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If there are less than 10 heroes banned, heroes will automatically roll for banning based on their ban rate at your MMR bracket."},{"indent_level":1,"hide_dot":true,"note":"<br>"},{"indent_level":1,"note":"Power Runes initially spawn at 4 minutes now (subsequent spawns are still every 2 minutes)"},{"indent_level":1,"note":"Power Runes no longer spawn on both sides of the map at 40 minutes"},{"indent_level":1,"hide_dot":true,"note":"<br>"},{"indent_level":1,"note":"Removed the team based rubber band mechanic for hero kills (formula reworked and simplified below)"},{"indent_level":1,"hide_dot":true,"note":"<br>"},{"indent_level":3,"hide_dot":true,"note":"Old Hero Kill AoE Gold:"},{"indent_level":3,"hide_dot":true,"note":"="},{"indent_level":4,"hide_dot":true,"note":"Definitions:"},{"indent_level":4,"hide_dot":true,"note":"- NWRankingFactor  = 1.6 -> 0.4 based on the killer's NW rank within the team"},{"indent_level":4,"hide_dot":true,"note":"- NWPoorFactor = 1.2->0.6 based on the victims NW rank within their team"},{"indent_level":4,"hide_dot":true,"note":"- ComebackFactor = 1 if the team is behind, 0 if ahead"},{"indent_level":1,"hide_dot":true,"note":"<br>"},{"indent_level":4,"hide_dot":true,"note":"1 Hero: NWPoorFactor* NWRankingFactor * ( 126 + 4.5 * VictimLevel + ComebackFactor * ( VictimNetWorth * 0.026 + 70) \/ 1 ) )"},{"indent_level":1,"hide_dot":true,"note":"<br>"},{"indent_level":4,"hide_dot":true,"note":"2 Hero: NWPoorFactor* NWRankingFactor  * ( 63 + 3.6 * VictimLevel + ComebackFactor * ( VictimNetWorth * 0.026 + 70) \/ 2 ) )"},{"indent_level":1,"hide_dot":true,"note":"<br>"},{"indent_level":4,"hide_dot":true,"note":"3 Hero: NWPoorFactor* NWRankingFactor * ( 31.5 + 2.7 * VictimLevel + ComebackFactor * ( VictimNetWorth * 0.026 + 70) \/ 3 ) )"},{"indent_level":1,"hide_dot":true,"note":"<br>"},{"indent_level":4,"hide_dot":true,"note":"4 Hero: NWPoorFactor* NWRankingFactor * ( 22.5 + 1.8 * VictimLevel + ComebackFactor * ( VictimNetWorth * 0.026 + 70) \/ 4 ) )"},{"indent_level":1,"hide_dot":true,"note":"<br>"},{"indent_level":4,"hide_dot":true,"note":"5 Hero: NWPoorFactor* NWRankingFactor * ( 18 + 0.9 * VictimLevel + ComebackFactor * ( VictimNetWorth * 0.026 + 70) \/ 5 )  )"},{"indent_level":1,"hide_dot":true,"note":"<br>"},{"indent_level":3,"hide_dot":true,"note":"New Hero Kill AoE Gold:"},{"indent_level":3,"hide_dot":true,"note":"="},{"indent_level":4,"hide_dot":true,"note":"( 50 + VictimNetWorth*0.03 ) \/ #Heroes"},{"indent_level":1,"hide_dot":true,"note":"<br>"},{"indent_level":1,"note":"Hero kill sprees gold bounty increased from 60->480 to 200->690"},{"indent_level":1,"note":"Hero kill sprees xp bounty increased from 400->1800 to 500->2040"},{"indent_level":1,"hide_dot":true,"note":"<br>"},{"indent_level":1,"note":"Captain's Mode now has ban counts per phase changed from 3\/2\/1 to 4\/1\/1"},{"indent_level":1,"note":"Random Draft hero pool reduced from 50 to 40"},{"indent_level":1,"hide_dot":true,"note":"<br>"},{"indent_level":1,"note":"Radiant Ancient creeps are now easier to stack"},{"indent_level":1,"note":"Tier 1 neutral item drop rates increased from 10 to 14%"},{"indent_level":1,"note":"Fountain attack damage increased from 275 to 300"},{"indent_level":1,"note":"Neutral creep Ice Armor slow reduced from 30 to 25"},{"indent_level":1,"note":"Neutral creep Ice  Armor armor reduced from 6 to 5"},{"indent_level":1,"note":"Illusion rune now has similar cast mechanics as Manta (shuffle, dispel, dodge)"}]}],"items":[{"ability_id":46,"ability_notes":[{"indent_level":1,"note":"Cost increased from 50 to 90"}]},{"ability_id":48,"postfix_lines":1,"ability_notes":[{"indent_level":1,"note":"No longer has an active"},{"indent_level":1,"note":"Upgrades Town Portal Scroll while equipped. 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