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Dota 2 Update - November 5th 2015

- Fixed a bug with Troll Warlord animations when cancelling Ranged Axes.
- Fixed equipping HUD skins outside of a match.
- Fixed some memory leaks.

Dota 2 Update - November 4th 2015

- Fixed not being able to watch a single-match series.
- Fixed a bug that prevented the Collection tab in the Armory having the correct number of slots.
- Added previewing sets with the infuser applied to the Tribute treasures.
- Fixed some memory leaks.
- Fixed some cases where Lone Druid's Bear was not displaying the disarm state correctly.

Dota 2 Update - November 3rd 2015

- Spectator gems increment when spectating games.
- Fixed a crash when spectating or watching replays of tournament games.
- Elder Titan's Astral Spirit is no longer box-selectable while not summoned.
- Fixed Ember Spirit's Fire Remnant rarely creating the remnant visual effect in the wrong place.
- Fixed drag+drop of multiple selected items in the Collection tab of the armory.
- Fixed leaderboards not being updated.
- Fixed a bug where players who clicked the "leave game" button after timing out would not properly be treated as abandoning the match.
- Fixed Invoker's Heaven Piercing Pauldrons.

Dota 2 Update - November 1st 2015

- 6.85b: Scepter Doom no longer increases damage
- 6.85b: Scorched Earth damage and heal reduced from 12/24/36/48 to 12/23/34/45
- 6.85b: Scorched Earth cooldown rescaled from 60/55/50/45 to 55
- 6.85b: Spiderlings Poison Sting slow reduced from 12% to 8%

Dota 2 Update - October 30th 2015

* Fixed a bug where using Demo Hero with your equipped items would show the default items instead.
* Fixed some loading screen tips.
* Added a new convar cl_dota_alt_unit_movetodirection that enables alt+right click to issue a directional move command.
* Added filtering by tournament to the Watch Downloads page.
* Custom Games: Added SetKillingSpreeAnnouncerDisabled to the game mode entity. SetAnnouncerDisabled no longer also disables the Killing Spree announcer.
* OpenGL: Fixed a crash when playing the Custom Game THD2 on Koishi Komeiji Ultimate.
* OpenGL: Fixed a bug where there would occasionally be geometry corruption when a Hero first loads into the map.
* Workshop Importer: Motion extraction for run animations now uses any bone named “root” (if present) instead of the base of the skeleton.