Outworld Devourer

Ranged - Carry - Nuker - Disabler

Overview

28 + 3.50
24 + 2.00
19 + 2.60
16 - 31
310
4.86

Arcane Orb

Adds extra pure damage to Outworld Devourer's attacks, based on his remaining mana pool. Steals intelligence for %int_steal_duration% seconds per hit when attacking an enemy hero. Arcane Orb damage splashes in a small area.


Astral Imprisonment

Places a target unit into an astral prison. The hidden unit is invulnerable and disabled. When the astral prison implodes, it deals damage to the target and nearby enemies with 400 range. Upgradable by Aghanim's Scepter.


Equilibrium

Causes any spell damage you deal to slow enemies and restore mana based on how much damage was dealt.


Sanity's Eclipse

Unleashes a psychic blast that removes 40% of the mana from affected heroes, while also damaging them based on the difference between the affected hero's Intelligence and Outworld Devourer's. If an enemy hero has the same or higher Intelligence than Outworld Devourer, Sanity's Eclipse will not cause damage. Sanity's Eclipse can hit units trapped by Astral Imprisonment.



Bio

One of a lordly and magisterial race, Harbinger prowls the edge of the Void, sole surviving sentry of an outpost on the world at the rim of the abyss. From this jagged crystalline Outworld, forever on guard, he has gazed for eternities into the heavens, alert for any stirring in the bottomless night beyond the stars. Imprinted deep in the shining lattices of his intellect lies a resonant pattern akin to prophecy, a dark music implying that eventually some evil will wake out there, beyond the edges of creation, and turn its attention to our world. With his whole being focused on his vigil, Outworld Devourer paid little attention to events closer in to the sun. But at last the clamor of the Ancients, and a sense of growing threat from within as well as without, sent him winging sunward to visit the plains of war. Harbinger's place in our own prophecies is unambiguous: he must be considered an omen of worse things to come. But his arrival in itself is bad enough.

Stats

25
15
1
Level
2,077
1,203
511
Hit Points
1,716
1,001
364
Mana
148-163
93-108
44-59
Damage
14
9
5
Armor
 
1800 / 800
Sight Range
450
Attack Range
900
Missile Speed

Abilities

Arcane Orb

Adds extra pure damage to Outworld Devourer's attacks, based on his remaining mana pool. Steals intelligence for %int_steal_duration% seconds per hit when attacking an enemy hero. Arcane Orb damage splashes in a small area.

Mana Cost Mana Cost: 110/140/170/200


ABILITY: Auto-Cast, Unit Target
AFFECTS: Enemy Units
DAMAGE TYPE: Pure
PIERCES SPELL IMMUNITY: No
MANA POOL TO DAMAGE: 6% / 7% / 8% / 9%
INTELLIGENCE STEAL: 1 / 2 / 3 / 4
DAMAGE RADIUS: 175

Harbinger's outworldly knowledge allows it to tap into the ebb and flow of all spiritual energy, infusing it into his being.

Astral Imprisonment

Places a target unit into an astral prison. The hidden unit is invulnerable and disabled. When the astral prison implodes, it deals damage to the target and nearby enemies with 400 range. Upgradable by Aghanim's Scepter.

Mana Cost Mana Cost: 140/160/180/200
Cooldown Cooldown: 22/18/14/10


ABILITY: Unit Target
DAMAGE TYPE: Magical
PIERCES SPELL IMMUNITY: No
DURATION: 4
RADIUS: 400
CAST RANGE: 225 / 300 / 375 / 450
SCEPTER MAX CHARGES: 2
SCEPTER CHARGE RESTORE TIME: 12

Locked away in the pocket between this world and the Outworld, victims realize their infantile knowledge and mortality.

Equilibrium

Causes any spell damage you deal to slow enemies and restore mana based on how much damage was dealt.

Mana Cost Mana Cost: 50
Cooldown Cooldown: 18


ABILITY: No Target
PIERCES SPELL IMMUNITY: No
SPELL MANA STEAL: 11% / 18% / 25% / 32%
SLOW DURATION: 1.75
BUFF DURATION: 7

Sanity's Eclipse

Unleashes a psychic blast that removes 40% of the mana from affected heroes, while also damaging them based on the difference between the affected hero's Intelligence and Outworld Devourer's. If an enemy hero has the same or higher Intelligence than Outworld Devourer, Sanity's Eclipse will not cause damage. Sanity's Eclipse can hit units trapped by Astral Imprisonment.

Mana Cost Mana Cost: 175/250/325
Cooldown Cooldown: 160


ABILITY: Point Target
DAMAGE TYPE: Magical
PIERCES SPELL IMMUNITY: No
RADIUS: 375 / 475 / 575
CAST RANGE: 700

When an Outworld crystal ruptures, cataclysmic energies are released, and the reverberations of this power are felt interdimensionally.