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Dota 2 Update - June 8th, 2018

In the first 30 hours since recalibration, the matchmaker was overly sensitive on wins and losses and it resulted in players calibrating with bigger gains and losses than intended. We are processing all matches again and will be correcting the rank gains and losses throughout the day. Medals will be appear as undefined for a bit during this process.

Dota 2 Update - June 7th, 2018

- Zeus’s Nimbus particle effect now always shows properly if you can see parts of the affected area, rather than needing to see the center of it.

Dota 2 Update - June 1st, 2018

* Using Control + Alt in Quick Buy area now tells you how much gold you need for both the item and buyback

Dota 2 Update - May 31st, 2018

- Added Beta support for Vulkan on macOS (requires installing Vulkan DLC). Vulkan for macOS DLC provides improved performance and reduced stutters on macOS 10.13+ with a Metal-capable GPU. Vulkan support on macOS still in beta, please file any issues at https://github.com/ValveSoftware/Dota-2-Vulkan

Dota 2 Update - May 29th, 2018

In today’s update we’ve fixed an issue with the MMR awarded by team challenges. The intended behavior of team challenge tokens is to allow a party to play against a significantly more difficult opponent, and to adjust MMR by an amount relative to that difficulty using the normal MMR formula. However, an update we released fairly recently caused this calculation to overcorrect, resulting in players getting significantly more MMR for wins. We’ve started correcting the MMR and rank medals of accounts affected, but this process may take a day or two to complete.

In other ranked news, we are expecting to ship season two in the coming week or so. We will post more details as we get closer to ship.