1 |
3 |
5 |
7 |
4 |
13 |
14 |
16 |
2 |
8 |
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6 |
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18 |
10 |
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25 |
+{s:bonus_slow}% Tether Enemy Move/Attack Slow
+{s:value} Attack Damage to Tethered Units
+{s:bonus_movespeed}% Tether Movement Speed
+{s:bonus_hero_damage} Spirits Hero Damage
+{s:bonus_hp_regen}% Overcharge Max HP Regen Bonus
-{s:value}s Relocate Cooldown
+{s:value} Health to Tethered Units
Attack Tethered Ally's Target ({s:bonus_tether_attack_damage_pct}% damage)