アイテム作成対称: Dragon Knight
次のキャラクター用のアイテムの作成に必要な技術情報です: Dragon Knight.


Dragon Knight 伝記

After years on the trail of a legendary Eldwurm, the Knight Davion found himself facing a disappointing foe: the dreaded Slyrak had grown ancient and frail, its wings tattered, its few remaining scales stricken with scale-rot, its fangs ground to nubs, and its fire-gouts no more threatening than a pack of wet matchsticks.



Seeing no honor to be gained in dragon-murder, Knight Davion prepared to turn away and leave his old foe to die in peace. But a voice crept into his thoughts, and Slyrak gave a whispered plea that Davion might honor him with death in combat. Davion agreed, and found himself rewarded beyond expectation for his act of mercy: As he sank his blade in Slyrak's breast, the dragon pierced Davion's throat with a talon. As their blood mingled, Slyrak sent his power out along the Blood Route, sending all its strength and centuries of wisdom to the knight. The dragon's death sealed their bond and Dragon Knight was born. The ancient power slumbers in the Dragon Knight Davion, waking when he calls it. Or perhaps it is the Dragon that calls the Knight...

モデルとテクスチャファイル

ヒーローモデルを使用してアイテム装着状態を確認できます。 ダウンロード Dragon Knight モデル

アイテムスロットとその上限

Head
  • LoD0 三角数上限: 3000
  • LoD1 三角数上限: 1200
  • テクスチャサイズ: 512H x 512W
Shoulders
  • LoD0 三角数上限: 3000
  • LoD1 三角数上限: 1200
  • テクスチャサイズ: 512H x 512W
Arms
  • LoD0 三角数上限: 1500
  • LoD1 三角数上限: 600
  • テクスチャサイズ: 256H x 256W
Back
  • LoD0 三角数上限: 2500
  • LoD1 三角数上限: 1000
  • テクスチャサイズ: 256H x 256W
Weapon
  • LoD0 三角数上限: 2500
  • LoD1 三角数上限: 1000
  • テクスチャサイズ: 256H x 256W
  • このモデルはプライマリとして次のボーンに付けてください: sword_1
Weapon Offhand
  • LoD0 三角数上限: 2500
  • LoD1 三角数上限: 1000
  • テクスチャサイズ: 256H x 256W
  • このモデルはプライマリとして次のボーンに付けてください: shield_2
Elder Dragon (Shapeshift)
  • LoD0 三角数上限: 6000
  • LoD1 三角数上限: 4000
  • テクスチャサイズ: 512H x 512W
  • To support cloth simulation and animation layering, Elder Dragons can only use Valve's default skeleton, joint positions and animations. There is no option to create custom animations or skeletons. Layered Dragon cast and attack animations may not play correctly in-game through the workshop tool but you will be able to preview more animations in the Preview Model page using the animation drop-down list. Valve will add cloth and full in-game animations if the item ships. Please model a mouth that can open and weight the lower jaw to the jaw bone since the dragon needs to open its mouth for attacks. Also, The Elder Dragon supports multiple material submissions, each corresponding to the levels the Elder Dragon can achieve. There are are four total; 3 for each level upgrade plus the fourth from equipping an Aghanim's Scepter.