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Dota 2 Update - April 13th 2018

7.13b:
==


* Strength heroes base movement speed reduced by 5
* Strength heroes base armor reduced by 1 (except Doom, Io, Lycan, Phoenix, Timbersaw, Tiny)
* Intelligence heroes base strength increased by 2 (Except OD, Tinker and Bane)
* Strength gain for the following heroes increased by 0.3: Dark Seer, Death Prophet, Ember Spirit, Leshrac, Nature's Prophet, Necrophos, Pugna, Queen of Pain, Ursa and Visage

Dota 2 Update - April 13th 2018

7.13b:
==


* Strength heroes base movement speed reduced by 5
* Strength heroes base armor reduced by 1 (except Doom, Io, Lycan, Phoenix, Timbersaw, Tiny)
* Intelligence heroes base strength increased by 2 (Except OD, Tinker and Bane)
* Strength gain for the following heroes increased by 0.3: Dark Seer, Death Prophet, Ember Spirit, Leshrac, Nature's Prophet, Necrophos, Pugna, Queen of Pain, Ursa and Visage

Dota 2 Update - April 12th, 2018

7.13:
==

* Aegis now has an alt tooltip that explains how to pronounce the item

* Tier 1 Tower Team Bounty reduced from 120 to 100
* Tier 2 Tower Team Bounty reduced from 200 to 120
* Tier 3 Tower Team Bounty reduced from 200 to 140
* Tier 4 Tower Team Bounty reduced from 200 to 160
* Range barracks team bounty reduced from 150 to 100
* Filler buildings gold bounty from 125 to 75

* Ranged creep average gold bounty reduced from 57 to 54

* Glyph duration increased from 5 to 6
* Melee Barracks HP increased from 1500 to 1800

* Shrines HP increased from 1500 to 1750
* Shrines now have 5 HP regen

* Rescaled Level 12->25 respawn time curve to be slightly less early and the same later on (changed from 48/52/54/56/58/60/70/74/76/78/82/86/90/100 to 44/46/48/50/52/54/65/70/75/80/85/90/95/100)

* Removed hero class specific perks, the bonuses now affect all classes.
* Removed Status Resistance as a Strength based attribute bonus
* Rebalanced str/int/agi bonuses below (they still provide +1 bonus damage to primary attribute holders)
* Primary Attribute now provides +25% more benefit to the bonuses it provides


Old Strength:
--
20 Health
0.71% HP Regen
0.15% Status Resistance


New Strength:
--
18 Health (+25% for str heroes: 22.5)
0.55% HP Regen (+25% for str heroes: 0.68%)
+0.08% Magic Resistance (+25% for str heroes: 0.1%)





Old Intelligence:
--
12 Mana
2% Mana Regen
0.07% Spell Amplication
+0.15% Magic Resistance


New Intelligence:
--
12 Mana (+25% for int heroes: 15)
1.8% Mana Regen (+25% for int heroes: 2.25)
0.07% Spell Amplication (+25% for int heroes: 0.087%)





Old Agility:
--
0.17 Armor
1 Attack Speed
0.06% Movement Speed


New Agility:
--
0.16 Armor (+25% for agi heroes: 0.2)
1 Attack Speed (+25% for agi: 1.25)
0.05% Movement Speed (+25% for agi: 0.062%)

Dota 2 Update - April 12th, 2018

7.13:
==

* Aegis now has an alt tooltip that explains how to pronounce the item

* Tier 1 Tower Team Bounty reduced from 120 to 100
* Tier 2 Tower Team Bounty reduced from 200 to 120
* Tier 3 Tower Team Bounty reduced from 200 to 140
* Tier 4 Tower Team Bounty reduced from 200 to 160
* Range barracks team bounty reduced from 150 to 100
* Filler buildings gold bounty from 125 to 75

* Ranged creep average gold bounty reduced from 57 to 54

* Glyph duration increased from 5 to 6
* Melee Barracks HP increased from 1500 to 1800

* Shrines HP increased from 1500 to 1750
* Shrines now have 5 HP regen

* Rescaled Level 12->25 respawn time curve to be slightly less early and the same later on (changed from 48/52/54/56/58/60/70/74/76/78/82/86/90/100 to 44/46/48/50/52/54/65/70/75/80/85/90/95/100)

* Removed hero class specific perks, the bonuses now affect all classes.
* Removed Status Resistance as a Strength based attribute bonus
* Rebalanced str/int/agi bonuses below (they still provide +1 bonus damage to primary attribute holders)
* Primary Attribute now provides +25% more benefit to the bonuses it provides


Old Strength:
--
20 Health
0.71% HP Regen
0.15% Status Resistance


New Strength:
--
18 Health (+25% for str heroes: 22.5)
0.55% HP Regen (+25% for str heroes: 0.68%)
+0.08% Magic Resistance (+25% for str heroes: 0.1%)





Old Intelligence:
--
12 Mana
2% Mana Regen
0.07% Spell Amplication
+0.15% Magic Resistance


New Intelligence:
--
12 Mana (+25% for int heroes: 15)
1.8% Mana Regen (+25% for int heroes: 2.25)
0.07% Spell Amplication (+25% for int heroes: 0.087%)





Old Agility:
--
0.17 Armor
1 Attack Speed
0.06% Movement Speed


New Agility:
--
0.16 Armor (+25% for agi heroes: 0.2)
1 Attack Speed (+25% for agi: 1.25)
0.05% Movement Speed (+25% for agi: 0.062%)

Dota 2 Update - April 5, 2018

Dota Plus:
* Adjusted the Hero Level XP and Shard reward curve to make earlier levels more easily attainable, with the total XP to reach Level 25 (and total Shards rewarded) remaining the same. Users' total earned XP for each hero thus far have been remapped to the new level and users were granted any missing shards that they may have missed in the new curve.
* Common relics are now available for direct purchase for 5000 shards each, in addition to the existing random roll option.