Item Build


Starting Items
Early Game

Core Items
utilities

situational
neutral



Ability Build


Meat Hook

1
3
5
10

Rot

2
7
9
13

Meat Shield

4
8
11
14

Dismember

6
12
18

+{s:value} Armor

+{s:bonus_rot_slow}% Rot Slow

+{s:value}% Spell Lifesteal

+{s:bonus_damage} Meat Hook Damage

16

+{s:bonus_AbilityChannelTime}s Dismember Duration

-{s:bonus_AbilityCooldown}s Meat Hook Cooldown

20

{s:bonus_dismember_damage}x Dismember Damage/Heal

{s:bonus_flesh_heap_strength_buff_amount}x Flesh Heap and Meat Shield bonuses

25

Talent Tree