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Dota 2 Update - October 8th, 2014

* Made improvements to server network performance
* Added two new matchmaking regions in South America (Chile and Peru)
* Removed Captains Draft mode from ranked matchmaking. There were too few players in this mode which caused excessive wait times, imbalanced matches, and potential for MMR abuse.

The Singapore matchmaking region will be undergoing some changes next week. There will be a maintenance period from the 13th until the 16th Singapore time. On the 14th the region will be entirely unavailable, and during the other times it will be operating under limited capacity (fewer servers available for usage). We will be rebuilding the clusters on new server hardware and retiring the old server hardware. On the network side, we will be improving the router architecture, as it is currently too susceptible to packet loss under high load.

Dota 2 Update - October 3rd, 2014

- Fixed Ranked Matchmaking not obeying its level restriction
- Fixed a rare bug that allowed you to teleport and be stunned at the same time
- Fixed the hitbox for the Neokin Faierie Wards
- Added stack counter for the Flak Cannon buff

Dota 2 Update - October 2nd, 2014

- Reduced delay between events and when Net Worth and XP graphs update
- Fixed various matchmaking exploits
- Fixed Spiked Carapace interaction with Spell Immunity
- Fixed Searing Arrows now proccing Damage Block on its own (instead of just with the attack one time)
- Fixed Rage having an inconsistent behavior compared to BKB when affected by Heaven's Halberd, Curse of the Silent and Pounce
- Fixed Repel having an inconsistent behavior compared to BKB when affected by Curse of the Silent, Pounce, Haste and Double Damage
- Increased the vision on Chronosphere slightly to fit the affected area better
- Fixed trees not being destroyed properly properly when the phased movement is dispelled after damage

Dota 2 Update - October 1st, 2014

- Fixed Terrorblade and Techies Arcana particles not showing in portrait
- Fixed the AoE Gold/XP being calculated before the direct Gold/XP were given out
- Fixed Networth values only being updated once every 0.1 seconds instead of instantly whenever you get gold (affects scenarios where multiple heroes die in quick succession)
- Fixed various incorrect tooltips with Spell Immunity Piercing labeling
- Fixed Searing Arrows, Unstable Concoction and Echo Stomp interaction with Spell Immunity
- Fixed Morphling's Replicate not dying when he dies
- Fixed some ARDM bugs

Dota 2 Update - September 30th, 2014

* Added the previous Gold Earned metric as an alternative graph on the Net Worth panel
* Fixed some issues with Boulder Smash cast behavior
* Fixed a Roshan exploit
* Fixed some Linux and Mac crashes