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Dota 2 Update - November 15th, 2019

* Fixed an issue that allowed players to have more available reports than intended. This also had the unintended side effect of some people getting low priority more easily than intended. We have adjusted some players low priority penalties and behavior scores.
* Removed "Intentional Feeding" and "Ability Abuse" report types
* Added "Disruptive Gameplay" report type – for reporting players who ability abuse, intentional feed, go AFK, or similar.
* Added “Cheating or MMR Abuse” report type – for reporting players who are manipulating matchmaking, scripting, hacking or similar.
* Fixed issue that was preventing people from reporting players they had avoided and vice versa
* Added Communication reports to Conduct Summary UI
* Users are now required to choose only one report category when submitting a report
* Enemy Communication reports will no longer be accepted for enemies who did not communicate via all chat
* Ally Communication reports will no longer be accepted if the ally did not use any form of communication during the game.
* Enemies can now be reported for "Cheating or MMR Abuse". This report will be used in our existing boosting and cheating detection algorithms.
* Updated behavior score adjustments for each report type

Dota 2 Update - November 11th, 2019

Matchmaking Update:
* As a result of the recent changes to legal party combinations, we sometimes have scenarios where three person parties have a lot of trouble finding compatible players. This is because 3 person parties have recently been disallowed from matching against 5 stacks or solos. Matching against solos in particular had allowed for a much bigger spectrum of compatible matches, but we know that that is undesirable to some players. So with this update, we are allowing 2s and 3s to on occasion match with a 5 stack when the need is high.

Dota 2 Update - October 18th, 2019

Matchmaking Update:
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- Immortal players can now only party with Immortal or Divine players in Ranked.
- Immortal players will only ever be matched with other Immortal or Divine players in Ranked. This means, for example, that if there is a Divine player in a party with players below Divine, that divine player will as a result never end up in a match with other Immortal players.

Dota 2 Update - October 16th, 2019

- The match quality survey we mentioned in our recent blog post is now enabled. Let's hear your feedback!

- On Friday we reverted the change that reduced the hard limit for MMR party spread in ranked matchmaking. We will be thinking about that change a little more and revisiting it when we are more confident in the change and the alternatives that exist. In the mean time we’ve added a UI indicator when large MMR spreads exist in parties to let players know that being in such parties will negatively impact match quality and queue times.

Dota 2 Update - September 14th, 2019

* Fixed Night Stalker's scepter hitting invisible units and units in FoW
* Fixed Heavenly Grace removing some debuffs it shouldn't