Item Build


Starting Items(carry)
starting items(mid)

early game
mid game

late game
situational



Ability Build


Waveform

2
4
8
9

Adaptive Strike (Agility)

11
13
14
16

Adaptive Strike (Strength)

Attribute Shift (Strength Gain)

Morph

6
12
18

Talent Tree

10
15
20

+{s:value}% Magic Resistance

+{s:bonus_AbilityCastRange} Waveform Range

+{s:value}s Morph Duration

+{s:value} Agility

Waveform Attacks Targets

+{s:bonus_stun_max}s Adaptive Strike Stun Duration

-{s:bonus_AbilityCooldown}% Waveform Cooldown

+{s:value} Strength