Item Build

starting items

Early (Buy regen if low)
Core (Required, in order)

Core (Alternative, in order)
Situation (only if needed)

Extension (choice, Any order)

Ability Build

Boundless Strike


Tree Dance


Jingu Mastery


Wukong's Command


Talent Tree


+{s:value} Tree Dance Vision AoE


+{s:value} Tree Dance Cast Range

+{s:value} Jingu Mastery Damage




Additional Wukong's Command Ring

Author's Ability Notes

Boundless Strike is a great hard-initiation OR finishing move if the enemy either gets too far from you. Boundless Strike also works with Jingu Mastery - taking a stack/adding a charge to the ability and adding Jingu's bonus damage to its crit. multiplier.
Use Tree Dance to: 1. Gain full vision of a fight or ganking enemies near your team 2. Chase/follow unsuspecting enemies that you want to gank 3. Prepare for an initiation for your Primal Spring 4. Escape and teleport a way Abilities work while you are in the trees (and you stay on there). If the tree you're standing on gets destroyed, you'll be stunned.
Primal Spring needs some forethought to accurately charge for the full damage/slow and target the enemy accurately. Use Primal Spring to: 1. Enter a fight later (and for ideal positioning - targeting enemies in the back), 2. To follow-through on a Tree Dance escape 3. initiate on solo enemies
Once you have Jingu Mastery activated, you can save it until another point in time, regardless if you go farm after. 1. Use Tree Spring/Primal Spring to initiate (charge longer for more damage/slow) 2. Get as many hits to active Jingu Mastery as possible 3. Finish with Boundless Strike
If you leave the AOE of your casted Wukong's Command, it will vanish. Wukong's Command relies on keeping the enemy within the AOE to receive the bonus damage 1. Use Boundless Strike or Primal Spring to get near foes and slow/stun them 2. Activate Wukong's Command 3. Take advantage for Jingu stacks
Additional Wukong's Command Ring : Extends the AOE of your Wukong's Command Ring, providing additional room for more Wukong Soldiers.

Author's Item Notes

starting items

With Monkey King's range and Jingu Mastery, you can often pull off getting multiple stacks or even completely full-on fight a fleeing foe during the laning stages and get an active Jingu Mastery to then stun them!

Early (Buy regen if low)

Orb of Corrosion provides a bit more health and combines an early-game slow with minor armor debuff allowing you to force yourself against enemies who have no real escape. Works especially well against enemies who are fragile but hit hard, providing you more survivability and a great slow to keep the enemies within your range.
Echo Sabre wraps up any early mana issues that Monkey King may have, helps collect two strikes for his Jingu Mastery to occur and slows the foe to allow Monkey King to follow-through even after ganking with Primal Spring.

Core (Required, in order)

Money King's biggest issue is being stunned or silenced - making escape or fighting back very difficult. Black King Bar may need to be gotten early if you're find yourself targeted early on and unable to fight or use Tree Dance.
Works with Wukong's Command.

Core (Alternative, in order)

Desolator works in combination with your Wukong's Command, forcing foes to take more damage from the damage reduction. It also means higher damage from your Boundless Strike.

Situation (only if needed)

Phase Boots is to relieve any issue of movement speed for Monkey King and to take advantage of his strong early damage from Jingu Mastery and Boundless Strike. Monkey King is also relatively fragile so the armor from Phase Boots comes in handy.
Diffusal keeps your foe slowed long enough for you to get Jingu Mastery to occur and blow your mana gone when you use Wukong's Command.
Sange and Yasha is nice tidy package for Monkey King where he takes advantage of the agility, the movement speed and slow - but also relies on the mid-game strength boost from Sange and Yasha to alleviate fears of being one-shot from nukes.
Instead of fighting, Battle Fury hastens your farm and is particularly good against illusion heroes. If you know the game will be passive or you think you will not be able to get the early active jumps/ganks on enemies, go for Battle Fury. Battlefury also gives mana regen, allowing you to farm more quickly with your spells like Boundless Strike and Tree Dance,
Shadow Blade/Silver Edge is another initiating tool for Monkey King. While there is Tree Dance to initiate, Shadow Blade can take advantage of Monkey King's Jingu Mastery increased damage (if proc'd) for higher damage and use the Tree Dance/Spring to catch fleeing foes or to escape. Use Shadow Blade/Silver Edge after using your ultimate to safely hide within your ultimate and once the enemies start fleeing - come out and fight them head-on.

Extension (choice, Any order)

Monkey King Bar is ideal for users who need additional attack speed and versus evasive heroes either via Butterfly, inherent passive abilities or cause you to miss attacks. Monkey King Bar not only provides strong attack speed but also heightens your ability to your enemies with your attacks. Works with Wukong's Command.
With Satanic, you have sufficient damage output but need to remain in fights. Satanic gives you more survivability and works great to capitalize on the damage you're dealing to extend fights long enough for you to win them. Works well with Jingu Mastery & Boundless Strike Lifesteal for a big charge of health gain.
Works with Wukong's Command

Other Items

For a good portion of the game, Monkey King suffers from really low health - making him a very easy nuking target. Infused Raindrop alleviates his early mana issues and prevents him from being one-shot.
Butterfly not only adds to your armour via your specialized attribute (AGI), but it also allows you to dodge attacks.
Aghanim's Scepter helps your head-on battles be even better and can even hasten your farming to help you towards the late-game. Procs like Basher, MKB or other all work with the unit created from Aghanim's Scepter. If you want your units to target the tower, stand closer than usual to hit it so they, too, can reach it.
Nullifier is a key item for you late-game: it slows your target and dispels them. Especially useful against enemies that rely on key passive abilities or items like Ghost Scepter, Eul's, Glimmer, Satanic or Aeon Disk to have them disabled and nullified against you. Works with Wukong's Command.
Rely on Manta Style as a soft-dispel if you don't want to opt for BKB. This item more aligned with the stats you desire and can also increase your farm by split-farm.
Void Stone first so you can cast more spells to help you farm faster without completely depleting your mana.