Huskar

Ranged - Carry - Durable - Initiator

Vista general

18 + 1.50
15 + 1.80
21 + 3.20
21 - 26
290
1.1

Inner Fire

In a fiery rage, knocks all nearby enemies away from you to a fixed distance, dealing damage and disarming them.


Burning Spear

Huskar sets his spears aflame, dealing damage over time with his regular attack. Multiple attacks will stack additional damage. Each attack drains some of Huskar's health. Lasts %abilityduration% seconds.


Berserker's Blood

Huskar's injuries feed his power, giving increased attack speed and health regen based on missing health. Health regen is a percentage of your strength.


Life Break

Huskar draws upon his health to break an enemy's life, leaping at a target within attack range to shatter a percentage of that hero's current health, and slowing them. While leaping, Huskar is Spell Immune. DISPEL TYPE: Basic Dispel



Biografía

Emerging from the throes of the sacred Nothl Realm, Huskar opened his eyes to see the prodigal shadow priest Dazzle working a deep incantation over him. Against the ancient rites of the Dezun Order, Huskar's spirit had been saved from eternity, but like all who encounter the Nothl he found himself irrevocably changed. No longer at the mercy of a mortal body, his very lifeblood became a source of incredible power; every drop spilled was returned tenfold with a fierce, burning energy. However this newfound gift infuriated Huskar, for in his rescue from the Nothl, Dazzle had denied him a place among the gods. He had been denied his own holy sacrifice. In time the elders of the order sought to expand their influence and Huskar, they agreed, would be a formidable tool in their campaign. Yet becoming a mere weapon for the order that denied him his birthright only upset him further. As the first embers of war appeared on the horizon, he fled his ancestral home to find new allies, all the while seeking a cause worthy of unleashing the power his total sacrifice could bring.

Estadísticas

25
15
1
Nivel
2,388
1,400
549
Puntos de vida
962
507
234
Maná
139-144
87-92
42-47
Daño
10
5
1
Armadura
 
1800 / 800
Alcance de visión
400
Alcance de ataque
1400
Velocidad de proyectiles

Habilidades

Inner Fire

In a fiery rage, knocks all nearby enemies away from you to a fixed distance, dealing damage and disarming them.

Precio de maná Precio de maná: 75/100/125/150
Tiempo de recarga Tiempo de recarga: 14/13/12/11


ABILITY: No Target
DAMAGE TYPE: Magical
PIERCES SPELL IMMUNITY: No
DAMAGE: 0 / 0 / 0 / 0
DAMAGE: 100 / 170 / 240 / 310
RADIUS: 500
DISARM DURATION: 1.75 / 2.5 / 3.25 / 4
KNOCKBACK TO: 400

Not even Huskar's own flesh can contain the unending expansion of his life force.

Burning Spear

Huskar sets his spears aflame, dealing damage over time with his regular attack. Multiple attacks will stack additional damage. Each attack drains some of Huskar's health. Lasts %abilityduration% seconds.

Precio de maná Precio de maná: 0/0/0/0
Tiempo de recarga Tiempo de recarga: 0


ABILITY: Auto-Cast, Unit Target
AFFECTS: Enemy Units
DAMAGE TYPE: Magical
PIERCES SPELL IMMUNITY: No
DAMAGE: 0 / 0 / 0 / 0
HEALTH COST: 4%

The Sacred Warrior ignites his weaponry after marking it with his own blood - causing far greater pain than he himself feels.

Berserker's Blood

Huskar's injuries feed his power, giving increased attack speed and health regen based on missing health. Health regen is a percentage of your strength.

Precio de maná Precio de maná: 0/0/0/0
Tiempo de recarga Tiempo de recarga: 0


ABILITY: Passive
DAMAGE: 0 / 0 / 0 / 0
MAX ATTACK SPEED: 130 / 190 / 250 / 310
HP FOR MAX BONUS: 10%

After losing his birthright, Huskar gained a lethality in physical combat that is only heightened as his own blood is spilled.

Life Break

Huskar draws upon his health to break an enemy's life, leaping at a target within attack range to shatter a percentage of that hero's current health, and slowing them. While leaping, Huskar is Spell Immune. DISPEL TYPE: Basic Dispel

Precio de maná Precio de maná: 0/0/0
Tiempo de recarga Tiempo de recarga: 12


ABILITY: Unit Target
AFFECTS: Enemy Units
DAMAGE TYPE: Magical
PIERCES SPELL IMMUNITY: Yes
DAMAGE: 0 / 0 / 0 / 0
DAMAGE DEALT: 32% / 38% / 44%
MOVEMENT SLOW: 60%
SLOW DURATION: 3 / 4 / 5

No matter the danger, Huskar thrusts himself into melees that only he can survive.