Item Build


Starting Items
Early Game

Core Items
Situational Items (best to worst)

Consumables
Mana



Ability Build


Quas

1
3
7
9

Wex

2
4
6
8
10
11
13

Exort

5
12
16
18

Talent Tree

14
15
20
25

+{s:bonus_damage_per_second} Ice Wall DPS

-{s:bonus_AbilityCooldown}s Tornado Cooldown

+{s:bonus_spirit_attack_speed} Forged Spirit Attack Speed

-{s:bonus_AbilityCooldown}s Cold Snap Cooldown

+{s:bonus_meteor_count} Chaos Meteors

+{s:bonus_bonus_attack_speed} Alacrity Damage/Speed

Radial Deafening Blast

{s:bonus_bonus_damage_per_instance}x Quas/Wex/Exort passive effects


Author's Ability Notes


exort at lvl 5 or 8 or 12 for alacrity
Use Ghost Walk before leaving lane. it regens the mana it costs while you walk there
{s:bonus_bonus_damage_per_instance}x Quas/Wex/Exort passive effects : really hard to use ice wall. dont bother

Author's Item Notes


Early Game

Rush urn if you get alot of kills in lane
value item, pick up early if they spam spells.

Core Items

rush this
can be pretty good
high dmg item and mana

Situational Items (best to worst)

If all you doing is cast alacrity on your carry
Increases all Spell damage. good with casters in your team.
For the high ms increase