Open with Euls Scepter of Divinity or Lightning Storm to ensure you can Split Earth an enemy:
1. Target a foe with Lightning Storm.
2. The slowed foe can then be stunned with Split Earth.
3. Stay on top of them with Pulse Nova and Edict.
Split Earth can be canceled mid-cast if the target moves.
This ability can be used on towers, creeps and heroes. Keep your furthest distance when pushing towers to ensure the Edict only targets the tower.
Works on invisible units and continues to occur even when you die.
Lightning Storm is your lane harassment tool and soon after your initiation. Use Lightning Storm to slow foes, and then follow-up with Split Earth.
Lightning Storm can also flash-farm lane creeps after using Pulse Nova as well.
Use Pulse Nova sparingly to finish off enemies or to flash-farm creeps after using Lightning Storm. Pulse Nova works even when using Euls Scepter of Divinity, meaning you can squeeze in a bit more damage before being targeted.
Utilize Nihilism to interrupt fights, output your incredible damage and disable foes.
Plant a tree with iron branch to consume with tangos to increase your regeneration - especially useful in the mid-lane where you want to save starting items to afford early game items like bottle or boots of speed.
Iron Branch can be placed on the ground to then be consumed by on your tangos for additional healing.
Early (Buy regen if low)
Opt for Infused Raindrops for cheap mana regeneration until you can get your larger mana-leaning item.
Infused Raindrops also helps a lot versus nuking abilities that would typically wipe you out.
Core (Required, in order)
Make sure to disassemble Arcane Boots to make Bloodstone as it will hasten the process.
Opt for Magic Stick early if the enemy spam a lot of spells or you’ll be in the lane significantly. Magic Wand can be bought as early as before Boots of Speed or as late as after your core Boots upgrade depending on how the enemy and their spell usage. Magic Wand can also be bought to make room for other items due to limited space.
Euls Scepter of Divinity improves Leshracs key components to survive and deal damage: movement speed, mana regeneration.
With Euls you can cast it then Split Earth or take advantage of the movement speed for Diabolic Edict and Pulse Nova.
BKB is necessary for a hero that relies on not getting stunned or silenced to dish out the necessary damage.
Kaya first to build into Bloodstone
Kaya and Sange plays off Leshracs need to avoid being disabled for too long but also amplifies the mana regeneration he relies on to be able to maximize his spells value.
Situation (only if needed)
Aeon Disk helps you get out of a jam where you are constantly being chain-stunned or destroyed by abilities like Faceless Voids ultimate or PAs massive critical strikes.
Lotus Orb provides the armor to give more survivability but also allows you dispel big stuns/slows or reflect back nuke damage on your teammates who keep getting targeted.
Bloodstone is a great parachute item for a lot of magic carries that rely on spamming their spells to deal damage.
Great item to help and continue your snowballing as you continously gank enemies.
Use Bloodpact to help survive sticky situations where you might die.
Eternal Shroud works in two values:
1. The damage you receive is reduced by the spell shield and magic resistance.
2. The spell lifesteal from the damage you deal.
Extension (choice, Any order)
Aghs Shard is an incredible zoning tool and team-fighting mechanic that consistently provides value the longer the game goes. Try to cast your Split Earth in and around fights or at the entrance of your high-ground base to ensure the enemy is pressure to either commit or leave that area.
If you can snag it fast, Blink Dagger will be your closer on future ganks. Black King Bar does away with the delay of Pulse Nova and Diabolic Edict and let&amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;apos;s you close it on foes for your stun and lightning.
After disassembling your Arcane Boots into Bloodstone, build Boots of Travel to ensure you can farm swiftly across multiple lanes and stay on top of your foes with your movement speed.
Shivas Guard can be great if you have yourself being thrown in the middle of fights and want to keep foes close so you can destroy with Diabolic Edict and Pulse Nova.
Leshrac with another disable to follow-up with his Split Earth is amazing and naturally the extra intelligence is enjoyed.
Luxury (only if needed)
Aghanims Scepter is a fantastic end-game item to disable physical enemy carries and amplify your damage. Especially strong if you have a great initiator like Enigma or your team mostly relies on magic AoE output.
For heroes that rely on physical damage like Juggernaut (and Omnislash), Clinkz and Riki, Ghost Scepter can be a cheap option to delay their ganks and make them waste their abilities that do no damage.
Linkens Sphere is your more expensive Black King Bar that offers a carry Leshrac everything he likes and then some. Its a great item, but not always useful if you dont need to start bulking up defensively.
Octarine Core was made for Leshrac. Cooldown reduction and great stats all make Leshrac a happy ganker and a happy camper. Octarine Core is a huge item, but worth the grab if you can get it in a good amount of time. Otherwise, seek alternatives.
Veil of Discord amplifies all your spells and helps your mana regen early on. It can be a great item to burst down enemies early on and works with everyone&amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;apos;s spells.
Similar to Eul&amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;apos;s Scepter of Divinity, Rod of Atos entraps foes for a period in time, long enough for your follow-up abilities or skill-shots.
Rely on Rod of Atos to set up a gank as its range is quite far.
If you can snag it, Blink will be your closer on future ganks. Black King Bar does away with the delay of Pulse Nova and Diabolic Edict and lets you close it on foes for your stun and lightning.