{"patch_number":"7.11","patch_name":"7.11","patch_timestamp":1521097200,"general_notes":[{"generic":[{"indent_level":1,"note":"<b>This version is focused on changing how the gold and buyback formulas work<\/b>"},{"indent_level":1,"hide_dot":true,"note":"<br>"},{"indent_level":1,"note":"Buyback cost changed from 100 + ( Level * Level * 1.5) + (Time * 0.25) to <b>100 + Networth \/ 13<\/b>"},{"indent_level":1,"note":"Buyback no longer reduces gold earned after respawning"},{"indent_level":1,"hide_dot":true,"note":"<br>"},{"indent_level":1,"note":"AoE gold for the losing team no longer scales with the overall team networth difference, just the individual networth of the dying hero. Previously, a core on your team doing really well meant that a support on your team dying gave an increasing amount of gold to the enemy."},{"indent_level":1,"hide_dot":true,"note":"<br>"},{"indent_level":3,"hide_dot":true,"note":"General:Default:-The comeback component is now just <b>(DyingHeroNetWorth * 0.026 + 70) \/ # of killers <\/b> ","info":"This takes the place of the components below that considers NetWorth  <br><br>For example in the 1 killer case, it replaces (NetWorthEarlyFactor * 90 + NetWorthFactor * 0.03375)<br><br>Like the previous formula, it is only given to the losing team"},{"indent_level":1,"hide_dot":true,"note":"<br>"},{"indent_level":1,"note":"The gold multiplier based on the dying hero's net worth rank changed from 1.2\/1.1\/1.0\/0.9\/0.8 to 1.2\/1.05\/0.9\/0.75\/0.6"},{"indent_level":1,"hide_dot":true,"note":"<br>"},{"indent_level":1,"note":"General:Default:For reference, the previous AoE gold formula is listed below:"},{"indent_level":1,"hide_dot":true,"note":"<br>"},{"indent_level":4,"hide_dot":true,"note":"General:Default:Terms:"},{"indent_level":4,"hide_dot":true,"note":"General:Default:--"},{"indent_level":4,"hide_dot":true,"note":"General:Default:NetWorthDifference = ( EnemyTeamNetWorth \/ AlliedTeamNetWorth ) - 1 [With a min of zero and a max of 1]"},{"indent_level":4,"hide_dot":true,"note":"General:Default:NetWorthFactor = NetWorthDifference * VictimNetWorth"},{"indent_level":4,"hide_dot":true,"note":"General:Default:NetWorthEarlyFactor (for when Enemy has more NW) = ( EnemyTeamNetWorth - AlliedTeamNetWorth ) \/ 4000 [Has a max of 1]"},{"indent_level":4,"hide_dot":true,"note":"General:Default:NetWorthPoorFactor = 1.3 - 0.1 * NetWorthRank (dying's hero's networth rank)"},{"indent_level":4,"hide_dot":true,"note":"General:Default:NetWorthRankingFactor (hero's rank amongst allies involved in the kill): For 1\/2\/3\/4\/5 from poorest to richest are: { 1 } \/ { 1.3, 0.7 } \/ { 1.3, 1.0, 0.7 } \/ { 1.3, 1.1, 0.9, 0.7 } \/ { 1.3, 1.15, 1.0, 0.85, 0.7}"},{"indent_level":1,"hide_dot":true,"note":"<br>"},{"indent_level":4,"hide_dot":true,"note":"General:Default:Formula:"},{"indent_level":4,"hide_dot":true,"note":"General:Default:--"},{"indent_level":4,"hide_dot":true,"note":"General:Default:1 Killer: NetWorthPoorFactor * NetWorthRankingFactor * ( 126 + 4.5 * VictimLevel + NetWorthEarlyFactor * 90 + NetWorthFactor * 0.03375 )"},{"indent_level":4,"hide_dot":true,"note":"General:Default:2 Killer: NetWorthPoorFactor * NetWorthRankingFactor * ( 63 + 3.6 * VictimLevel + NetWorthEarlyFactor * 67.5 + NetWorthFactor * 0.03375 )"},{"indent_level":4,"hide_dot":true,"note":"General:Default:3 Killer: NetWorthPoorFactor * NetWorthRankingFactor * ( 31.5 + 2.7 * VictimLevel + NetWorthEarlyFactor * 45 + NetWorthFactor * 0.03375 )"},{"indent_level":4,"hide_dot":true,"note":"General:Default:4 Killer: NetWorthPoorFactor * NetWorthRankingFactor * ( 22.5 + 1.8 * VictimLevel + NetWorthEarlyFactor * 31.5 + NetWorthFactor * 0.027 )"},{"indent_level":4,"hide_dot":true,"note":"General:Default:5 Killer: NetWorthPoorFactor * NetWorthRankingFactor * ( 18 + 0.9 * VictimLevel + NetWorthEarlyFactor * 22.5 + NetWorthFactor * 0.02025 )"}]}],"success":true}