Schemat przedmiotów


starting items
Early (Regen at Lotus Pool)

Core (Required, in order)
Situation (only if needed)

Extension (choice, Any order)
betboom



Schemat umiejętności


The Swarm

3
8
9
10

Shukuchi

1
4
5
7

Geminate Attack

2
13
14
16

Time Lapse

6
12
18

Talent Tree

11
15
20
25

+{s:value} pkt. obrażeń od Shukuchi

+{s:value} pkt. Siły

+{s:value} pkt. many spalanej przy ataku

+{s:value} do liczby ataków do zabicia larw z The Swarm

+{s:value} pkt. obrażeń od Geminate Attack

+{s:value} pkt. pancerza redukowanego przez The Swarm

-{s:bonus_AbilityCooldown}s Shukuchi Cooldown

+{s:value} do liczby ataków z Geminate Attack


Uwagi autora o umiejętnościach


The Swarm has a constant armor reduction (of 1) at every attack at any level. Initiate with this as a fight nears or to prevent a fight: 1. Target an enemy team with The Swarm 2. Engage with Shukuchi to get within maximum range of a target 3. After Geminate occurs, reposition with Shukuchi Does not hit invisible units. Bugs die if unit goes invisible.
Shukuchi has numerous and value depending on the situation and phase of the match: 1. Use Shukuchi to harass enemies in your lane; try to avoid hitting creeps, you end up pushing the lane 2. Use Shukuchi to reposition in a fight and lose being a target of an enemy 3. Ideally a good escape Use this ability to farm, ferry over clarities regularly.
Geminate Attack works with orb effects such as Maelstrom or Desolator. Use Geminate Attack to last-hit or harass enemies in the lane. Later on, it will serve to get one last hit in if an enemy is fleeing beyond your range.
If stunned or silenced, you will not be able to cast this ability; so dont depend on it too much if youre in a jam. Use this ability to rewind to a safe location even at full health.

Uwagi autora o przedmiotach


starting items

Iron Branch can be placed on the ground to then be consumed by your tangos for additional healing.

Early (Regen at Lotus Pool)

Spirit Vessel capitalizes on your early ganking prowlness to then be able to dish out strong scaling damage to high health heroes.
Opt for Magic Stick early if the enemy spam a lot of spells or you’ll be in the lane significantly. Magic Wand can be bought as early as before Boots of Speed or as late as after your core Boots upgrade depending on how the enemy and their spell usage. Magic Wand can also be bought to make room for other items due to limited space.

Core (Required, in order)

Atos permits you to hold enemies down, pop The Swarm on them and then follow-through with your auto-attack. Its a nice combination for a supporting weaver that does not want to take any risks getting too near foes.

Situation (only if needed)

To dispel against silences or Dust of Appearances that can slow or reveal you. Helps with getting out of perpetual slows, silences and stuns that can prevent you from Shukuching away or using your ultimate.
A Solar Crest not only gives you a larger mana-pool in the early-game to help alleviate harassment with your spells but it also provides strong armor, attack speed, movement speed and a barrier to protect your ally who can then initiate or gank someone with all that value. You can also apply Solar Crest on yourself for additional protection to make enemies you gank harder to fight back with you without losing or taking significant damage.
Aeon Disk helps you get out of a jam where you are constantly being chain-stunned or destroyed by abilities like Faceless Voids ultimate or PAs massive critical strikes.
Heavens Halberd provides more survivability through evasion. To add, it also increases your life-steal/regeneration, reduces stuns and can disable foes. Use before your opponents pops their BKB as the Disarm will pursue even after.
When enemies get too close and in your face, use Hurricane Pike to push them away and provide insane range for your attacks. Also useful if you have the jump on them to push them immediately apart from your attacks and kite them hard.
Linkens Sphere is great when you are getting initiated with hard disables that prevent you from breaking out or reacting with BKB. More importantly, it can be necessary versus great initiating or finishing ultimate abilities like Necrophos Reapers Scythe or Legion Commander Duel.

Extension (choice, Any order)

Your follow-up with Shukuchi in where the more heroes you hit, the more theyll be tagged by your follow-up Geminate attack. Generally, Shukuchi should be prioritized for positioning and on the rim of fights, so be wary when justifying taking the risk to tag enemies with Shukuchi.
The value of Lotus Orb is both its stats in mana and armor but also the ability to dispel slows and silences that would be keeping you down. Furthermore, the ability to cast back big nuking abilities to your enemies has tremendous value, especially against stuns or ultimate damaging abilities.
As a supporting Weaver, Aghs Scepter is great to support allies and cast your ultimate more often, extending fights and even saving ally key targets from not being able to fully fight due to disables and poor positioning.
Gleipnir is a great item if you have the all-around damage but lack the ability to keep people in places and need to disable them long enough to hold your attacks. For fights that have a lot of maneuverability involved, Gleipnir can be a solution instead of Mjollnir providing attack speed.
The value in Bloodthorn is both its increase in attack speed but also in disabling your opponent, making them unable to cast their abilities. Any physical attacks you and your allies do causes additional damage to be amplified. This allows you tear foes down relatively quickly before the duration of Bloodthorn ends!

Inne przedmioty

The armor reduction from this item works alongside your The Swarm ability, making your attack deal even more damage! Geminate Attack still occurs even if you get Desolator.
Linkens Sphere is useful for heroes like Doom or major single-target spells that disable you completely. If there are a lot of AOE spells or particular ultimate initiating abilites. Black King Bar can be a much better solution.
Evasion heroes despise Monkey King Bar. This item is straight damage and can be key to competing rivaling physical carries.
Tear foes even faster with Daedalus as its critical strike is incredible powerful and great for a fast-moving and damaging hero like Weaver. Weaver wants to destroy enemies fast and quickly before they can target Weaver.
Linken's Sphere and Evasion makes Weaver difficult to catch even with True Sight when he casts Shukuchi. More importantly, more damage from the agility stats makes this an incredibly worthwhile item.
Eye of Skadi slows enemies but also reduces their regen. Especially useful versus high health and regenerative enemies where you need to cripple their survivability from lifesteals and healing.
Use Maelstrom to flash farm lanes and jungle camps. Geminate Attack means you have a higher chance of Chain Lightning occuring on hit.
Manta Style is a swift dispel to get you out of Dust of Appearance when you try to run with Shukuchi. Better, it dispels key silences that may prevent from using your ultimate.
Diffusal Blade works incredible well with Weaver thanks to Geminate Attack.
With Satanic, you have sufficient damage output but need to remain in fights. Satanic gives you more survivability and works great to capitalize on the damage you're dealing to extend fights long enough for you to win them.
An early Urn of Shadows provides great mana regen but also as a great follow-through to secure kills in-lane if they get beyond your reach.
Use Blink Dagger to come into fights very late. Typically, if you know youre going to get jumped in by being near a fight, you can opt to stay even further away from fights and once you see the initiators or a blinked enemy reveal itself, you can then use Blink to fight!
For heroes with a large spell cooldown on their ultimate, Octarine Core is a great assistance, especially if you naturally build into it by having its components created earlier in the game.
Extra range and stats from Dragon Lance means that Weaer has more places he can Shukuchi and engage. More importantly, it separates you from melee heroes that can wail you down fairly quickly.
The value of Force Staff is multiple. You can use it as a pseudo-blink if youre a support hero to get into position after initiation or to avoid an enemys initiation and jump in at the right time. It can be used to pull an ally away after being engaged or initiated on. This can force enemies to have to commit harder to a kill than they want to or bringing an ally closer to the safety of your teammates.
Pavise is a good intermediary item to provide additional protection for yourself or allies while also giving you incredible magic regeneration so you wont need to pick up regen or go back to base.
Weaver has a lot of empty slots in his inventory and no real need for boots given you rely on Shukuchi to maneuver in battle. Wraith Band gives Weaver much needed armor and survivability as well as output when engaging on frail supports and ganking.