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Outpost XP reduced from 25 per minute to 18
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Level 10 XP talents reduced from 20/25/30/40 (most were 25/30) to 20%
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Level 15 XP talents reduced from 35/40/50 to 35%
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Glyph duration on creeps reduced from 7 to 4
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Innate Damage Block now works against player units again (same rules as regular damage block now)
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Innate Damage Block changed from 100% for 8 block to 50% for 16 block
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Innate Damage Block no longer stacks with damage block instances
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Courier items that are locked will now not be delivered nor will they be returned to the stash
-
Courier base movement speed increased from 275 to 280
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Neutral Items no longer roll if there is an enemy of the killer within 600 AoE of the dying unit
Grove Bow
-
Now provides 10 Attack Speed
-
Debuff duration reduced from 10 to 6
Essence Ring
-
Health increased from 375 to 425
-
Cooldown reduced from 25 to 20
Vampire Fangs
-
Lifesteal increased from 14 to 15
Enchanted Quiver
-
Bonus damage increased from 175 to 225
Imp Claw
-
Cooldown reduced from 10 to 8
Third Eye
Telescope
-
Changed from Tier 4 to Tier 3
Mind Breaker
-
Silence duration reduced from 4 to 2 seconds
Repair Kit
-
Now provides you with +13 Health Regen while carrying it
Greater Faerie Fire
-
Charges increased from 2 to 3
Havoc Hammer
-
No longer increases base attack time
-
Bonus damage reduced from 60 to 35
Illusionist's Cape
-
Now provides +10 Strength and +10 Agility
Boots of Travel
-
Now has the same 6 second teleportation delay when teleporting to outposts
Buckler
-
Recipe cost increased from 250 to 300
Bracer
-
Recipe cost reduced from 215 to 210
Wraith Band
-
Recipe cost reduced from 215 to 210
Null Talisman
-
Recipe cost reduced from 215 to 210
Vladmir's Offering
-
Recipe cost increased from 350 to 450
Drum of Endurance
-
All stats reduced from 6 to 4
Sentry Ward
-
Replenish interval reduced from 95 to 90
Silver Edge
-
Bonus damage increased from 36 to 40
Abaddon
-
Base intelligence reduced by 3
-
Base damage reduced by 2
Bloodseeker
Bloodrage
-
Bloodrage heal percentage reduced from 16/19/22/25% to 13/17/21/25%
Clinkz
Death Pact
-
Death Pact health gain increased from 200/300/400/500 to 250/350/450/550
Crystal Maiden
Arcane Aura
-
Arcane Aura no longer provides Magic Resistance
Crystal Nova
-
Crystal Nova cooldown reduced from 14/12/10/8 to 11/10/9/8
Talents
-
Level 15 Talent changed from +14% Manacost/Manaloss Reduction Aura to +10% Magic Resistance Arcane Aura
Enchantress
-
Base movement speed increased from 315 to 320
-
Base intelligence increased by 3 (base damage unaffected)
Sproink
-
Sproink distance increased from 400 to 450
Juggernaut
-
Base attack speed increased from 100 to 110
Talents
-
Level 15 Talent increased from +20 Attack Speed to +25
Kunkka
Torrent
-
Torrent slow duration from 1.75/2.5/3.25/4 to 1/2/3/4
Lone Druid
Summon Spirit Bear
-
Summon Spirit Bear base damage reduced by 5
Magnus
Skewer
-
Skewer Scepter reduces manacost by 50% rather than 100%
-
Skewer Scepter cooldown increased from 4 to 6 seconds
Mars
Bulwark
-
Bulwark Front damage reduction increased from 25/40/55/70% to 40/50/60/70%
-
Bulwark Side damage reduction increased from 12/20/27/35% to 20/25/30/35%
Medusa
Mana Shield
-
Mana Shield absorption increased from 60 to 70%
Stone Gaze
-
Stone Gaze movement speed bonus increased from 25% to 35%
Monkey King
-
Base armor increased by 1
Talents
-
Level 15 Talent increased from +75 Jingu Mastery Damage to +100
Nature's Prophet
-
Max base damage reduced by 4
Oracle
-
Base intelligence increased by 5 (base damage unchanged)
Phoenix
-
Base armor increased by 1
Puck
Waning Rift
-
Waning Rift damage reduced from 100/160/220/280 to to 70/140/210/280
Dream Coil
-
Dream Coil level 1 scepter duration fixed to not be lower than original (1.5 to 1.8)
Riki
-
Base movement speed increased from 315 to 320
-
Base HP regen increased from 2 to 3
Tricks of the Trade
-
Tricks of the Trade damage increased from 55/70/85/100 to 70/80/90/100
Shadow Fiend
-
Strength gain increased from 2.5 to 2.7
Requiem of Souls
-
Requiem of Souls fear per wave increased from 0.6 to 0.8
-
Requiem of Souls max fear duration increased from 2.2 to 2.4
Sniper
-
Agility gain increased from 3.1 to 3.4
Templar Assassin
Talents
-
Level 15 Talent reduced from +25 Movement Speed to +20
-
Level 25 Talent reduced 1.5s Meld Hit Bash to 1.25s
Tidehunter
Kraken Shell
-
Kraken Shell damage block increased from 5/10/20/40 to 12/24/36/48 (as a result of the innate damage block changes)
Tiny
Tree Grab
-
Tree Grab building damage reduced from 50/80/110/140% to 20/50/80/110%
Treant Protector
-
Now has an innate Nature's Guise passive ability. Whenever you haven't taken damage in the last 3 seconds, you gain the ability to path through trees. While in trees you gain 25% more regeneration and heal as well as a 15% Movement Speed bonus. (Once you have the ability to walk through trees, you don't lose it until you aren't near trees.)
-
Scepter now also causes trees to respawn every 10 seconds instead of the default 5 minutes
Living Armor
-
Living Armor is now global.
-
Living Armor bonus armor reduced from 7/10/13/16 to 4/6/8/10
-
Living Armor now heals over 12 seconds instead of 8
-
Living Armor total heal reduced from 60/120/180/240 to 60/100/140/180
Talents
-
Level 10 Talent changed from +10% Cooldown Reduction to Nature's Guise Invisibility
-
Level 10 Talent changed from +60 Living Armor Heal to +50 Damage
-
Level 15 Talent changed from +90 Damage to +60 Living Armor Heal
-
Level 20 Talent changed from Gains Tree Walking to +15% Cooldown Reduction
Undying
Tombstone
-
Tombstone Zombies damage increased from 33 to 36
Flesh Golem
-
Flesh Golem damage per second increased from 15/25/35 to 25/35/45
Ursa
-
Strength gain reduced from 3.3 to 3.1
Talents
-
Level 10 Talent reduced from +3 Mana Regen to +2
Vengeful Spirit
Vengeance Aura
-
Vengeance Aura attack range reduced from 60/90/120/150 to 50/75/100/125
-
Vengeance Aura illusion outgoing damage from 100% to 70/80/90/100%
Venomancer
Poison Sting
-
Poison Sting regen reduction reduced from 30% to 15/20/25/30%
-
Poison Sting damage reduced from 6/14/22/30 to 6/12/18/24