Item Build


Starting Items
Early

Core
Situational Early

Lategame
Situational

Utility
Other Significant Items

Best Neutral Items
https://builds.spectral.gg/



Ability Build


Shuriken Toss

1
3
5
7

Jinada

2
8
9
11

Shadow Walk

4
13
14
16

Track

6
12
18

Talent Tree

10
15
20
25

+{s:bonus_slow_duration}s Shuriken Toss Slow

+{s:bonus_bonus_damage} Jinada Damage

-{s:bonus_damage_reduction_pct}% Damage Taken in Shadow Walk

+{s:bonus_bonus_gold} Track Gold

Track Grants Shared Vision

+{s:bonus_gold_steal} Jinada Gold Steal

+{s:bonus_bonus_damage} Shuriken Toss Damage

No Cooldown on Jinada



Author's Item Notes


Early

You are a melee core which makes it already a good pickup, but it also works great with Track movement speed bonus and your items. You will be able to engage and disengage at speeds so high so most heroes won't be able to catch up to you

Situational Early

Good early tankiness solution. Can be upgraded into Crimson Guard (utility way) which is pretty good item for your team overall

Lategame

Another snowballing item and another flat movement speed bonus. It makes you strong at both defense and offense
Another reliable disable for your team. You will lose some damage with it, but considering BH's damage output it won't be a problem anyway

Situational

Nice agressive addition to amplify your damage output
Good pickup to increase tankiness, it also stacks with SnY making you hard to lock with disables

Utility

Great item for both offense and defense. Stats and flat movement speed make it great in terms of damage, mobility and tankiness, and it's active component drastically increases your damage output You can also use it on friendly catapult or another core on your team to push faster
Good tankiness and utility item overall, good solution against physical damage
Good tankiness solution, works well against high damage enemy cores