Melee - Carry - Durable - Escape
Spectre flings a dagger to draw a Shadow Path, dealing damage and slowing the movement speed of any enemies along the trail. Units hit by the dagger also trail a Shadow Path. While treading the path, Spectre phases through otherwise impassable terrain.
Deals bonus damage whenever Spectre attacks an enemy that does not have any allied units within a 425 radius around them.
Damage done to Spectre is reflected on her enemies, leaving her unharmed. The effect lessens with distance.
Allows you to perform a single target unit Haunt. Casts a Spectral Dagger on the target.
Creates a spectral nemesis to attack each enemy hero. At any moment during the duration, Spectre can use Reality to exchange places of a given haunt. Haunt illusions are uncontrollable, take extra damage, and deal less damage than Spectre herself. They ignore terrain.
Spectre flings a dagger to draw a Shadow Path, dealing damage and slowing the movement speed of any enemies along the trail. Units hit by the dagger also trail a Shadow Path. While treading the path, Spectre phases through otherwise impassable terrain.
Deals bonus damage whenever Spectre attacks an enemy that does not have any allied units within a 425 radius around them.
Damage done to Spectre is reflected on her enemies, leaving her unharmed. The effect lessens with distance.
Allows you to perform a single target unit Haunt. Casts a Spectral Dagger on the target.
Creates a spectral nemesis to attack each enemy hero. At any moment during the duration, Spectre can use Reality to exchange places of a given haunt. Haunt illusions are uncontrollable, take extra damage, and deal less damage than Spectre herself. They ignore terrain.