2 |
11 |
13 |
14 |
1 |
3 |
5 |
7 |
4 |
8 |
9 |
10 |
6 |
12 |
18 |
15 |
16 |
20 |
25 |
+{s:value} Telekinesis Landing Damage
-{s:bonus_attack_damage_reduction}% Fade Bolt Damage Reduction
-{s:value}% Stolen Spells Cooldown
+{s:bonus_lift_duration}s Telekinesis Lift/Stun Duration
-{s:value}s Fade Bolt Cooldown
-{s:bonus_AbilityCooldown}s Telekinesis Cooldown
+{s:bonus_max_land_distance} Telekinesis Land Distance
+{s:value}% Spell Amp For Stolen Spells