1 |
12 |
13 |
14 |
2 |
3 |
5 |
7 |
6 |
11 |
16 |
+{s:bonus_damage_per_stack} Time Dilation DPS per cooldown
+{s:value}s duur Backtrack Time Walk
+{s:value} schade Time Lock
+{s:bonus_slow}% Time Dilation Slow per Cooldown
+{s:value} aanvalssnelheid in Chronosphere
-{s:value}s Time Walk Cooldown
{s:dodge_chance_pct}% kans op Backtrack
+{s:value} effectgebied Chronosphere