Ranged - Nuker - Escape - Disabler
Fires Hoodwink's attack with an acorn at the target unit. The acorn bounces to nearby targets, slowing them and dealing bonus damage. If point targeted, a tree is created at the target position and the acorn will bounce to nearby targets.
Tosses a net trap that stuns enemy heroes if they are near a tree in the area. Affected enemies take damage and are pulled towards the tree nearest to them, and have their vision reduced to 0 for the duration of the stun.
Hoodwink passively has a chance to evade physical attacks while near trees. When activated, Hoodwink gains bonus movement speed, phased collision, and tree-walking for a brief time.
Hoodwink charges up and fires a deadly bolt from her crossbow, dealing heavy damage, slow, and Break to an enemy Hero. The damage and debuff duration scale up to max after %max_charge_time% seconds, and the bolt is fired automatically after 5 seconds. Hoodwink is knocked backwards for a distance of 350 from the force of the shot.
Fires Hoodwink's attack with an acorn at the target unit. The acorn bounces to nearby targets, slowing them and dealing bonus damage. If point targeted, a tree is created at the target position and the acorn will bounce to nearby targets.
Tosses a net trap that stuns enemy heroes if they are near a tree in the area. Affected enemies take damage and are pulled towards the tree nearest to them, and have their vision reduced to 0 for the duration of the stun.
Hoodwink passively has a chance to evade physical attacks while near trees. When activated, Hoodwink gains bonus movement speed, phased collision, and tree-walking for a brief time.
Hoodwink charges up and fires a deadly bolt from her crossbow, dealing heavy damage, slow, and Break to an enemy Hero. The damage and debuff duration scale up to max after %max_charge_time% seconds, and the bolt is fired automatically after 5 seconds. Hoodwink is knocked backwards for a distance of 350 from the force of the shot.