Item Build


Starting Items (mango for mana regen)
Early Game

mid game
core items

Situational, pick until inv is full
Luxury

Support dedicated items


Ability Build


Paralyzing Cask

11
12
13
14

Voodoo Restoration

1
3
5
7

Maledict

2
4
8
9

Death Ward

6
16
18

-{s:bonus_tooltip_mana_per_second}% Voodoo Restoration Mana Per Second

10

+{s:value} Health

-{s:bonus_AbilityCooldown}s Paralyzing Cask Cooldown

15

+{s:bonus_AbilityDuration}s Maledict Duration

20

special_bonus_unique_witch_doctor_maledict_spread

+{s:bonus_bonus_heal_percent}% Target Max Health Voodoo Restoration Heal

25

+{s:bonus_bounces} Paralyzing Cask Bounces

+{s:bonus_damage} Death Ward Damage

Talent Tree


Author's Ability Notes


this is your damage skill you accumulate damage from your insanely big festeration and burst them with maledict this skill is undispellable its pretty hard to hit so time it with them basic attacking you
your bread and butter it heals you, so use if you took damage or is taking damage
stuns, eh i dont really care i dont level early to keep some mana, this skill is expensive
only good if enemy doesnt have much stun or to force enemy to go stun you pure damage and stacks with maledict op against tankers you dont really need level 2 and 3
reduces mana used by 25% (only for vodoo restoration)
op to make enemy easier to hit and possibly hit more than 1 enemy
op shit
you dont need death ward
i honestly dont know how this works lol

Author's Item Notes


Starting Items (mango for mana regen)

good with maledict early also slows enemy by a bit
use if enemy is PA, BB, or the sort that spams spell if not, keep it below 10 or build to wand immedietly before using

Early Game

gives mana very early on in urgent situations, also can be used to regen health
move faster so you can go in and out
armor is op, mana is also op you get health back and damage enemy in the process
this item is optional

mid game

op with maledict
health regen from festeration and q
your initiate item, best to use with friends :0
good area damage, if enemy is weak or you can focus on damage instead of survivability typically good early game also gives survivability from spell lifesteal and evasion

core items

slow and adds damage does what veil does but better and lingers
op lifesteal item from festeration and radiance
dispel and heal for mana and health use like manta

Situational, pick until inv is full

Magic resistance, mana regen, adds health, and its cheap!
aura item and makes you very tanky against spells
anti initiate, just so you can be ready to turn on w and cast maledict
not recommended most of the time, good if evemy have a lot of target spells contradicts with eternal shroud and pipe so you mainly use on friend
selfish item, good because you stack heals from W and bloodstone if youre low adds tons of health
not recommended, pipe is better overall only good if youre getting stun locked and initiated (with pierce spell immunity exception)
good early item but not recommended, since my point of using this wd build is being targeted
VERY situational, another stun or self save good with radiance
Lockdown, good for heroes that can blink with skill and also forces them to dispel the silence + damage when not dispelled, you can deal the damage accumulated from voodoo restoration and the accumulating damage from maledict the damage is applied when the silence dissapears
survivability for both your health and mana adds mana usage reduction
if youre winning, buy this or radiance, depending on the enemy this item is op to pick off
use this on enemy hitter lol
not recommended but why not

Luxury

lifesteal item, also damage item
essense shift (puck e) but gives you free R in slower atk speed if you play with team this might be a super good item to buy mid game
not important but pretty good for all stats and scaring enemy
better witchblade
heal and intel
extra strength means more health

Support dedicated items

good item on supports
magic res, invis and magic barrier castable while r
movement speed, atk speed and armor (only when cast on ally) + barrier

Other Items

reduce basic atk dmg, if you want to aura maybe buy..?
mana regen if your friends need
your early midas
bad item.
early health points and mana points
your most early mana regen that makes you op
reveals invisible heroes
use to give certain areas true sight usually id use to make safezones (near turrets, you cant play too far though)
vision, suggested to put randomly to avoid being destroyed by enemy
mana regen super early if you need
mana cost reduction and spell amp
mana regen and magic res
spell amp 8%
spell amp 6% and some stats
op if you get with kaya, you can use w nonstop
if you fight 24/7
op spell amp
dispel
magic resistance and redirects damaged friend (by spell) to you, percentage
if you need mana buy this
mana regen that enables you to farm with w
best status item, but wd dont need agi so...
good support ish item
funny item that enables you to heal, if there are no spellcasters
physical barrier
good early, run fast like sonic
makes you almost as fast sonic
i am speed
good early
always keep atleast 1 in inventory (suggested to always have 2)
armor is op