Recent Updates

Gameplay Update

7.22

General

Items

Bloodstone
  • Fixed multiple Bloodstones stacking the mana regen amplification effect
Drum of Endurance
  • Mana regen reduced from 1.5 to 1.25
Eye of Skadi
  • Slow duration changed from 5/2.5 for melee/range attackers to 3 seconds
  • Slow amount reduced from 35% to 20% when used against melee heroes
  • Slow amount increased from 35% to 45% when used against ranged heroes
  • Attack speed slow now matches the movement slow values above
Guardian Greaves
  • HP regen aura reduced from 4.5 to 3.5
  • Threshold bonus armor reduced from 15 to 10
Helm of the Dominator
  • Now has a 300 gold recipe
Mask of Madness
  • Movement speed bonus increased from 25 to 30
Mekansm
  • HP regen aura reduced from 4.5 to 3.5
Observer Ward
  • Cost decreased from 75 to 50
  • Gold bounty increased from 100 + 2/min to 100 + 4/min
  • XP bounty increased from 50 + 4/min to 50 + 6/min
Pipe of Insight
  • HP regen aura reduced from 3 to 2
Rod of Atos
  • Strength and Agility reduced from 12 to 10
Sentry Ward
  • Cost decreased from 100 to 75
  • Now have a stock limit (max limit of 10, starting capacity of 4, replenish rate of 70 seconds)
Spirit Vessel
  • Heal reduction reduced from 70% to 60%
  • Current health as damage per second reduced from 5% to 4%
Tome of Knowledge
  • The initial 10 minute stock now provides 2 tomes.
  • Now has a 5 minute use cooldown.
Vladmir's Offering
  • Mana regen reduced from 1.75 to 1.5
Wraith Band
  • Attack speed bonus reduced from 6 to 5

Heroes

Abaddon
  • Base attack speed increased from 100 to 115
  • Reworked Scepter upgrade. While Borrowed Time is active, anytime an ally takes more than 525 damage while within 1600 range of Abaddon, an individual Mist Coil will automatically fire towards that ally. (Scepter still increases duration by 1)
Mist Coil
  • Mist Coil cast range reduced from 800 to 500
Talents
  • Level 15 Talent reduced from +75 Mist Coil Heal/Damage to +60
Alchimist
  • Added Scepter upgrade. With Scepter equipped or synthesized, you gain a bonus +30 Damage and +6% Spell Amp for each Scepter that you gave allies at any point in the game.
Ancient Apparition
Ice Vortex
  • Ice Vortex manacost reduced from 50/70/90/110 to 40/60/80/100
Ice Blast
  • Ice Blast can no longer been seen on the minimap by enemies if they have truesight
Anti-Mage
  • Added Scepter upgrade. Mana Void kills now add +70 seconds to the highest cooldown ability on the enemy hero. Cooldown starts once the enemy respawns. Increases the stun duration by 1 second, if the target dies during this period it is still counted as a Mana Void kill.
Arc Warden
  • Turn rate improved from 0.6 to 0.7
  • Fixed Tempest Double being unable to activate runes
  • Added Scepter upgrade. Grants a new ability, Rune Forge. Creates a random Rune in front of you. Cooldown 60. The selection of Runes include Bounty Runes and Powerup Runes.
Talents
  • Level 10 Talent increased from +30 Attack Speed to +35
  • Level 20 Talent increased from -1.5 Spark Wraith Cooldown to -2
Axe
  • Base damage increased by 3
  • Base armor increased by 1
  • Reworked Scepter upgrade. Now causes Battle Hunger to be a 400 AoE target ability (debuff still reduces enemy damage by 30%)
Battle Hunger
  • Battle Hunger gives half speed when used on creeps
Bane
Brain Sap
  • Brain Sap Scepter now also reduces cast point by 50%
Talents
  • Level 20 Talent increased from +100 Enfeeble Attack Speed Reduction to +125
Batrider
Firefly
  • Firefly cooldown from 34 to 40/38/36/34
Flaming Lasso
  • Flaming Lasso Scepter secondary search radius increased from 400 to 450
Beastmaster
  • Reworked Scepter upgrade. Wild Axes have no cooldown and can be used again once they have returned to Beastmaster.
Talents
  • Level 15 Talent changed from +65 Wild Axes Damage to 40 Boar Attack Damage
  • Level 20 Talent changed from +50 Boar Attack Damage to +75 Wild Axes Damage
Bloodseeker
  • Agility growth reduced from 3.5 to 3.1
Blood Rite
  • Blood Rite manacost reduced from 100 to 70/80/90/100
Rupture
  • Rupture is now lethal again. Deals 30/45/60% of distance moved as damage.
Bounty Hunter
Jinada
  • Jinada damage reduced from 80/110/140/170 to 70/100/130/160
Shuriken Toss
  • Shuriken Toss Scepter now also increases cast range from 400 to 800
Talents
  • Level 20 Talent increased from +75 Shuriken Toss Damage to +125
Brewmaster
  • Thunderclap damage reduced from 100/175/250/300 to 90/160/230/300
Primal Split
  • Primal Split Scepter now also grants Brewlings +100 movement speed
Bristleback
  • Base armor increased by 1
Warpath
  • Warpath damage per stack increased from 18/24/30 to 22/28/34
Viscous Nasal Goo
  • Viscous Nasal Goo Scepter AoE increased from 750 to 825
Broodmother
  • Base attack speed increased from 100 to 125
  • Added Scepter upgrade. Increases Spin Web max count from 8 to 20, movement speed bonus from 70 to 100%, and removes movement speed limit.
Centaur Warchief
  • Base armor increased by 1
Talents
  • Level 20 Talent increased from +70 Retaliate Damage to +80
Chaos Knight
  • Strength gain reduced from 3.7 to 3.4
Chaos Bolt
  • Chaos Bolt minimum damage increased from 60/90/120/150 to 90/110/130/150
  • Chaos Bolt maximum damage increased from 180/210/240/270 to 180/220/260/300
  • Chaos Bolt minimum stun changed from 1/1/1/2 to 1.25/1.5/1.75/2.0
  • Chaos Bolt maximum stun changed from 2/3/4/4 to 2.2/2.8/3.4/4
  • Chaos Bolt cooldown increased from 10 to 13/12/11/10
Phantasm
  • Phantasm Scepter now also reduces incoming illusion damage from 260% to 180%
Chen
Holy Persuasion
  • Holy Persuasion provides +10/15/20/25 bonus movement speed to converted creeps
Divine Favor
  • Divine Favor is now a passive aura. Provides 1/2/3/4 HP regen, 8/12/16/20% Heal Amplification, and 4/8/12/16 bonus damage for heroes (your creeps get 2x damage values)
Talents
  • Level 15 Talent changed from -7 Divine Favor Cooldown to +10 Divine Favor Damage
Clinkz
  • Now has 0.25 base mana regen
  • Added Scepter upgrade. Creates two skeletons near Clinkz when exiting Skeleton Walk. Increases Skeleton Walk speed by +30% and unlocks max movement speed.
Burning Army
  • Burning Army base attack time changed from 1.75/1.6/1.45 to 1.6
  • Burning Army units damage from 100% of your base damage to 80/100/120%
Talents
  • Level 15 Talent reduced from +30 Searing Arrows Damage to +20
Clockwerk
  • Base armor increased by 1
Crystal Maiden
  • Attack point improved from 0.55 to 0.45
  • Base attack speed increased from 100 to 115
Dark Seer
  • Strength reduced from 24 to 21
Talents
  • Level 20 Talent changed from 400 AoE Surge to +100 Ion Shell Damage
  • Level 20 Talent changed from +15% Cooldown Reduction to +10 Armor
  • Level 25 Talent changed from +150 Ion Shell Damage to 400 AoE Surge
Dark Willow
  • Added Scepter upgrade. Attacking no longer takes you out of Shadow Realm. Each attack still has bonus damage based on the duration of the buff.
Talents
  • Level 15 Talent increased from +90 Gold/Min to +120
  • Level 20 Talent changed from +300 Shadow Realm Max Damage to -12s Bramble Maze Cooldown
Dazzle
Shallow Grave
  • Shallow Grave Scepter radius increased from 450 to 500
Death Prophet
  • Added Scepter upgrade. Anytime an enemy is affected by your spells (crypt swarm impact, silence debuff, spirit siphon target) or when you attack an enemy, a ghost will fly out and hit the enemy for double the usual damage then return to you with life. These ghosts apply a 100% slow for 0.3 seconds.
Crypt Swarm
  • Crypt Swarm cast point reduced from 0.5 to 0.4
Disruptor
Talents
  • Level 15 Talent increased from -3 Kinetic Field Cooldown to -4
Doom
Devour
  • Devour now has a creep level limit of 3/4/5/6
Talents
  • Level 25 Talent increased from +130% Cleave to +175%
Dragon Knight
  • Added Scepter upgrade. Adds a 4th level to Elder Dragon Form, a Black Dragon. Gaining Scepter increases the level of your ultimate by one. Black Dragon has 50% more Corrosive Damage, Splash Damage and Slow amount. It also increases your attack range to 600 and grants you +30% Magic Resistance.
Drow Ranger
Marksmanship
  • Marksmanship no longer instantly kills Ancients (still does damage/pierces)
  • Marksmanship now only pierces base armor not total armor
Elder Titan
  • Reworked Scepter upgrade. Echo Stomp now causes you to become Spell Immune while channeling and for 2 additional seconds per affected enemy hero.
Ember Spirit
  • Added Scepter upgrade. Fire Remnant cast range is 3 times longer and initial remnant movement speed is 2 times faster. Maximum number of charges increased from 3 to 5. Activate Fire Remnant costs no mana.
Faceless Void
  • Strength gain increased from 2.1 to 2.4
Talents
  • Level 10 Talent improved from +10 Strength to +12
  • Level 15 Talent improved from -1 Time Walk Cooldown to -1.5
  • Level 20 Talent improved from +40 Attack Speed to +45
Grimstroke
  • Added Scepter upgrade. Grants you a new ability, Dark Portrait. Creates an ink illusion of a target enemy hero. Illusion lasts 20 seconds and is magic immune with +30% movement speed. Takes 200% incoming damage and deals 150% outgoing damage. Cooldown 35. Manacost 200.
Ink Swell
  • Ink Swell is now castable on allied Spell Immune units
Gyrocopter
  • Base attack speed increased from 100 to 125
Huskar
  • Base armor increased by 1
Berserker's Blood
  • Berserker's Blood regen increased from 20/40/60/80 to 25/45/65/85%
Inner Fire
  • Inner Fire cooldown reduced from 18/16/14/12 to 14/13/12/11
Invoker
  • Base damage increased by 3
Exort
  • Exort attack damage per instance reduced from 3/7/11/15/19/23/27 to 2/6/10/14/18/22/26
Talents
  • Level 10 Talent increased from +30 Chaos Meteor Contact Damage to +40
  • Level 20 Talent increased from +35 Alacrity Damage/Speed to +45
Io
  • Added to Captains Mode
  • Added Scepter upgrade. Spirits now passively spawn around you constantly every second (max of 5 spirits at a given time)
Tether
  • Tether pull can now be interrupted if stunned during it (like Timber Chain)
Jakiro
Liquid Fire
  • Liquid Fire ability effect still impacts the area when the target dies or the attack is evaded.
Keeper of the Light
  • Scepter now also causes Illuminate to not require channeling (still provides heal bonus)
Chakra Magic
  • Chakra Magic can now be cast on enemies, placing a debuff that drains 4/4.5/5/5.5% of current mana per 100 units moved. Lasts 5 seconds (old version was a percent of max mana, not current).
Legion Commander
  • Base armor increased by 1
Lich
  • Now has 0.75 base mana regen
Lina
  • Strength gain increased from 2 to 2.2
  • Turn rate improved from 0.5 to 0.6
Lion
Finger of Death
  • Finger of Death damage per kill reduced from 50 to 40
Lone Druid
  • Strength gain increased from 2.4 to 2.7
True Form
  • True Form health bonus increased from 300/600/900 to 300/700/1100
Luna
  • Base damage increased by 4
Lycan
  • Added Scepter upgrade. Causes one of the three creep waves to include two wolves. You cannot control the wolves, but they are considered your units. These wolves have the same movement speed as lane creeps.
Talents
  • Level 15 Talent increased from +8 Feral HP Regen to +10
Magnus
  • Starting strength increased by 2
Shockwave
  • Shockwave Scepter max range increased from 1725 to 2000
  • Shockwave Scepter speed increased from 1200 to 1500
Mars
  • Added to Captains Mode
  • Base damage reduced by 4
  • Base armor reduced by 1
  • Added Scepter upgrade. God's Rebuke cooldown is now 1.4 seconds during Arena of Blood. Resets God's Rebuke cooldown when Arena of Blood is cast.
Arena Of Blood
  • Arena of Blood damage rescaled from 150/200/250 to 120/185/250
  • Arena of Blood cast point increased from 0.1 to 0.2
Talents
  • Level 15 Talent reduced from +35 Damage to +30
Medusa
  • Agility gain reduced from 3.9 to 3.6
Talents
  • Level 15 Talent reduced from +30% Mystic Snake Mana Steal to +25%
Meepo
  • Base damage increased by 2
Talents
  • Level 10 Talent increased from +7 Strength to +10
  • Level 10 Talent increased from +10 Damage to +15
  • Level 15 Talent increased from +15% Evasion to +20%
Mirana
  • Attack point increased from 0.3 to 0.35
  • Base attack speed increased from 100 to 115
Starstorm
  • Starstorm Scepter upgrade trigger rate improved from 10 seconds to 9
Monkey King
  • Added Scepter upgrade. Spawns a monkey soldier near you every 3.5 seconds. These soldiers last 12 seconds. Soldiers do not spawn if you are invisible or on trees. These soldiers can attack any target (however, they will not attack buildings if you are not within 500 range of them).
Morphling
  • Adaptive Strike damage reduced from 100 to 70/80/90/100
  • Added Scepter upgrade. While Morphed, you gain +35% cooldown reduction, +50% manacost reduction and +600 cast range.
Morph
  • Morph no longer dispels your hero
Nature's Prophet
  • Base damage reduced by 2
Nature's Call
  • Nature's Call attack damage reduced from 27/30/33/36 to 24/28/32/36
Necrophos
Reaper's Scythe
  • Reaper's Scythe respawn time reduced from 15/30/45 to 15/25/35
Night Stalker
  • Added Scepter upgrade. Void is now applied in a 900 AoE around you. Increases the Void ministun duration from 0.1 to 0.6 and reduces cooldown by 2 seconds.
Nyx Assassin
  • Base strength reduced by 1
Vendetta
  • Vendetta cooldown rescaled from 70/60/50 to 90/70/50
Talents
  • Level 15 Talent reduced from +30 Movement Speed to +25
Ogre Magi
Multicast
  • Multicast 2x cast chance increased from 70% to 75%
Talents
  • Level 25 Talent increased from +275 Fireblast Damage to +300
Omniknight
Guardian Angel
  • Guardian Angel Scepter now also provides +40 HP/sec regen (affects buildings still)
Oracle
  • Base attack time increased from 1.4 to 1.7
Talents
  • Level 20 Talent reduced from +50 Movement Speed to +45
Outworld Devourer
Equilibrium
  • Equilibrium now passively provides 11/18/25/32%% Mana Steal (all damage not just spells). When Activated, triples the Mana Steal and slows enemies hit by your spells.
Pangolier
  • Added Scepter upgrade. Shield Crash now casts a 2-attack Swashbuckle every 90 degrees around your hero.
Lucky Shot
  • Lucky Shot no longer has a chance to silence, now always disarms.
  • Lucky Shot now reduces armor by 3/4/5/6
Phantom Assassin
  • Added Scepter upgrade. Blur now has instant cast time and applies a dispel. Anytime you get a hero kill, your abilities are refreshed. Reduces Blur cooldown to 12 seconds.
Phantom Lancer
  • Strength gain increased from 2 to 2.2
  • Agility gain increased from 3 to 3.2
Phoenix
  • Base Strength increased by 2
Supernova
  • Supernova now causes your abilities to refresh on cast, rather than at the end of the spell
  • Supernova Scepter now also allows you to cast Sun Ray and turn its direction while in Supernova.
Puck
  • Intelligence gain increased from 3.1 to 3.5
  • Strength gain increased from 2.2 to 2.4
Pudge
  • Base Intelligence increased by 2
Talents
  • Level 15 Talent increased from +12% Rot Slow to +16%
Pugna
  • Now has 0.5 base mana regen
  • Agility gain increased from 1 to 1.3
Nether Ward
  • Nether Ward mana loss increased from 0.25/0.5/0.75/1 to 0.3/0.6/0.9/1.2
Razor
Eye of the Storm
  • Eye of the Storm Scepter no longer increases attack rate
  • Eye of the Storm Scepter now hits up to two different units strike instead of one (still affects buildings)
Riki
  • Base damage increased by 3
Rubick
  • Agility gain increased from 19 + 2.1 to 23 + 2.5
Shadow Demon
  • Intelligence gain increased from 3.1 to 3.3
Shadow Fiend
  • Now has 0.3 mana regen
  • Strength gain increased from 2.3 to 2.5
  • Agility gain increased from 3.3 to 3.5
Shadow Shaman
Ether Shock
  • Ether Shock manacost rescaled from 95/105/135/160 to 100/120/140/160
Shredder
  • Strength growth increased from 2.8 to 3.2
  • Intelligence gain increased from 2.4 to 2.7
  • Base armor increased by 1
Talents
  • Level 10 Talent changed from +6% Spell Amplification to +2.5 Mana Regen
  • Level 10 Talent changed from +25% XP Gain to +225 Health
  • Level 15 Talent increased from +5 Reactive Armor Stacks to +8
  • Level 15 Talent changed from +100 Damage to +10% Spell Amplification
  • Level 20 Talent increased from +15 Strength to +20
Silencer
  • Base attack speed increased from 100 to 115
Skywrath Mage
Ancient Seal
  • Ancient Seal cast range increased from 700 to 750
Concussive Shot
  • Concussive Shot manacost from 95 to 80/85/90/95
Slardar
  • Added Scepter upgrade. Slithereen Crush now creates a puddle of water that is considered a river for bonuses. Provides +25 HP regen, +12 Armor and +40% Status Resistance while in a Puddle or River (in addition to the normal Guardian Sprint River bonuses). Puddle AoE is 550. Puddles last for 25 seconds.
Guardian Sprint
  • Guardian Sprint now passively provides an extra 5/20/35/50% movement boost in the river with unlocked max speed, rather than a fixed 700 at level 4 when activated.
Talents
  • Level 25 Talent changed from +1.25s Slithereen Crush Stun to -4.5 Slithereen Crush Cooldown
Slark
  • Base attack speed increased from 100 to 120
Shadow Dance
  • Shadow Dance passive health regen rescaled from 3/5/7% to 5/6/7%
  • Shadow Dance Scepter range increased from 325 to 425
Spectre
  • Added Scepter upgrade. Grants you a new ability, Shadow Step. Allows you to perform a single target unit Haunt. Cooldown 70. Manacost 180.
Spirit Breaker
  • Base health regen increased from 0.75 to 1.25
Bulldoze
  • Bulldoze status resistance increased from 30/40/50/60 to 34/46/58/70%
  • Bulldoze movement speed increased from 12/18/24/30% to 14/20/26/32%
Greater Bash
  • Greater Bash stun duration rescaled from 1.2/1.4/1.6/1.8 to 0.9/1.2/1.5/1.8
  • Greater Bash damage rescaled from 8/16/24/32% to 14/20/26/32%
Charge of Darkness
  • Charge of Darkness manacost reduced from 100 to 70/80/90/100
Nether Strike
  • Nether Strike Scepter cast range increased from 850 to 950
  • Nether Strike Scepter radius increased from 250 to 350
Techies
  • Now has 1.0 base mana regen
Templar Assassin
  • Added Scepter upgrade. Grants you a new ability, Psionic Projection. Allows you to teleport to any Psionic Trap after a 2 second channel. Does not break Meld. Cooldown 30. Manacost 100. Detonates the psionic trap on arrival.
Terrorblade
  • Added Scepter upgrade. After casting Metamorphosis, a wave travels outwards in all direction causing enemy heroes to become feared for 3 seconds upon impact. Wave starts traveling after 0.6 seconds and has a travel speed of 1000. Spell Immune units do not get hit by the wave. Has a global sound effect.
Reflection
  • Reflection no longer affects illusions
Tidehunter
Gush
  • Gush Scepter upgrade radius increased from 240 to 260
  • Gush Scepter upgrade distance increased from 1800 to 2200
Tinker
  • Now has 0.25 base mana regen
  • Intelligence gain increased from 2.5 to 3.3
Talents
  • Level 10 Talent increased from +6% Spell Amplification to +8%
  • Level 10 Talent increased from +75 Cast Range to +100
Tiny
  • Intelligence growth increased from 1.6 to 2.2
  • Added Scepter upgrade. Grants you a new channeling ability, Tree Volley. Every 0.4 seconds a random tree within 525 range of your hero will be thrown towards the targeted AoE. Deals 120% of your damage to enemies in that area. Target AoE 400. Cast Range 1300. Max Channel 2.4 seconds. Cooldown 12. Manacost 150.
Tree Grab
  • Tree Grab cooldown reduced from 27/22/17/12 to 25/20/15/10
Grow
  • Grow armor increased from 7/16/25 to 10/18/26
Treant Protector
  • Now has 0.5 base mana regen
Nature's Guise
  • Nature's Guise has been reworked. It is now a self cast ability with a 0.6 second cast time. No longer has a fade delay nor gets interrupted on damage taken. Goes on cooldown after the invisibility buff ends. Cooldown 10/8/6/4. Manacost 30/40/50/60.
  • Nature's Guise movement speed bonus rescaled from 14/18/22/26% to 20/22/24/26%
  • Nature's Guise damage rescaled from 30/90/150/210 to 60/110/160/210
Troll Warlord
  • Added Scepter upgrade. Reduces Battle Trance cooldown to 35 seconds and allows it to be cast on allied or enemy heroes. Lasts half duration on enemies. Cast Range 525.
Tusk
Talents
  • Level 20 Talent changed from +300 Snowball Speed to -6 Ice Shards Cooldown
  • Level 25 Talent changed from -6 Ice Shards Cooldown to -7 Snowball Cooldown
  • Level 25 Talent increased from 12% Chance Walrus Punch to 15% (now uses pseudo-random chance)
Underlord
Pit of Malice
  • Pit of Malice radius increased from 375 to 390
  • Pit of Malice cooldown reduced from 32/28/24/20 to 30/26/22/18
Undying
Soul Rip
  • Soul Rip cast point improved from 0.45 to 0.35
Tombstone
  • Tombstone zombies now treat illusions like creeps, requiring 2 hits to kill rather than 1
  • Tombstone takes 1/4 damage from creeps/illusions rather than 1/2
Vengeful Spirit
Nether Swap
  • Nether Swap now has a 0.25 second cooldown to prevent accidental uses
Venomancer
  • Base intelligence increased by 2
  • Base attack speed increased from 100 to 115
Talents
  • Level 15 Talent increased from +8% Poison Sting Slow to +12%
Visage
  • Base magic resistance increased from 10% to 25%
Summon Familiars
  • Summon Familiars health rescaled from 400/550/700 to 500/600/700
Warlock
Chaotic Offering
  • Chaotic Offering Scepter now lands the 2nd Golem 0.4 seconds after the first, rather than both at the same time
Fatal Bonds
  • Fatal Bonds count rescaled from 3/4/5/6 to 6
  • Fatal Bonds rescaled damage from 25% to 13/17/21/25
Talents
  • Level 25 Talent increased from +20 Golem Armor to +25
Weaver
  • Now has 0.4 base mana regen
  • Base attack speed increased from 100 to 120
Windranger
  • Reworked Scepter. Now adds 2 charges to Windrun and increases movement speed by 45%.
Focus Fire
  • Focus Fire cooldown reduced from 70 to 70/50/30
Talents
  • Level 10 Talent changed from +30% Windrun Slow to -2s Shackleshot Cooldown
  • Level 25 Talent changed from +35% Ministun Focus Fire to -20% Focus Fire Damage Reduction
Winter Wyvern
Arctic Burn
  • Arctic Burn scepter manacost per second reduced from 40 to 30
Witch Doctor
Death Ward
  • Death Ward damage increased from 75/125/175 to 85/135/185
Zeus
  • Now has 0.25 base mana regen
  • Attack point improved from 0.633 to 0.45
Talents
  • Level 10 Talent changed from +6 Armor to +3 Mana Regen