アイテム作成対称: Visage
次のキャラクター用のアイテムの作成に必要な技術情報です: Visage.


Visage 伝記

Perched atop the entrance to the Narrow Maze sit the looming shapes of sneering gargoyles, the paths into the hereafter forever in their gaze. Beasts and birds, men and monsters, all creatures that die and choose to travel beyond must someday pass beneath their sight. For an untethered spirit, the decision to journey through the veil of death is irrevocable. When chance comes, and by craft or cunning some restless soul escapes their hells and heavens, it is the dreaded gargoyle Visage, the bound form of the eternal spirit Necro'lic, who is dispatched to reclaim them. Ruthless and efficient, unhindered by the principles of death and fatigue, Visage stalks its prey without mercy or end, willingly destroying all which may give shelter to the fugitive essence. That which flaunts the laws of the afterlife may never rest, for while it is true that the dead may be revived, it is only a matter of time before Visage finds and returns them to their proper place.

モデルとテクスチャファイル

ヒーローモデルを使用してアイテム装着状態を確認できます。 ダウンロード Visage モデル

アイテムスロットとその上限

Head
  • LoD0 三角数上限: 3000
  • LoD1 三角数上限: 1200
  • テクスチャサイズ: 512H x 512W
Armor
  • LoD0 三角数上限: 7000
  • LoD1 三角数上限: 2800
  • テクスチャサイズ: 512H x 512W
Familiar
  • LoD0 三角数上限: 4000
  • LoD1 三角数上限: 2000
  • テクスチャサイズ: 512H x 512W
  • To support animation layering, Familiars can only use Valve's default skeleton, joint positions and animations. There is no option to create custom animations or skeletons. Attack animations may not play correctly in-game through the workshop tool but Valve will enable these if the item ships.