. As the captives' eternal clash reverberated within, the surface of the prison shuddered, over time beginning to crack. Ultimately, Zet's depleted power proved insufficient to contain the breach, and at last the moon was shattered. The prison's ancient inhabitants had escaped to sow their conflict anew.



Flung to the farthest reaches by the prison's explosion, Zet was transformed by the dissonant energies of its former captives. No longer of single form and thought, its presence had become split among many--some lesser, some greater--each connected by a fleeting arc of consciousness. Struggling to suppress its own disunity, Zet sped toward the burgeoning conflict of its siblings, bending its fractured wills toward a singular conclusion: the aspects of the primordial mind must be made to reunite, or all must be destroyed lest the conflict spread further...

データ

25
15
1
レベル
2,373
1,423
625
ヒットポイント
1,383
785
312
マナ
127-137
82-92
47-57
ダメージ
12
6
1
アーマー
 
1800 / 800
視界
625
攻撃範囲
900
発射体速度

アビリティ

Flux

Infuses a lone enemy unit with swirling, volatile energy, slowing its movement speed and dealing damage over time. The effect is muted if another enemy unit is near the target.

消費マナ 消費マナ: 75
クールダウン クールダウン: 16


アビリティ: ユニット指定
対象: 敵ユニット
DAMAGE TYPE: Magical
PIERCES SPELL IMMUNITY: いいえ
ÃÃÃÂ: 0 / 0 / 0 / 0
ダメージ/秒: 15 / 30 / 45 / 60
ALLY SEARCH RADIUS: 225
MOVEMENT SPEED SLOW: 20% / 30% / 40% / 50%

An infinitesimal fraction of the power which imprisoned the Ancients.

Magnetic Field

Generates a circular distortion field of magnetic energy that protects allied heroes and buildings within it by evading attacks coming from outside the field.

消費マナ 消費マナ: 50/70/90/110
クールダウン クールダウン: 20


アビリティ: 地点指定
PIERCES SPELL IMMUNITY: Yes
ÃÃÃÂ: 0 / 0 / 0 / 0
範囲: 300
持続時間: 3.5 / 4.5 / 5.5 / 6.5
攻撃速度ボーナス: 50 / 60 / 70 / 80
EVASION BONUS: 100%

Time and space are of little consequence to one as old as Zet.

Spark Wraith

Summons a Spark Wraith that slowly materializes and patrols a targeted area until an enemy comes within its range. Once a target has been found the wraith fuses with them, dealing magical damage and slowing the unit.

消費マナ 消費マナ: 80
クールダウン クールダウン: 4


アビリティ: 地点指定
DAMAGE TYPE: Magical
PIERCES SPELL IMMUNITY: いいえ
ÃÃÃÂ: 0 / 0 / 0 / 0
SEARCH RADIUS: 375
ACTIVATION DELAY: 2
持続時間: 45
WRAITH SPEED: 400
SLOW DURATION: 0.4 / 0.5 / 0.6 / 0.7
MOVEMENT SLOW: 100%

Lesser fragments of Zet's original self.

Tempest Double

Briefly refocusing its fractured elements into a single form, the Arc Warden is able to create a perfect electrical duplication of itself. The duplicate can use all of Arc Warden's current items and spells, except most consumables and items that drop on death. The duplicate has separate item and ability cooldowns. The Tempest Double gives bounty gold to enemies when killed.

消費マナ 消費マナ: 0/0/0/0
クールダウン クールダウン: 60/50/40


アビリティ: 指定なし
ÃÃÃÂ: 0 / 0 / 0 / 0
持続時間: 18 / 22 / 26
BOUNTY GOLD: 180 / 240 / 300

Warped by the power of its peers, Arc Warden becomes what it despises most: disharmony.