Slark

メレー - キャリー - エスケープ - ディスエイブラー - ヌーカー

全体

16 + 1.70
21 + 1.70
21 + 1.90
33 - 41
300
2.94

Dark Pact

少しの遅れの後、自身の生命をいくらか犠牲にして、ほとんどの不利益なデバフを取り除き、周囲のユニットと自分自身のダメージを与える。自身が受けるのはダメージの 50%。n デスペル タイプ: 強力なデスペル


Pounce

Slark leaps forward, grabbing the first hero he connects with. That unit is leashed, and can only move a limited distance away from Slark's landing position.


Essence Shift

Slark steals the life essence of enemy heroes with his attacks, draining each of their attributes and converting them to bonus Agility. If Slark kills an affected enemy hero, he permanently steals 1 Agility.


Shadow Dance

When used, Slark hides himself in a cloud of shadows, becoming immune to detection. Attacking, casting spells, and using items will not reveal Slark. Passively, when not visible to the enemy team, Slark gains bonus movement speed and health regeneration. Upgradable by Aghanim's Scepter.



伝記

Little known to the inhabitants of the dry world, Dark Reef is a sunken prison where the worst of the sea-bred are sent for crimes against their fellows. It is a razor barbed warren full of murderous slithereen, treacherous Deep Ones, sociopathic meranths. In this dim labyrinth, patrolled by eels and guarded by enormous anemones, only the vicious survive. Pitched into Dark Reef for crimes unknown, Slark spent half a lifetime without kin or kindness, trusting no one, surviving through a combination of stealth and ruthlessness, keeping his thoughts and his plans to himself. When the infamous Dark Reef Dozen plotted their ill-fated breakout, they kept their plans a perfect secret, murdering anyone who could have put the pieces together--but somehow Slark discovered their scheme and made a place for himself in it. Ten of the Dozen died in the escape attempt, and two were captured, hauled back to Dark Reef, then executed for the entertainment of their fellow inmates. But Slark, the unsung thirteenth, used the commotion as cover and slipped away, never to be caught. Now a furtive resident of the carnivorous mangrove scrub that grips the southern reach of Shadeshore, Slark remains the only successful escapee from Dark Reef.

データ

25
15
1
レベル
1,795
1,054
549
ヒットポイント
998
517
208
マナ
115-123
78-86
54-62
ダメージ
11
6
3
アーマー
 
1800 / 1800
視界
150
攻撃範囲
N/A
発射体速度

アビリティ

Dark Pact

少しの遅れの後、自身の生命をいくらか犠牲にして、ほとんどの不利益なデバフを取り除き、周囲のユニットと自分自身のダメージを与える。自身が受けるのはダメージの 50%。n デスペル タイプ: 強力なデスペル

消費マナ 消費マナ: 60
クールダウン クールダウン: 9/8/7/6


アビリティ: 指定なし
DAMAGE TYPE: 魔法
PIERCES SPELL IMMUNITY: いいえ
遅延: 1.5
範囲: 325

Slithereen は重傷を負うと、命を救うために 体を素早く再生できる。

Pounce

Slark leaps forward, grabbing the first hero he connects with. That unit is leashed, and can only move a limited distance away from Slark's landing position.

消費マナ 消費マナ: 75/75/75/75
クールダウン クールダウン: 20/16/12/8


アビリティ: 指定なし
DAMAGE TYPE: 魔法
PIERCES SPELL IMMUNITY: いいえ
距離: 700
LEASH 範囲: 400

Dark Reef での時間が Slark を攻撃的で恐れを知らない危険な暗殺者にした

Essence Shift

Slark steals the life essence of enemy heroes with his attacks, draining each of their attributes and converting them to bonus Agility. If Slark kills an affected enemy hero, he permanently steals 1 Agility.


アビリティ: パッシブ
PIERCES SPELL IMMUNITY: Yes
獲得した AGILITY: 3
失った全ての属性: 1

敵を撃つたびに相手の弱点への知識が上がる。

Shadow Dance

When used, Slark hides himself in a cloud of shadows, becoming immune to detection. Attacking, casting spells, and using items will not reveal Slark. Passively, when not visible to the enemy team, Slark gains bonus movement speed and health regeneration. Upgradable by Aghanim's Scepter.

消費マナ 消費マナ: 120/120/120
クールダウン クールダウン: 80/70/60


アビリティ: 指定なし
ボーナス移動速度: 20% / 35% / 50%
毎秒回復ヘルス: 5% / 6% / 7%
SCEPTER 半径: 400

隠れた Thirteenth は信用ならない敵だ。