Ogre Magi

Melee - Support - Nuker - Disabler - Durable - Initiator

Overview

15 + 2.00
14 + 1.60
25 + 3.50
43 - 49
290
7.96

Fireblast

Blasts an enemy unit with a wave of fire, dealing damage and stunning the target.


Ignite

Drenches the target and another random unit in volatile chemicals, causing it to burst into flames. The target is in immense pain, taking damage and moving more slowly.


Bloodlust

Incites a frenzy in a friendly unit, increasing its movement speed and attack speed. Can be cast on towers.


Multicast

Enables Ogre Magi to cast his abilities and items multiple times with each use.



Bio

The ordinary ogre is the creature for whom the phrase 'As dumb as a bag of rock hammers' was coined. In his natural state, an ogre is supremely incapable of doing or deciding anything. Clothed in dirt, he sometimes finds himself accidentally draped in animal skins after eating lanekill. Not an especially social creature, he is most often found affectionately consorting with the boulders or tree-stumps he has mistaken for kin (a factor that may explain the ogre's low rate of reproduction). However, once every generation or so, the ogre race is blessed with the birth of a two-headed Ogre Magi, who is immediately given the traditional name of Aggron Stonebreak, the name of the first and perhaps only wise ogre in their line's history. With two heads, Ogre Magi finds it possible to function at a level most other creatures manage with one. And while the Ogre Magi will win no debates (even with itself), it is graced with a divine quality known as Dumb Luck--a propensity for serendipitous strokes of fortune which have allowed the ogre race to flourish in spite of enemies, harsh weather, and an inability to feed itself. It's as if the Goddess of Luck, filled with pity for the sadly inept species, has taken Ogre Magi under her wing. And who could blame her? Poor things.

Stats

25
15
1
Level
2,601
1,556
625
Hit Points
1,079
559
195
Mana
126-132
86-92
58-64
Damage
16
11
8
Armor
 
1800 / 800
Sight Range
150
Attack Range
900
Missile Speed

Abilities

Fireblast

Blasts an enemy unit with a wave of fire, dealing damage and stunning the target.

Mana Cost Mana Cost: 75/85/95/105
Cooldown Cooldown: 12/11/10/9


ABILITY: Unit Target
AFFECTS: Enemy Units
DAMAGE TYPE: Magical
PIERCES SPELL IMMUNITY: No
STUN DURATION: 1.5

The Ogre Magi is easily amused, entertained for hours by playing with fire.

Ignite

Drenches the target and another random unit in volatile chemicals, causing it to burst into flames. The target is in immense pain, taking damage and moving more slowly.

Mana Cost Mana Cost: 90
Cooldown Cooldown: 15


ABILITY: Unit Target
AFFECTS: Enemy Units
DAMAGE TYPE: Magical
PIERCES SPELL IMMUNITY: No
DURATION: 5 / 6 / 7 / 8
BURN DAMAGE: 26 / 34 / 42 / 50
SLOW: 20% / 22% / 24% / 26%

Batter up!

Bloodlust

Incites a frenzy in a friendly unit, increasing its movement speed and attack speed. Can be cast on towers.

Mana Cost Mana Cost: 65
Cooldown Cooldown: 20/18/16/14


ABILITY: Auto-Cast, Unit Target
AFFECTS: Allied Units
PIERCES SPELL IMMUNITY: Yes
BONUS MOVE SPEED: 8% / 10% / 12% / 14%
DURATION: 30

'Running's not as fun as hitting... Not one bit fun.'

Multicast

Enables Ogre Magi to cast his abilities and items multiple times with each use.


ABILITY: Passive
2X CAST CHANCE: 60%
3X CAST CHANCE: 0% / 30% / 30%
4X CAST CHANCE: 0% / 0% / 15%

Despite being largely incapacitated by his IQ, the Ogre Magi's success in battle is attributed to pure skill.