Phantom Lancer

Nærkamp - Carry - Escape - Pusher - Nuker

Oversikt

19 + 2.00
29 + 3.20
19 + 2.20
22 - 44
290
4.06

Spirit Lance

Sends a magical spirit lance to a target enemy unit that damages and slows, while summoning an illusory phantom to attack the unit.


Doppelganger

Phantom Lancer forsvinner midlertidig fra slagmarken. Etter 1 sekund dukker Phantom Lancer og alle illusjoner i nærheten opp igjen på tilfeldige posisjoner innenfor det valgte området, i tillegg til to ytterligere dobbeltgjengere. Utvider varigheten til alle illusjonene. De to nye dobbeltgjengerne har forskjellige egenskaper: Den ene tar vanlig skade og gjør ingen, mens den andre tar %illusion_2_damage_in_pct%% ekstra skade og gjør %illusion_2_damage_out_pct%% mindre skade. TYPE FORDRIVELSE: Grunnleggende


Phantom Rush

When targetting an enemy for an attack, Phantom Lancer quickly charges into range, gaining a temporary agility boost upon reaching the target. Phantom Lancer's illusions also have this ability.


Juxtapose

Phantom Lancer has a chance to fracture his presence, creating an illusion of himself. Illusions also have a chance to fracture further. Illusions created from Phantom Lancer last for 8 seconds, while illusions created from other illusions last 4 seconds.



Bio

The remote village of Pole had no knowledge of the wars raging in the heart of the kingdom. For them, the quiet of spear fishing, and a family meal were all that a full life required. Yet war came for them nonetheless. Joining the able-bodied conscripts as they filed passed their homes, the humble lancer Azwraith vowed to bring peace to his kingdom, and in so doing, his people. Placed with his kin in the vanguard of the final assault against the Dread Magus Vorn, the cost to his fellows was absolute. As the charging force battled toward the fortress, Azwraith alone among his kind remained standing, and he alone was able to infiltrate the keep. Focused and infuriated by the slaughter of his brothers, Azwraith bested each of the wizard's deadly traps and conjured guardians. Soon the simple fisherman arrived at Vorn's tower sanctum. The pair dueled through the night, pike to staff, as chaos raged below, and with a deafening cry Azwraith pierced his enemy. But the wizard did not simply expire; he exploded into uncountable shards of light, penetrating his killer with power. As the dust settled and the smoke of combat began to clear, Azwraith found himself standing among a throng of his kin. Each seemed to be dressed as he was, each seemed armed as he was, and he could sense that each thought as he did. Aware that his allies were approaching, he willed these phantoms to hide themselves, and one by one they began to vanish into nothingness. As the soldiers came upon the sanctum, they found the warrior that had bested the wizard. When they approached their champion, the lancer vanished. The pikeman who had stood before them was no more than another phantom.

Statistikk

25
15
1
Nivå
1,894
1,096
511
Helse
1,131
611
247
Mana
148-170
96-118
51-73
Skade
18
10
4
Rustning
 
1800 / 800
Synsrekkevidde
150
Angrepsrekkevidde
900
Prosjektilhastighet

Evner

Spirit Lance

Sends a magical spirit lance to a target enemy unit that damages and slows, while summoning an illusory phantom to attack the unit.

Mana-kostnad Mana-kostnad: 110/120/130/140
Nedkjøling Nedkjøling: 7


EVNE: Enhetsvalg
PÅVIRKER: Fiendtlige enheter
SKADETYPE: Magisk
GÅR GJENNOM FORMELIMMUNITET: Nei
SKADE: 0 / 0 / 0 / 0
HEMMINGSVARIGHET: 3.25
BEVEGELSESHEMMING: 10% / 18% / 26% / 34%
ILLUSJONVARIGHET: 2 / 4 / 6 / 8

Azwraith's proficiency at spearing his family's meal of fish is proving quite useful in the battlefield.

Doppelganger

Phantom Lancer forsvinner midlertidig fra slagmarken. Etter 1 sekund dukker Phantom Lancer og alle illusjoner i nærheten opp igjen på tilfeldige posisjoner innenfor det valgte området, i tillegg til to ytterligere dobbeltgjengere. Utvider varigheten til alle illusjonene. De to nye dobbeltgjengerne har forskjellige egenskaper: Den ene tar vanlig skade og gjør ingen, mens den andre tar %illusion_2_damage_in_pct%% ekstra skade og gjør %illusion_2_damage_out_pct%% mindre skade. TYPE FORDRIVELSE: Grunnleggende

Mana-kostnad Mana-kostnad: 50
Nedkjøling Nedkjøling: 25/20/15/10


EVNE: Punktvalg
SKADE: 0 / 0 / 0 / 0
TARGET AREA SIZE: 325
ILLUSION GATHER RANGE: 900
REAPPEAR DELAY: 1
VARIGHET PÅ DOBBELTGJENGER: 8
ILLUSION DURATION EXTENSION: 2

Dread Magus Vorn's death imbued the Phantom Lancer with the ability to bend and fracture all spectrums of light.

Phantom Rush

When targetting an enemy for an attack, Phantom Lancer quickly charges into range, gaining a temporary agility boost upon reaching the target. Phantom Lancer's illusions also have this ability.

Mana-kostnad Mana-kostnad: 0/0/0/0
Nedkjøling Nedkjøling: 16/12/8/4


EVNE: Ingen mål, Veksle
SKADE: 0 / 0 / 0 / 0
MIN RUSH DISTANCE: 250
BONUS AGILITY: 11 / 22 / 33 / 44

Azwraith knows that on the field of battle, speed can mean everything.

Juxtapose

Phantom Lancer has a chance to fracture his presence, creating an illusion of himself. Illusions also have a chance to fracture further. Illusions created from Phantom Lancer last for 8 seconds, while illusions created from other illusions last 4 seconds.

Mana-kostnad Mana-kostnad: 0/0/0/0
Nedkjøling Nedkjøling: 0


EVNE: Passiv
SKADE: 0 / 0 / 0 / 0
HERO TRIGGER CHANCE: 40% / 45% / 50%
ILLUSION TRIGGER CHANCE: 8%

Each of Azwraith's lance attacks feels like two from a normal warrior; or three; or four...