Support   Durable   Nuker   Disabler   Escape

Conjure waves of abyssal flame to immolate enemies held paralyzed in your spiteful grip. Feast upon the carnage of battle, gaining strength as foes perish around you, their attacks diminished by your very presence. Tear a rift in reality to teleport yourself and your teammates across the map, delivering bloody retribution to any who would defy the will of Vrogros the Underlord.

Neither myth nor song exist to tell of his coming.

Deep below the surface of the world, in the obsidian city of Aziyog, the abyssal hordes of Vrogros the Underlord beat the drums of war. Armed by the monstrous forgemasters of his kind and well-practiced in the arts of the Dark Rift, Vrogros is able to conjure forth flame and crippling malice through the twist between worlds, destroying or enslaving all he encounters. By his command the first waves of abyssal invaders have already marched through the rift, a few doomed legions meant merely to test the might of nations above. Now, as his full force readies itself for unending conquest, the Underlord himself steps into a sunlit world to announce his coming reign.


Calls down waves of fire that damage enemy units in the target area, burning for additional damage over time.

Pit of Malice

A deadly pit is conjured at the target location; any unit that enters is unable to move for some time and takes damage. Each enemy unit can only be affected once.

Atrophy Aura

Nearby enemy units are weakened, losing a portion of their base damage. If a unit dies while under this effect, Underlord gains bonus damage.

Dark Rift

Opens a dark rift at the targeted friendly unit's position. After a short delay, Underlord and all nearby friendly heroes are teleported to that unit's location. Dark Rift can be cancelled at any time during the cast. If it is cancelled in this way, or the target unit dies before the spell becomes active, Dark Rift goes into cooldown.

Also in this update

Post-Game Summary

The game may be over when the Ancient falls, but analysis of play continues beyond the battlefield. With the new Post-Game Summary, you can access detailed reports on different aspects of player and team performance that will help break down game flow and visualize critical turning points. Want to look further than a single game? Summaries for past matches, including league and tournament play, will also be archived for your access.


Survey the performances of each team's lineup on the Overview screen. Click on an individual hero for a detailed analysis of their play style in the match and how it compares to that player's averages on the hero. Then, bring up an opposing hero to see how they rate head-to-head. You can even scroll through each hero's item progression by game time, and peruse the digital items they wore into battle.


The Scoreboard hosts the traditional post-match info such as kills, net worth, inventory items, last hits, and more. Now you can also see how many times each player killed an enemy hero, what support items and gold each teammate contributed to the cause, and which build order everyone selected when leveling up their abilities.


Track the trends and shifts of each game with the Team XP and Net Worth graphs; see which players dominated the race for gold and XP in the Player Net Worth and Player Level graphs; and find out when important items came into play with the Player Items timeline. You can select or deselect individual players and hover over the graph to chart their respective courses towards victory or defeat.


Teammate Stats

Curious about your game execution with a particular friend? Trying to construct the perfect five stack of complementary players? Now you can view your accomplishments with individual allies in the Teammates section of your profile. Check out the total number of games played together, your +/- win count, overall win percentage, and a teammate performance rating.