Item Build


Starting Items
Early Game

Core Items
Situational Items

Neutral ITEMS
Neutral ENCHANTMENTS



Ability Build


Dragon Slave

1
3
5
7

Light Strike Array

4
11
13
14

Fiery Soul

2
8
9
10

Laguna Blade

6
12
18

+{s:value} Damage

-{s:bonus_AbilityCooldown}s Dragon Slave Cooldown

15

{s:bonus_fiery_soul_magic_resist}% Fiery Soul Magic Resist Per Stack

+{s:bonus_light_strike_array_damage} Light Strike Array Damage

16

-{s:bonus_AbilityCooldown}s Laguna Blade Cooldown

20

+{s:bonus_fiery_soul_attack_speed_bonus}/{s:bonus_fiery_soul_move_speed_bonus}% Fiery Soul Per Stack

+{s:bonus_damage_illusions}% Combustion Overheat Damage

25

+{s:bonus_target_crit_multiplier}% Crit On Targets Affected By Spells

Talent Tree


Author's Ability Notes


Take it at level 10
Take it at level 15
Take it at level 20
Take it at level 25