天穹守望者

遠程 - 核心 - 脫逃 - 爆發

英雄概覽

24 + 2.60
15 + 2.40
25 + 3.00
31 - 41
285
0.1

原能擾流

對目標敵方單位灌輸一股紛擾且亟欲發展的原始能量,使其被施加一道減幅。減幅會於時效期間減緩移動速度和造成持續傷害,並會於有另一敵方單位接近到一定範圍內時無效化。


磁場

創造出一個圓形扭曲磁場,使包覆在其內的友方英雄和友方建築物獲得攻擊速度加成,並對於來自磁場外的普攻有著迴避率加成。


熒光妖靈

使目標地點緩慢地具現出一隻熒光妖靈。這隻妖靈在具現出來後會一直駐守該地直到隨著時效截止而消失,或者隨著有敵人踏入駐守範圍時朝其追擊,接著於接觸時造成魔法傷害和緩速效果。


盪穹異己

Briefly refocusing its fractured elements into a single form, the Arc Warden is able to create a perfect electrical duplication of itself. The duplicate can use all of Arc Warden's current items and spells, except most consumables and items that drop on death. The duplicate has separate item and ability cooldowns. The Tempest Double gives bounty gold to enemies when killed.



背景

Before the beginning of all, there existed a presence: a primordial mind, infinite, awesome, and set to inscrutable purpose. As the universe thundered into being, this mind was fragmented and scattered. Two among its greater fragments--who would come to be named Radiant and Dire--found themselves locked in vicious opposition, and began twisting all of creation to serve their conflict.



As war and cataclysm threatened the nascent cosmos, the will of a third fragment made itself known. Naming itself Zet, this intellect sought to resolve the disharmony and return all to perfect unity. Appalled by its kin's conflicting nature, Zet gathered the sum of its power. In a sudden flash, it overwhelmed its siblings, and fused the warring aspects into a stellar sphere before hurling them into the darkness to orbit a nondescript world. Harmony was restored, though only the barest fraction of Zet's strength remained. Setting its gaze on the prison, Zet chose to use its weakened power to serve as watchful warden until time's end. For uncounted aeons, this vigil stood.



Life flourished upon the world below, oblivious to the dangers imprisoned within the softly glowing moon, or of Zet's struggles to contain them. As the captives' eternal clash reverberated within, the surface of the prison shuddered, over time beginning to crack. Ultimately, Zet's depleted power proved insufficient to contain the breach, and at last the moon was shattered. The prison's ancient inhabitants had escaped to sow their conflict anew.



Flung to the farthest reaches by the prison's explosion, Zet was transformed by the dissonant energies of its former captives. No longer of single form and thought, its presence had become split among many--some lesser, some greater--each connected by a fleeting arc of consciousness. Struggling to suppress its own disunity, Zet sped toward the burgeoning conflict of its siblings, bending its fractured wills toward a singular conclusion: the aspects of the primordial mind must be made to reunite, or all must be destroyed lest the conflict spread further...

統計資料

25
15
1
等級
2,373
1,423
625
生命
1,383
785
312
魔力
124-134
80-90
46-56
傷害
11
5
0
護甲
 
1800 / 800
視野範圍
625
攻擊範圍
900
彈道速度

技能

原能擾流

對目標敵方單位灌輸一股紛擾且亟欲發展的原始能量,使其被施加一道減幅。減幅會於時效期間減緩移動速度和造成持續傷害,並會於有另一敵方單位接近到一定範圍內時無效化。

魔力消耗 魔力消耗: 75
冷卻時間 冷卻時間: 16


使用方式: 指定單位
影響對象: 敵方單位
傷害類型: 魔法傷害
ǩɀƊȃŅǖϼ
łŮ: 0 / 0 / 0 / 0
每秒傷害: 15 / 30 / 45 / 60
無效化距離: 225
移動速度降低: 20% / 30% / 40% / 50%

一股力量囚禁遺跡,其渺小碎片。

磁場

創造出一個圓形扭曲磁場,使包覆在其內的友方英雄和友方建築物獲得攻擊速度加成,並對於來自磁場外的普攻有著迴避率加成。

魔力消耗 魔力消耗: 50/70/90/110
冷卻時間 冷卻時間: 20


使用方式: 指向目標
ǩɀƊȃŅǖϼ
łŮ: 0 / 0 / 0 / 0
磁場範圍: 300
磁場持續時間: 3.5 / 4.5 / 5.5 / 6.5
攻擊速度提升: 50 / 60 / 70 / 80
迴避率提升: 100%

時間和空間對於有如澤特般古老的存在而言實在微不足道。

熒光妖靈

使目標地點緩慢地具現出一隻熒光妖靈。這隻妖靈在具現出來後會一直駐守該地直到隨著時效截止而消失,或者隨著有敵人踏入駐守範圍時朝其追擊,接著於接觸時造成魔法傷害和緩速效果。

魔力消耗 魔力消耗: 80
冷卻時間 冷卻時間: 4


使用方式: 指向目標
傷害類型: 魔法傷害
ǩɀƊȃŅǖϼ
łŮ: 0 / 0 / 0 / 0
駐守範圍: 375
完成具現所需時間: 2
在場時間: 50
妖靈移動速度: 400
緩速持續時間: 0.4 / 0.5 / 0.6 / 0.7
MOVEMENT SLOW: 100%

澤特原始自我的微小碎片。

盪穹異己

Briefly refocusing its fractured elements into a single form, the Arc Warden is able to create a perfect electrical duplication of itself. The duplicate can use all of Arc Warden's current items and spells, except most consumables and items that drop on death. The duplicate has separate item and ability cooldowns. The Tempest Double gives bounty gold to enemies when killed.

魔力消耗 魔力消耗: 0/0/0/0
冷卻時間 冷卻時間: 60/50/40


使用方式: 無需目標
łŮ: 0 / 0 / 0 / 0
持續時間: 18 / 22 / 26
BOUNTY GOLD: 180 / 240 / 300

受到了同類影響,天穹守望者自己反倒體現了它最為抗拒的…盪亂。