Item Build


Starting Items
Early Game

Core Items
Situational Items

Pick one of these babies


Ability Build


Dual Breath

4
9
12
14

Ice Path

2
8
10
13

Liquid Fire

1
3
5
7

Macropyre

6
11
16

Talent Tree

+{s:value} Attack Range

-{s:bonus_slow_movement_speed_pct}%/{s:bonus_slow_attack_speed_pct} Dual Breath Movement/Attack Speed Slow

{s:value} Liquid Fire Attack Speed

+{s:value} Health

+{s:bonus_stun_duration}s Ice Path Duration

+{s:value} Macropyre Damage

+{s:bonus_AbilityCastRange}% Dual Breath Damage and Range

-{s:bonus_AbilityCooldown}s Ice Path Cooldown