Ranged - Carry - Durable - Initiator
In a fiery rage, knocks all nearby enemies away from you to a fixed distance, dealing damage and disarming them.
Huskar sets his spears aflame, dealing damage over time with his regular attack. Multiple attacks will stack additional damage. Each attack drains some of Huskar's health. Lasts %abilityduration% seconds.
Huskar's injuries feed his power, giving increased attack speed and health regen based on missing health. Health regen is a percentage of your strength.
Huskar draws upon his health to break an enemy's life, leaping at a target within attack range to shatter a percentage of that hero's current health, and slowing them. While leaping, Huskar is Spell Immune. DISPEL TYPE: Basic Dispel
In a fiery rage, knocks all nearby enemies away from you to a fixed distance, dealing damage and disarming them.
Huskar sets his spears aflame, dealing damage over time with his regular attack. Multiple attacks will stack additional damage. Each attack drains some of Huskar's health. Lasts %abilityduration% seconds.
Huskar's injuries feed his power, giving increased attack speed and health regen based on missing health. Health regen is a percentage of your strength.
Huskar draws upon his health to break an enemy's life, leaping at a target within attack range to shatter a percentage of that hero's current health, and slowing them. While leaping, Huskar is Spell Immune. DISPEL TYPE: Basic Dispel